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Groundworm
April 3rd, 2012, 12:03 PM
In the Land of Milk and Honey, the rivers run red with the blood of the faithful.

Looking for players with experience- 5 to 15 games or so. Not looking for people who have never played MP before.

settings:
Map: Land of Milk and Honey
Players: 10
Mods: CBM 1.92
Era: early age
Hall of fame: 15
score graphs: off
all other settings default
hosting: Llamaserver
24h turns until at least turn 30, will advance to 48h afterwards as needed
diplomacy is binding

1) Groundworm- Mictlan
2) vargr- Lanka
3) mockingbird- Atlantis
4) Hylobius- C'tis
5) Reverend Zombie- Yomi
6) Hurmio- Pangaea
7) Stagger Lee- Sauromatia
8) Slobby- Vanheim
9) Ossa- Helheim

vargr
April 3rd, 2012, 12:49 PM
I'll take Lanka

mockingbird
April 3rd, 2012, 01:19 PM
I think I would like to give Tien Chi a try if you don't think I am too experienced for the game.

CyborgKillerMonster
April 3rd, 2012, 03:57 PM
May I play Marveni?

Hylobius
April 3rd, 2012, 05:09 PM
C'tis please.

Groundworm
April 3rd, 2012, 06:28 PM
Welcome aboard, everyone! Good to see some familiar faces! 5 spots filled, 5 to go.

Reverend Zombie
April 4th, 2012, 10:42 AM
Yomi, please.

Hurmio
April 4th, 2012, 12:53 PM
Are you going to start before or after Easter? I'd like to try out Pangaea, but i would probably be ready start next monday.

mockingbird
April 4th, 2012, 01:21 PM
On second thought, I think I would like to try something really different, so I'll switch to Atlantis.

Stagger Lee
April 4th, 2012, 06:41 PM
I'd like to try Sauro, please.

Slobby
April 4th, 2012, 09:04 PM
Van pls

Groundworm
April 5th, 2012, 01:58 PM
CyborgKillerMonster and Reverend Zombie,

I indirectly know of or have played with everyone who's signed up for this game so far except for the two of you. I'd like to verify that you meet my requested standard of having roughly 5-15 MP games. I'd prefer if this game not be unduly imbalanced by having someone who knows the ins and outs of Dominions 3 less well than everyone else.

Thanks, and no offense intended.

Reverend Zombie
April 5th, 2012, 03:48 PM
I played pretty regularly 5 or so years ago (definitely in the 15+ MP game range). So I know the mechanics of the game very well; I'm still learning my way around the changes made in the current version of CBM.

Groundworm
April 5th, 2012, 04:56 PM
All right then, welcome aboard Reverend Zombie.

I'm going to tentatively remove CyborgMonsterKiller until we hear from him.

mockingbird
April 6th, 2012, 01:30 PM
Note that are a lot of bad starting positions on this map by default. Is there an improved version ou t there?

Valerius
April 6th, 2012, 02:06 PM
Hi. We used a modified version of this map in the Battleground game. That version removed most water provinces and the eastern continent. That may not be what you want but LDiCesare did a nice job choosing fixed start locations on the main continent so you may want to take a look at that (http://forum.shrapnelgames.com/showthread.php?t=46213).

vargr
April 6th, 2012, 02:43 PM
Actually I already made a list of provinces with less than 4 land neighbours from in the original (about 30 or so, several with only 2 neighbours). I have an edited map-file with #nostart for those. We could use it if we want to avoid poor resource starts - my Palankashas would vote for it! :)

Haven't touched the water provinces though, make a suggestion if we want to avoid some of them as a start for water nation.

Groundworm
April 6th, 2012, 04:55 PM
I have no objection to using vargr's modified map with provinces that have few adjacencies being nostart provinces. I'm a little hesitant to use an edited version that has the entire eastern continent as #nostart, as that will make it a real knife fight on the main continent. mockingbird, as the only water nation thus far, do you have any thoughts on water province starting locations?

