View Full Version : Mod_Mayhem
HoleyDooley
May 24th, 2012, 11:06 PM
Hi guys,
This is what we have so far.
Just post here when you have a pretender designed, when we are almost ready I'll choose a map and create the game on the server.
There is no hurry. I appreciate designing a pretender for a mod race isn't easy. Only other mod used will be CBM.
HD Tomb Kings
Torgon Skaven
Tigercub Itza
Nightfall Ogres
Jimbo Brettonia
Matty Dwarves
Excist TBA
Cheers,
HD
Torgon
May 25th, 2012, 10:58 PM
I'm ready to go. This is going to be fun. Do we have a game up on Llama server yet?
jimbojones1971
May 26th, 2012, 01:03 AM
Man, I'd better pick a nation.
jimbojones1971
May 26th, 2012, 01:13 AM
Brettonia it is! Knightly virtue and grail damsels for the win.
HoleyDooley
May 26th, 2012, 02:35 AM
OMG, pity those virgins in your hands Jimbo!
Lock up your daughters, and your grandmothers, here comes Jimbo and the knights of the most profound unable!
HoleyDooley
May 26th, 2012, 04:47 AM
Guys,
I have created the game on the server. All links are there for the map and mod.
There is no time limit on submitting pretenders, as I appreciate you all playing in this mod game and getting your head around a mod isn't always easy.
Though yes Toron, I am also eager to kick off as well, but I know some of the other players have heavy life and other Dom 3 commitments right now.
HD
mattyburn7
May 26th, 2012, 05:00 AM
I'll get my act together and get a nation picked this weekend!
HoleyDooley
May 26th, 2012, 08:48 AM
http://beebor.com/pic/goods_img/28/L_201098155924757.jpg
Is that a lance or are you just happy to see me?
http://image.shutterstock.com/display_pic_with_logo/98191/98191,1291846731,13/stock-vector-vector-illustration-of-knight-with-lance-riding-horse-isolated-on-white-66831160.jpg
Outta my way girl...where is your grandma?
Nightfall
May 28th, 2012, 06:58 AM
Brettonia it is! Knightly virtue and grail damsels for the win.
Youz got da virgins, weez wanna da virgins ta chuck in da maw!
mattyburn7
May 29th, 2012, 10:23 AM
I'm in as Shangri-La
mattyburn7
May 29th, 2012, 11:02 AM
Oops. Wrong Pack. I took the Dwarves
HoleyDooley
May 29th, 2012, 11:03 AM
Nightfall are you a sadist?
I had a quick and I mean QUICK look at the Ogres....man they have some funny artillery stuff, some big guys who lack a lot of intelligence and followers who are even dumber.
Hope your summons troops offer some flexibility...lol.
After saying this I can see the ogres trampling all over me by turn 20.
HoleyDooley
May 29th, 2012, 11:05 AM
Matt,
Shangri-La are pretty good from what I have heard about them. I am in an advanced MP game against them now and though they are nowhere near me.
Nightfall
May 29th, 2012, 07:35 PM
Nightfall are you a sadist?
I had a quick and I mean QUICK look at the Ogres....man they have some funny artillery stuff, some big guys who lack a lot of intelligence and followers who are even dumber.
I agree that they don't look powerful past early game, but they do look fun.
Hope your summons troops offer some flexibility...lol.
They do get both a nature summon and two blood summons with diversity as national spells. Getting into both kinds as early as possible does appear to be key.
After saying this I can see the ogres trampling all over me by turn 20.
Did you notice the nice range of Blood 0 buffs?
HoleyDooley
May 29th, 2012, 07:53 PM
Ah, no I didn't. I only had a very quick look at them.
Glad to hear they have some buffs available early.
Talking about fun, the Skaven are also a bit of a fun factor as well.
I just love the Tomb Kings but am tempted to try Skaven at some stage.
Surprised no one has taken the Dwarves......they look to be pretty good.
HoleyDooley
May 30th, 2012, 05:05 AM
Dwarves have been submitted on the server....would the creator kindly post here or PM me thanks.
jimbojones1971
May 30th, 2012, 07:23 AM
Dwarves have been submitted on the server....would the creator kindly post here or PM me thanks.
Matty said he was going to grab them at the top of this page, so its probably him.
Working on my pretender, in soon folks.
HoleyDooley
May 30th, 2012, 07:33 AM
Cool, I didn't see Matty change his mind.
