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sidhos
September 9th, 2011, 11:25 PM
Just gained a lab with the one where your soldiers hang a mage...

Very next turn, same province, got the event that my lab burned down.

karma? lol

tratorix
September 10th, 2011, 01:36 AM
I can top that. Got a random event in one of my provinces and got a free temple raised. Clicked on the next event to see that an earthquake... had destroyed the temple. :doh: Well, at least I broke even.

BrodieSWR
September 10th, 2011, 01:38 AM
The only thing worse is building a laboratory or temple and then having a random event destroy it the same turn that it finishes being constructed.

Good bye 400-500 gold.

:hurt:

Soyweiser
September 10th, 2011, 05:15 AM
The only thing worse is building a laboratory or temple and then having a random event destroy it the same turn that it finishes being constructed.

Good bye 400-500 gold.

:hurt:

Thankfully that is simply not possible :D

brxbrx
September 10th, 2011, 07:47 AM
Do you lose your money when someone invades a province you're building a castle in?

Edi
September 10th, 2011, 09:06 AM
Do you lose your money when someone invades a province you're building a castle in?
If they win, yes. If you win, you can continue constructing the fort as per normal.

Deadnature
September 11th, 2011, 02:33 AM
second turn bogus or vampire count attacks are always a possibility...

Edi
September 11th, 2011, 02:49 AM
second turn bogus or vampire count attacks are always a possibility...
No, they are not. Bogus cannot appear before turn 10 or 12 and the vampire count also has a lower limit of 8 or 10 turns.

If you want to know the trigger conditions of the various events, there is a link in my sig to a thread that discusses the various events in detail and provides for a download of a detailed list based on the source code.

Deadnature
September 11th, 2011, 10:06 PM
Really? I didn't know about bogus, I've had him attack "early" but it must have been after turn 10, makes sense. But I've certainly had a vampire-count attack on turn 2. I guess this was changed since though...thanks edi

edit: A quick check of your (very useful) list however shows that the vampire count event still only has requirements of "magic 0" and "land" maybe this was meant to be changed? or I could be missing something.