I'm also fine with changing the map, if that's a popular idea.

Also: 2 spots still open!

vargr
April 6th, 2012, 05:20 PM
A lot of the water provinces look bad as a starting location to me. We could easily have Atlantis right next to a coastal start of another nation. Perhaps the area around the north-east islands would be the best?

mockingbird
April 7th, 2012, 05:00 PM
I definitely am in favor of removing bad starting locations for Atlantis (as well as for all other nations). :)

Groundworm
April 8th, 2012, 10:31 AM
It seems to me we have 2 issues: 1) a map with potentially poor starting positions and 2) seemingly no one interested in taking the last two open slots.

I think both of these problems are easily solved by changing the map to something smaller and better. Looking over options, I've selected 3 potential maps: Parganos, The Desert Eye, and Streamlands.

Of the three, I'm leaning towards Parganos.

Once we pick a map, we can start the game with the 8 of us.

Thoughts?

Slobby
April 8th, 2012, 11:12 AM
How about Allandra's Rest

http://z7.invisionfree.com/Dom3mods/index.php?showtopic=335

vargr
April 8th, 2012, 11:50 AM
Allandra looks nice and from the map editor, it seems that the low resource provinces are already tagged as nostart in the original.
It would be 13 prov / land nation and there's 11 in the large sea.
Assuming we start with 7 + 1 players.

Hurmio
April 8th, 2012, 12:33 PM
Nice map, i say we go with it.

mockingbird
April 8th, 2012, 12:50 PM
That map looks good, I agree.

Reverend Zombie
April 8th, 2012, 01:15 PM
Agreed.

Groundworm
April 8th, 2012, 01:39 PM
Agreed, we have concensus. I'll put the game up within the next day or so and we can submit pretenders. Will post when I do so.

Groundworm
April 11th, 2012, 11:12 AM
Apologies for the delay. It seems that the map we've chosen is not on Llamaserver, and uploading the map from my computer is not as straightforward as it seems. Can anyone help uploading the map file to Llamaserver?

Reverend Zombie
April 11th, 2012, 11:14 AM
I'm trying to upload the map now.

Reverend Zombie
April 11th, 2012, 11:25 AM
Map is on Llamaserver now; however, it had to be renamed to Allandra's_Rest, because of the no-space rule, so I think we will need to download the version that is on the llamaserver.

mockingbird
April 11th, 2012, 01:19 PM
The map doesn't have a download link on llamaserver.

Reverend Zombie
April 11th, 2012, 01:44 PM
I must have screwed something up when renaming the map files. I've PM'ed Llama for assistance.

Reverend Zombie
April 11th, 2012, 03:18 PM
I think that if everyone downloads the attached files, and the game is started on the Llamaserver using the version of the map without the apostrophe in the name, we should be good to go.

Groundworm
April 12th, 2012, 03:27 PM
Thanks for the help, Reverend Zombie. The game is now up on Llamaserver, download your pretenders and we'll start once everyone is in.

Good luck!

Ossa
April 12th, 2012, 04:21 PM
I'd join with Helheim.

Groundworm
April 13th, 2012, 01:01 AM
All right, I think the map is large enough to support 8 land + 1 water nation. Welcome aboard, Ossa!

Groundworm
April 13th, 2012, 05:20 PM
Still waiting on Lanka, C'tis, and Helheim. Get your gods in gear!

vargr
April 13th, 2012, 06:12 PM
I haven't had enough time to test my Lanka plans, seems I'm too addicted to good scales to give them a proper bless. Is it too late to switch to Niefelheim? I could upload the pretender rigth away..

vargr
April 13th, 2012, 10:24 PM
Nevermind, Lanka pretender is in.

Reverend Zombie
April 14th, 2012, 12:39 AM
I recommend everyone play with the "neighbors" map filter ON. Adjacencies, at least in mountains, aren't necessarily intuitive.