Tigers is in now as well. So I just need an answer form Excist (I sent him a PM) if he still wants to play and we are good to go.
mattyburn7
May 30th, 2012, 02:53 PM
Yea. For some reason it told me Shangri-La was wrong age. Bummer. that seemed like a good party scene. The dwarves are a bit grumpier but they do make good beer.
jimbojones1971
May 31st, 2012, 05:50 AM
Hekate is present and ready for dooty, Sah!
But not booty dooty. She's a classy lady, so keep those hands of yours off her HD!
HoleyDooley
May 31st, 2012, 07:51 AM
Jimbo, we don't like classy ladies.
Daggier and dirtier the better I say!
Excist hasn't been to the forums since I sent him a PM yesterday. So I'll give him another 24 hours to respond otherwise I'll hit the "GO" button.
Torgon
June 1st, 2012, 02:23 AM
Ah, no I didn't. I only had a very quick look at them.
Glad to hear they have some buffs available early.
Talking about fun, the Skaven are also a bit of a fun factor as well.
I just love the Tomb Kings but am tempted to try Skaven at some stage.
Surprised no one has taken the Dwarves......they look to be pretty good.
Yep. Skaven is going to be interesting.
They would have absolutely owned in the ear of gem gens and hammers. They're practically built for cranking out blood stones like crazy.
As it is they have some cool tricks up their sleeve. Having a stealthy nation + large numbers of native stealth S3 casters opens ups some interesting (and potentially annoying) tactics.
HoleyDooley
June 1st, 2012, 09:00 AM
Okay guys, I am kicking this one off.
There are a few more provinces per player than I would have liked....but hey, means you get to play with your mod until middle game at least.
HD
parone
June 1st, 2012, 09:05 AM
this looks interesting.
HoleyDooley
June 1st, 2012, 09:08 AM
Okay, the new version of the mod has renamed the dm file.
So you will most likely have this Expanded_Nations_1_v1_02.dm.
Just rename it to NOT include the v1_02. So that it loos like this.
Expanded_Nations_1.dm
Cheers and have fun.
HD
HoleyDooley
June 3rd, 2012, 12:22 AM
Check out the army size of the dwarves!!!!!!!!!!!
I thought thematically they are few in number but tough!!!!!!!!!
Matty, are you handing out to your nation free Viagra?
Nightfall
June 3rd, 2012, 12:40 AM
Nah, he hired the militia merc...
Ignore the host message, as awesome as extra gold would be, I didn't get any...
:re:
mattyburn7
June 3rd, 2012, 02:55 PM
Don't pay Nightfall any attention. I'm handing out Viagra, Cialis and the other brand! (and money for mercs :))
jimbojones1971
June 3rd, 2012, 10:52 PM
Man, these grail knights are actually quite tough. I was a bit skeptical about the idea of them solo-ing a province, but after some play testing they typically do a pretty good job of it.
In fact, in my playtest the only one that failed was when the grail knight in question was blinded - but even that just resulted in him running in circles until the 50 turn time out (being beaten by angry peasants all the while) and then retreating after the time out.
Of course, luck being what it is it is entirely possible that everything will go south at a rate of knots in the real game, but that is all part of the fun :-)
HoleyDooley
June 3rd, 2012, 11:32 PM
Find any grandmothers yet Jimbo?
jimbojones1971
June 4th, 2012, 08:03 AM
Find any grandmothers yet Jimbo?
Yeah, and they beat the living tar out of one of my Dukes with a wooden serving spoon :-(
HoleyDooley
June 5th, 2012, 05:27 AM
I would ask all to check your battle replays against the actual casualties suffered in your battle report.
In the last 2 turns, my battle report has differed from the battle report (which is what actually happened as far as casualties is concerned).
I know this a bug and its happened to me once before in a very big battle.
It just seems odd to me to happen twice in consecutive turns.
I have a sneaking suspicion that the server is using version 1 and we are using 1.2 and thus this could be an issue.
Cheers,
HD
jimbojones1971
June 6th, 2012, 03:38 AM
Pretender resubmitted.
I had a really strange outcome, where my guys ran away after suffering .... no casualties. So yeah, happens occasionally but not this often.
I've resubmitted Hekate. Keen to get the beat downs restarted!
