View Full Version : Does a Regenerated Commander Lose Beserk?
Immaculate
March 14th, 2012, 07:13 PM
If you have a 'berserker' unit (one that will go berserk if wounded) get hit with something, take a few hit points damage and go berserk, will it lose the berserking if it heals up its hit points?
I read somewhere that yes that happens but for commanders only (to make the nature bless not suck completely) but never seen it happen myself.
I.
Excist
March 14th, 2012, 07:27 PM
Once berserked, they're berserked for good(or bad).
Just ask my berserking, regenning, soul vortexed, Phoenix pyred dust priest. ;)
He was berserking at full health for at least 20 rounds and died and appeared again with full health and kept the berserk status for over 30-40 rounds.
brxbrx
March 14th, 2012, 08:29 PM
If you have a 'berserker' unit (one that will go berserk if wounded) get hit with something, take a few hit points damage and go berserk, will it lose the berserking if it heals up its hit points?
I read somewhere that yes that happens but for commanders only (to make the nature bless not suck completely) but never seen it happen myself.
I.
That would be rather disingenuous, seeing as how a number of berserking units also regenerate.
Soyweiser
March 14th, 2012, 09:18 PM
Somebody mentioned that mages did this, indeed.
But I just tested it. Nope they do not.
At least not the nature blessed niefel jarls. So probably not.
rdonj
March 14th, 2012, 11:17 PM
The only way I'm aware of that a berserking unit can stop berserking is if it reaches 100 fatigue and passes out.
Immaculate
June 10th, 2012, 01:16 PM
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