Groundworm
April 22nd, 2012, 06:26 PM
My capital, as well as my only other fort, have been under siege for 3 turns now. My armies have been destroyed. About half of my provinces have been taken.

My intent is to set myself AI next turn. I'm looking for someone to take over admin responsibilities for this game.

Thanks.

Reverend Zombie
April 23rd, 2012, 01:32 PM
I have an upcoming vacation with uncertain internet access, and was going to request a pause in hosting from 4/26 to 5/1. But since you're looking to hand off the admin duties, I'd be happy to oblige and take care of the pause myself if you haven't already had someone step up :)

Assuming of course there are no objections raised by the other players.

Hurmio
April 24th, 2012, 08:09 AM
Sounds good to me.

Groundworm
April 24th, 2012, 10:54 AM
Thanks, Reverend. I'll PM you the admin info.

Good luck to the rest of you, and thanks for the game. Oh, and well done, Ossa!

Stagger Lee
April 24th, 2012, 11:53 AM
No objection here. Thanks for the game Groundworm, and good luck!

Reverend Zombie
April 25th, 2012, 10:49 PM
I've taken over admin duties; turn hosting is paused through 5/1.

Hurmio
May 4th, 2012, 01:29 AM
Let it be known that Reverend Zombie is not a honorable leader! An army of his was caught sneaking on our lands before our NAP had run its course. All be warned not to sign any treaties with this black hearted renegade!

Also, i somehow managed to stale my turn. I thought i had sent a file, but apparently not.

Reverend Zombie
May 4th, 2012, 03:29 PM
Let it be known that Reverend Zombie is not a honorable leader! An army of his was caught sneaking on our lands before our NAP had run its course. All be warned not to sign any treaties with this black hearted renegade!

Also, i somehow managed to stale my turn. I thought i had sent a file, but apparently not.

Hurmio had given notice he was cancelling our NAP, for his own selfish and warlike purposes. As any prudent leader would, I sent my scouts to into Pangaean territory; regrettably, one of my overzealous bandit leaders misinterpreted my orders, and took with him a group of his companions.

I disavow all knowledge of this bandit's actions, and he has been reprimanded accordingly.

mockingbird
May 4th, 2012, 04:53 PM
This is supposed to be a binding diplomacy game. As such, I think the expectation is that the players should be not be trying to stretch or subvert their diplomatic agreements, including the termination of NAPs.

I didn't join this game specifically because of that aspect, nor do I particularly care if the players as a group want to ditch that clause, but it was part of the initial conditions upon which we all agreed.

Stagger Lee
May 4th, 2012, 06:27 PM
Yeah, a group of skulking raiders intercepted en route to some unspecified target? This might be grounds for reparation negotiations, but since the deal was dying anyway and no overt attack was made, Ill Will has lost interest. :p

Hurmio
May 5th, 2012, 12:33 AM
Hurmio had given notice he was cancelling our NAP, for his own selfish and warlike purposes. As any prudent leader would, I sent my scouts to into Pangaean territory; regrettably, one of my overzealous bandit leaders misinterpreted my orders, and took with him a group of his companions.

I disavow all knowledge of this bandit's actions, and he has been reprimanded accordingly.

Ha! We're sure we will not find any more of these bandits of yours on the turn the NAP actually ends.

Our intentions are not at all selfish. Seeing how the warlike Yomi terrorize their peaceful neightbours, we were given no chance but to intervene! The liberation of Yomi's lands will bring peace and prosperity while at the same ending a regime that clearly is motivated by greed and megalomania.

Additionally, we will accept your apology in the form of 1000gp, the head of the bandit in question and your daughter.

Pan

Hurmio
May 5th, 2012, 09:37 AM
I'm a bit confused by this NAP thing. I canceled my NAP with Yomi with an ingame message with arrived on turn 17 i guess. It was a NAP + 3, so i assumed it would would end on turn 20 (attack orders allowed on turn 20, solving on turn 21). Now i was attack on turn 20, which, in my opinion, is a turn too early (again). I might be wrong on this, since i've always just assumed that signing a NAP has a builtin "safetime" of 1 round, meaning that i can't attack on the same turn i cancel the deal. Which would mean, that a NAP + 3 grants three turns of peace after it has been canceled.