HoleyDooley
June 6th, 2012, 04:29 AM
Jimbo did you do a fresh pretender....once you had renamed the dm file?
mattyburn7
June 7th, 2012, 06:34 AM
Dang. I'm sorry guys. I really screwed up. I had 2 service packs and enabled the wrong one when I created my pretender. My game is messed up (units are missing skills and I can't recruit any new units. Sorry folks!
llamabeast
June 7th, 2012, 06:56 AM
So you will most likely have this Expanded_Nations_1_v1_02.dm.
Just rename it to NOT include the v1_02. So that it loos like this.
Expanded_Nations_1.dm
Sorry I was slow to get back to you HoleyDooley.
You can't do this - or rather you can, but it will cause lots of bugs and incorrect battle reports. The files are deliberately named differently to avoid this kind of confusion between the server version and the client version.
I think you will need to restart the game. You need to upload the latest version of ENP1 to the server in order to use it in the game. Let me know if you have any problems doing this.
I'm sorry about this - should have replied to your PM straight away.
llamabeast
June 7th, 2012, 06:58 AM
Man, these grail knights are actually quite tough.
Yeah, I love the Bretonnian knights, they are super fun. The difficulty is in transitioning to the mid game once all the magic comes out. It can be done though, since your mages are actually quite good even if they are expensive and few in number.
HoleyDooley
June 7th, 2012, 09:11 AM
Hi LLama, thanks mate for your help.
We basically already did as you suggested. I did some tests before the complete restart and it should be fine now.
Bretonnians be damned!!!!! You are being modest Llama, the Tomb Kings are the best Mod race EVER!!!!!!
llamabeast
June 7th, 2012, 11:50 AM
Why thank you. :)
HoleyDooley
June 8th, 2012, 12:11 AM
Hi guys, just an FYI, the game has restarted, but Jimbo didn't get a turn file so I jut resent all the turns again to those whose turns are still outstanding.
Cheers, and cross fingers.
HD
Nightfall
June 8th, 2012, 03:22 AM
Dang. I'm sorry guys. I really screwed up. I had 2 service packs and enabled the wrong one when I created my pretender. My game is messed up (units are missing skills and I can't recruit any new units. Sorry folks!
Pretty sure that matty is talking about the pretender AFTER the restart in this post; so you need to restart again...
HoleyDooley
June 8th, 2012, 03:36 AM
No worries Matt......everyone makes mistakes...guys after the restart,
everyone attack Matty...okay?
Seems fair to me...just jokes mate.
Okay I am restarting the game on the server, and I believe only Matt needs to resubmit his pretender.....
Damn, I had a SUPER starting position that time...lol.
mattyburn7
June 8th, 2012, 10:17 AM
K. Got my Pretender in. Crossing my fingers that I got it right this time!!
HoleyDooley
June 8th, 2012, 10:53 AM
HHHmmm we are on auto start once 6 pretenders are in.
One page of the game says there are 6 pretenders in and another says there are only 5...and it hasn't auto started.
I will wait a bit longer then I will manually start the game if it doesn't auto star.
HD
HoleyDooley
June 8th, 2012, 10:58 AM
Game manually started and it shows 6 players in game...cross fingers.
mattyburn7
June 8th, 2012, 11:11 AM
Cool. Everything looks good on my end. And my starting spot is soooooooooooo good I'm ready to take on all 5 of you at once! And if that doesn't work I'll get y'all drunk on dwarven beer.
HoleyDooley
June 8th, 2012, 09:21 PM
Drat...my staring position is better than the first but worse than the second......onwards and upwards to greater glory!!
Nightfall
June 11th, 2012, 11:31 AM
Aha, I have put my diabolical plan into action; to make my diplomacy so amusing that no one will be able to bring themselves to attack me!
Enjoy!
HoleyDooley
June 13th, 2012, 05:22 AM
This is crazy!!!!!!!!!!!!! Not a single captured province can make a scout!! Plus my original scout is my prophet due to my national priest spells.
Thus I would like everyone else to role play and pretend I have broken their Enigma code and send me a screenshot of their empire and surrounding provinces to.....ICanSeeYou@Snapshot.com.
Cheers,
HD
HoleyDooley
June 16th, 2012, 01:29 AM
........and then there were 5!
mattyburn7
June 19th, 2012, 10:37 AM
Everyone: I'm on vacation. I'm going to try to get turns in on time but I may stale once or twice...don't worry though I'll be back.
Mark, Any chance of bumping time to 48 hours?
HoleyDooley
June 19th, 2012, 10:44 AM
48....Done! Enjoy the hols mate.