So am i right or wrong? It's a bit confusing!

Reverend Zombie
May 5th, 2012, 11:01 PM
Let it be known that Ossa of Helheim is not a honorable leader! An army of his attacked Yomi lands without warning, despite our Peace Pact. All be warned not to sign any treaties with this black hearted renegade!

Groundworm
May 6th, 2012, 12:49 AM
Hurmio- I've had the same issue with NAPs in the past, and I think that they can legitimately be interpreted either way depending on your point of view. As a result, whenever I break a NAP (or have one broken by the other party), I send a message stipulating on which subsequent turns attack orders may be given, and when hostilities may ensue. This eliminates any chance for misinterpretation, deliberate or otherwise.

Hurmio
May 6th, 2012, 03:34 AM
Let it be known that Ossa of Helheim is not a honorable leader! An army of his attacked Yomi lands without warning, despite our Peace Pact. All be warned not to sign any treaties with this black hearted renegade!

As you sow so shall you reap! :D

Hurmio
May 6th, 2012, 03:35 AM
Hurmio- I've had the same issue with NAPs in the past, and I think that they can legitimately be interpreted either way depending on your point of view. As a result, whenever I break a NAP (or have one broken by the other party), I send a message stipulating on which subsequent turns attack orders may be given, and when hostilities may ensue. This eliminates any chance for misinterpretation, deliberate or otherwise.

Sound advice, thanks!

Stagger Lee
May 6th, 2012, 11:26 PM
Had a busy weekend and probably won't get this turn in on time. +24hr please.

Reverend Zombie
May 7th, 2012, 09:22 AM
Done!

Reverend Zombie
May 12th, 2012, 11:05 PM
As I've effectively been knocked out of this game, it's probably best if someone else takes over the admin duties from me. Please PM me for the game's password on Llamaserver if you are willing to step up.

vargr
May 13th, 2012, 09:59 AM
I have the current turn (28) in but would need an extension (24 h) for the next one, thanks.

Reverend Zombie
May 13th, 2012, 11:21 PM
Hosting postponed 24 hrs.

Stagger Lee
May 14th, 2012, 07:56 AM
As I've effectively been knocked out of this game, it's probably best if someone else takes over the admin duties from me. Please PM me for the game's password on Llamaserver if you are willing to step up.

I could take a stab at adminning from here, rev. Thanks for stepping up in the first place. I'll pm you with my info.

Reverend Zombie
May 14th, 2012, 11:38 AM
PM with admin info sent to Stagger Lee.

Have fun!

Stagger Lee
May 15th, 2012, 10:38 AM
12hrs to go and 3 turns still out. Just to test my new admin powers, and to ensure that my first game turn as admin isn't a mass stale, I've added 24hrs. Quickhost is still on, so get those turns in.

Also, as next turn is #30, I think we should move to 48hr hosting. Any objections?

Hurmio
May 15th, 2012, 11:06 AM
12hrs to go and 3 turns still out. Just to test my new admin powers, and to ensure that my first game turn as admin isn't a mass stale, I've added 24hrs. Quickhost is still on, so get those turns in.

Also, as next turn is #30, I think we should move to 48hr hosting. Any objections?

48h hosting sounds good to me.

mockingbird
May 15th, 2012, 12:19 PM
I for one welcome my staggering overlord.

48 hour turns sound good for me.

Stagger Lee
May 22nd, 2012, 01:46 PM
Damn! I thought I had 12 more hours.

I'm going away for the weekend coming and won't be able to play, so I will add some time before I go and hope I don't stale again.

Stagger Lee
May 29th, 2012, 03:54 PM
OK - I screwed that up. I meant to add time. I'm back now, but I have no power at home. I have limited access at work, and will check and extend if there are no objections. hopefully have power back soon. ugh.

Hurmio
May 30th, 2012, 03:13 PM
Could i get a 24h extension? I just realized that i don't have to play the turn as i'm going for a short vacation tomorrow.

Stagger Lee
May 30th, 2012, 03:30 PM
Done. And power is back on, and all seems normal again.

Stagger Lee
June 16th, 2012, 12:09 AM
I've postponed 48hrs. Sorry, but my dad's birthday party with 100+ guests (40 of 'em kids :rolleyes:) is taking up some time.

Hurmio
June 21st, 2012, 05:31 AM
I'll be away for the midsummer's eve. I will send in my current turn, but i won't be able to play the next one before sunday evening (GMT). So i'm asking a extension for the turn after the current one.

Hurmio
June 21st, 2012, 04:00 PM
Llamaserver seems to be down. I've sent in mu turn, but nothing happens. Sent it thrice to be sure. Anyway, should it come back up without accepting my file, please delay until i can resend. Off to bed now.

Stagger Lee
June 21st, 2012, 04:22 PM
Llamaserver seems to be down. I've sent in mu turn, but nothing happens. Sent it thrice to be sure. Anyway, should it come back up without accepting my file, please delay until i can resend. Off to bed now.

I was afraid I made Llama's ignore list. Same happened to me in a different game. Will try to keep anyone from staling.

Stagger Lee
June 21st, 2012, 05:03 PM
I was able to extend the turn 48hrs. Hope that;s enough! :)

Stagger Lee
June 21st, 2012, 05:32 PM
Llama must be on it! Your turn got in and we hosted. Added another 48hrs.

Stagger Lee
July 3rd, 2012, 11:55 PM
Sorry guys, but ever since I heard Calahan was banned, I've been too sick to do my turns, go to work, properly attend my admin duties, or even change my soiled undergarments! :sick:

(Added 48hrs because I really was sick and slept through sending in my turn and now I really need to do laundry, and tomorrow's a holiday ...)

mockingbird
July 11th, 2012, 10:18 PM
I am going on travel tomorrow through Tuesday PST and will likely have only intermittent internet connectivity.

I will likely need some delays for my turns. Thank you for your patience.

Hurmio
July 13th, 2012, 07:32 AM
I am going on travel tomorrow through Tuesday PST and will likely have only intermittent internet connectivity.

I will likely need some delays for my turns. Thank you for your patience.

I don't think your vacation will affect the game much even if you don't turn in your files. I'm sure your ember lords and grendelkin will hold the line just fine! :D

Stagger Lee
July 13th, 2012, 07:42 AM
I'll add some time after Van gets his turn in.

Hurmio
July 17th, 2012, 12:53 PM
I've sent in my turn but i'll go for a short vacation tomorrow. I won't be back before saturday or possibly sunday, so i'm asking for an extension. Sorry!

Stagger Lee
July 17th, 2012, 02:20 PM
OK, I'll watch the timer. Now might be a good time to discuss moving us to 72hr hosting, too. Any objections?

vargr
July 18th, 2012, 02:48 AM
I don't mind 72h. In fact, I would need 6 h extra on the current turn anyway.

Stagger Lee
July 18th, 2012, 04:44 PM
I don't mind 72h. In fact, I would need 6 h extra on the current turn anyway.

Added 24 just to be safe, and will switch to 72hr hosting next turn.

Stagger Lee
July 27th, 2012, 07:42 PM
I added 24hrs for me.

mockingbird
July 31st, 2012, 01:21 PM
Yahoo mail seems to be a mess right now.

I may need an extension for my turn since I can't access my mail right now.

Thanks!

mockingbird
July 31st, 2012, 02:27 PM
Okay, Yahoo got its act together again so I have submitted my turn.

vargr
August 11th, 2012, 04:00 PM
I would need the current turn extended by abt 24 h, thanks!

mockingbird
September 3rd, 2012, 12:41 AM
Hi,

I could use a 24 hour extension on the current turn, please.