HoleyDooley
June 19th, 2012, 10:48 AM
As this was always to be a "get your turn done when you can" type game and everyone here has a history of being responsible in that sense, I'll leave it at 48.
I am now bordering the mighty, all conquering Ogres.... That makes me completely hemmed in now apart form the ocean, which I can't get into at present!!!!!!
HoleyDooley
July 1st, 2012, 04:17 AM
Not sure what those Ogres eat for breakfast, but I am sure it falls into the "Iron Man" category.
HoleyDooley
July 1st, 2012, 04:35 AM
Double post.
jimbojones1971
July 1st, 2012, 04:56 AM
Yeah, those ogres are pretty darned nasty I have to say.
Nightfall
July 1st, 2012, 10:50 AM
Not sure what those Ogres eat for breakfast, but I am sure it falls into the "Iron Man" category.
Skinks!
The pit fighters are awesome, but expensive and cap only too, and they have a huge weakness, I'm using 3 layers of regeneration with them to give them the staying power.
jimbojones1971
July 1st, 2012, 09:06 PM
I'm using 3 layers of regeneration with them to give them the staying power.
Really? Tricky! Seems to be working though.
HoleyDooley
July 2nd, 2012, 03:54 AM
Not sure what those Ogres eat for breakfast, but I am sure it falls into the "Iron Man" category.
Skinks!
The pit fighters are awesome, but expensive and cap only too, and they have a huge weakness, I'm using 3 layers of regeneration with them to give them the staying power.
Yeah, their magic resistance is only 10....time to get some nasty spells ready..lol.
Nightfall
July 2nd, 2012, 05:51 AM
Yeah, their magic resistance is only 10....time to get some nasty spells ready..lol.
Lucky that I've already started transition then. ;)
HoleyDooley
July 2nd, 2012, 08:47 AM
Wait...you can't transition now!!!!!!!!!! Can't you wait till I blast you to kingdom come and then do the transition????:confused:
Bloody hell. Some players have no respect for the effort other players go to beating them, and then they ruin their plans.
Where is the JUSTICE I ask you!:D
Nightfall
September 17th, 2012, 10:30 AM
Sorry guys delay this weekend was me, I'll do my turn tomorrow morning.
At this point I'm out of contention however, although nowhere even near to being knocked out of the game.
HoleyDooley
September 17th, 2012, 10:32 AM
Cool Night, but mate, you are WAY in contention...trust me...its been a great game so far....I think i am going to be out of it.
Cheers,
HD
Torgon
September 21st, 2012, 01:55 PM
Sorry guys delay this weekend was me, I'll do my turn tomorrow morning.
At this point I'm out of contention however, although nowhere even near to being knocked out of the game.
I wouldn't count yourself out just yet. Still a lot of game to play. A lot of my recent gains are somewhat tenuous: raiding victories that haven't been taken back by Jimbo yet. Only real victory so far is against the vile dwarfs. Die little people die!!!
Torgon
September 21st, 2012, 02:52 PM
I'll also just say that its nice watching an artifact kitted ember lord go down in one round of combat :)
Sorry HD, just had to gloat a little.
jimbojones1971
September 21st, 2012, 08:05 PM
It is gearing up to be an interesting end game, I have to say!
How did the ember lord go down? Inquiring minds want to know :-)
HoleyDooley
September 21st, 2012, 08:45 PM
Yeah that was a shock and a half.
2 x Dusk daggers did the job apparently.
I think the game is quickly approaching a win for the Skaven hordes.
HD
Torgon
September 21st, 2012, 10:51 PM
Yeah that was a shock and a half.
2 x Dusk daggers did the job apparently.
I think the game is quickly approaching a win for the Skaven hordes.
HD
Vermin Lord w/ 2x Dusk Daggers, Jade Armor, Chi Shoes, Ring of the Warrior, and ring of fire resistance (switch this out to combat whatever you're fighting).
They have S3D3B3H3 stealthy, high stats all around.
They're only vulnerabilities are demon and low astral. But the stealthy covers both of those in a huge way. If you're careful you just should never be fighting something kitted out to take them down, just attack, sneak, attack. Teleportering anti-SC can't catch them, and they're mind hunt immune. Very tough little buggers to take out.
They really shine in the roll I just used them for: anti SC teleporters. Keep a half dozen or so on hand geared up as described and whack anything that pops it's head into your territory. While they wait just use them to drop horrors on everything that moves outside of your territory or just blood hunt, so you don't even regret the turns they spend out of the field.