Thanks!

Stagger Lee
September 3rd, 2012, 08:04 AM
ok!

Stagger Lee
September 8th, 2012, 09:31 AM
Timer extended 48hrs cuz i won't be around.

mockingbird
September 17th, 2012, 07:01 PM
Could I have another 48 hours for this turn, please?

Thank you.

Stagger Lee
September 17th, 2012, 11:59 PM
done

Stagger Lee
September 26th, 2012, 08:02 AM
Added 12hrs. Blackout hit last night as I was doing turn. Should be able to redo and send in after work.

Also, I will need to extend this weekend. I will be away with no access.

Hurmio
September 26th, 2012, 08:14 AM
I'll be away for saturday and sunday as well.

Hurmio
October 5th, 2012, 02:49 AM
Mockingbird, are you having problems? I was wondering why all my armies didn't get slaughtered as usual and then noticed that you staled the last turn.

mockingbird
October 7th, 2012, 01:18 AM
Travel + food poisoning + tons of work = bad dominions.

Sorry!

I'll should be able to submit the next turn in time.

Stagger Lee
October 7th, 2012, 12:41 PM
Glad to hear it. Well, not the food poisoning part - hope you're feeling better! :)

Hurmio
October 9th, 2012, 03:02 PM
Could i get a 4 hour extension? I'm on a short work related trip and i realized that i probably can't play my turn in time.

Stagger Lee
October 9th, 2012, 09:29 PM
Added 12, just to be safe.

Hurmio
October 11th, 2012, 09:31 AM
It seems to me that Mockingbird is doing too good a job with the game. I'm getting trashed by him, little by little. I don't have scouts all over the world, but it looks like Vanheim is getting the same treatment. My ally Lanka got (after a good start!) a bloody nose last turn as well. About Sauromatia i'm not really sure.

Anyway, i'm willing to keep playing as i consider this ***-whooping a fun way to learn more. But i do also think that Mockingbird has a very strong position and claim for victory. What do you think?

vargr
October 11th, 2012, 09:59 AM
It will take a long time for me to attempt another attack, especially with my meagre holdings. I'm not realistically in contention for win here and will accept conceding if needed.

Stagger Lee
October 11th, 2012, 11:53 AM
I'm not having any success against Atlantis either. I will continue to jab and try stuff, but I don't seem to be able to move him back. Whatever people think is fine with me. The game was fun and is still a good learning tool, but the conclusion is not in doubt and we are just grinding down now. I've long ago stopped sending out new spies - all they ever find is more Atlantis forts. :)

mockingbird
October 11th, 2012, 03:06 PM
I have a pretty busy work schedule these days so I'm happy to take the win by concession rather than grind it out.

It's been a fun game and I definitely had my work cut out for me once it turned into a 4-on-1 war.

Hurmio
October 13th, 2012, 12:02 AM
Shall we call it a game then?

mockingbird
October 13th, 2012, 12:02 AM
So are we decided? Will the moderator then close the game?

Hurmio
October 13th, 2012, 05:13 AM
Well, Vanheim hasn't posted anything yet.

vargr
October 13th, 2012, 06:30 AM
Well everyone else seems to be in favor of calling the game. To avoid unnecessary work I would propose postponing the hosting until we hear from Van.

Stagger Lee
October 13th, 2012, 01:00 PM
I pm'd Slobby and postponed 48hrs.

Slobby
October 13th, 2012, 02:18 PM
Yeah, sure end it. GG mockingbird

Stagger Lee
October 13th, 2012, 06:51 PM
OK - Congratulations Mockingbird!

Hurmio
October 14th, 2012, 06:15 AM
Thanks for the fun and congratulations to Mockingbird!

vargr
October 14th, 2012, 10:25 AM
Congrats! It was a fun game!

mockingbird
October 14th, 2012, 07:02 PM
Thanks all for the fun game!