Two Dusk daggers + quickness is actually one of the better anti SC tricks, especially on a high str unit. Asjna's are also quite effective in a similar role, although any teleporting thug with two hands will do the trick.
HoleyDooley
September 21st, 2012, 11:02 PM
Why are they mind hunt immune? I thought the spell would target anything in the province, including hidden units, though I may be wrong in this. Just my thoughts.
HD
Nightfall
September 22nd, 2012, 02:31 AM
Why are they mind hunt immune?
The S3.
They do cost 50 Death Gems though, so they aren't cheap. The well of suffering should have been dispelled as a priority though...
Torgon
September 22nd, 2012, 11:37 AM
Why are they mind hunt immune?
The S3.
They do cost 50 Death Gems though, so they aren't cheap. The well of suffering should have been dispelled as a priority though...
Yep. For every level of astral you have a 40%(I think this is the correct prob but not 100% sure) chance of detecting a mind hunter and feeble-minding him. So S1 mage will catch some, S2 mage will catch most, S3 mage will catch all.
I haven't used them as much as I should this game, but Skaven also has nice S2-S3 spies/H3 priests in the grey seers.
Only 40 D gems. But still not exactly cheap, but also not completely out of line with other EDM summons. For instance the ember lord is 60, Aesir is 40, Zmey 30, etc. But I would agree that the Vermin lord probably should be priced around 50. He's definitely closer to something like the ember lord in terms of usefulness.
HoleyDooley
September 26th, 2012, 07:26 AM
Well a Vermin lord can take out a fully kitted Ember Lord in a single round, but 2 Zmeys just toasted 2 Vermin lords kitted out exactly the same.
You live and you learn, I thought my Zmeys were toast.
Nightfall
September 26th, 2012, 08:52 AM
Nah you were just using them against the wrong person...
Hunters are awesome SC killers...
HoleyDooley
September 26th, 2012, 09:38 AM
Night mate, I think you misunderstood me. My 2 Zmeys swatted 2 Vermin Lords this turn. The Vermin Lords had Dusk Daggers and the usual kit but all they managed to do was reduce a Zmey to 2 heads...surprising.
Torgon
September 27th, 2012, 12:51 AM
Night mate, I think you misunderstood me. My 2 Zmeys swatted 2 Vermin Lords this turn. The Vermin Lords had Dusk Daggers and the usual kit but all they managed to do was reduce a Zmey to 2 heads...surprising.
Yep. Dominions RNG killed me that round. I ran that battle about 20 times to test 2 Vermin lords kitted vs 2 zmeys.
2 Zmeys toast a single vermin lord about 80% of the time. 2 Vermin lords toast the two zmeys about 80% of the time. They stuck hard the first round and both happened to target the same vermin lord, killing him. Leaving only the one lord left, who quickly went down.
I should have given them each about 15 blood slaves. The Zmeys almost invariably have to target the blood slaves first giving the vermin lords that extra round to cast Body etherial. Oh well, you live, you learn.
Torgon
September 27th, 2012, 02:57 AM
Night mate, I think you misunderstood me. My 2 Zmeys swatted 2 Vermin Lords this turn. The Vermin Lords had Dusk Daggers and the usual kit but all they managed to do was reduce a Zmey to 2 heads...surprising.
Yep. Dominions RNG killed me that round. I ran that battle about 20 times to test 2 Vermin lords kitted vs 2 zmeys.
2 Zmeys toast a single vermin lord about 80% of the time. 2 Vermin lords toast the two zmeys about 80% of the time. They stuck hard the first round and both happened to target the same vermin lord, killing him. Leaving only the one lord left, who quickly went down.
I should have given them each about 15 blood slaves. The Zmeys almost invariably have to target the blood slaves first giving the vermin lords that extra round to cast Body etherial. Oh well, you live, you learn.
Handing a few blood slaves to a thug/SC is actually a pretty nice trick in many scenarios. It's definitely something worth remembering.
Torgon
January 5th, 2013, 04:06 AM
Wow! Necroed game. I'd deleted this one off my current games list and had assumed that it was over. Do we still have Brettonia and Nehekara in? If so, i'd be up for resuming.
HoleyDooley
January 5th, 2013, 07:39 AM
Game on.
jimbojones1971
January 9th, 2013, 06:26 AM
Let's rock. And roll.
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