View Full Version : MP Waaargs without end (Upload pretenders)
Ossa
July 21st, 2012, 04:35 PM
Map: Orania fixed version
http://forum.shrapnelgames.com/showpost.php?p=782419
Nations: All EA nations are allowed.
Mod: CBM 1.92 (with Ettin fix?)
http://forum.shrapnelgames.com/showpost.php?p=807207
Diplomacy: Machiavellian
Score graphs: On
Renaming: Off (I hate to fight D9S4A4)
Site frequency: 60%
HOF: 15
Victory condition: hold 50% of capitals for 3 rounds - though with a twist. I'll explain it later.
Hosting Pace: First 15 turns every 24h, turns 15-30 48h, from there on 72h. Extensions given when needed but you need to give a reasonable explanation so the other players dont get annoyed.
Disallowed exploits: Bogus orders, lab-filling, scout blocking, recruit 0 gold ettins... just play nice.
Now about the twist...
I've always enjoyed games where I had a chance to reconquer the world after the winning nations set themselves to ai. I'd like to try this as an obligatory rule in this game:
If your nation fulfills the victory condition (post when your captital falls and to whom it falls!), just turn to ai. We'll keep you listed as the umpteenth winner and just continue against your mighty empire;)
Players:
1. Ossa - Llanka
2. P3D - Atlantis check
3. ghoul31 - Hinnom check
4. shonuf - Kalaisa check
5. HoleyDooley - Helheim check
6. Olm - Maverni check
7. Tivials - Yomi check
8. EvilHome - Caelum check
9. Folket - Sauromatia
10.Yellowcactus - Niefelheim check
11. Datom - TienChi check
12. Googly1- Arco check
13. CUnknown - Ulm check
14. AreaofEffect - Ermor check
Gentlemen - upload your pretenders. Game name is "Waaarghs"
P3D
July 21st, 2012, 05:12 PM
I am tempted to play Atlantis, but the victory condition might mean a game that stretches long - over a year, on such a big map.
And some of the magic sites need to be changed.
ghoul31
July 21st, 2012, 06:27 PM
Hinnom
Immaculate
July 21st, 2012, 06:39 PM
Seriously renaming is 'off'? Most of my fun comes from renaming my commanders after david bowie song lyrics.
shonuf
July 21st, 2012, 09:30 PM
I'd like to join as Agartha.. it's my first MP game so bear with me. :)
HoleyDooley
July 22nd, 2012, 04:07 AM
Helheim thanks.
shonuf
July 22nd, 2012, 09:11 AM
I would like to change to Kailasa please. Sorry, realized Agartha are too difficult to play for me after some testing.
Olm
July 22nd, 2012, 10:59 AM
I'd like to try Maverni.
Tiavals
July 22nd, 2012, 12:49 PM
What's the predicted skill level of the game? If you accept non-expert players, I'd be happy to join as Yomi.
Also, I'd think it'd be best to use CBM 1.92 with the Wild Ettin Fix, since why not?
datom
July 22nd, 2012, 01:46 PM
Sent a pm to this effect, but if you're ok with rooks, then I'd take T'ien C'hi.
Ossa
July 22nd, 2012, 04:00 PM
Player level can be entirely mixed in this game, the special rule should make it possible to play and learn something even if you're outclassed - those experienced guys will leave the game at some point.
Tiavals
July 24th, 2012, 11:12 AM
So, any news? Might want to change the topic of the thread to "Looking for players".
Evilhomer
July 26th, 2012, 07:06 AM
Sign me up with Caelum
Folket
July 26th, 2012, 07:48 AM
Sign me up for Sauromantia.
Athenspatch
July 26th, 2012, 10:16 AM
Sign me up!
I'll fiddle with some Pretenders today and get back with you on the Nation of Choice later.
Thanks!
Athenspatch
July 26th, 2012, 11:49 AM
Signing up for Niefelheim!
Ranchero
July 26th, 2012, 06:55 PM
I'm not sure I'm ready for this but I will try Mictlan. I am not ready to start for 3-4 days. Hopefully this game doesn't start right away.
dark7element
July 26th, 2012, 07:15 PM
I dunno if the game is full yet, but if not, sign me up for Arcoscephale.
Ranchero
July 27th, 2012, 09:11 AM
I'm not sure I'm ready for this but I will try Mictlan. I am not ready to start for 3-4 days. Hopefully this game doesn't start right away.
I'm sorry, but I must withdraw. I'm in way over my head. Maybe another time. Thanks.
datom
July 27th, 2012, 11:38 AM
I note I didn't make the updated sign up list! Still interested in T'ien C'hi!
Athenspatch
July 27th, 2012, 05:01 PM
Disallowed exploits: Bogus orders, lab-filling, scout blocking, recruit 0 gold ettins... just play nice.
Can you explain these exploits? I wouldn't intentionally 'break' the game, but would like to understand what lab-filling does and the process involved in blocking a scout...
Thanks!
P3D
July 27th, 2012, 05:34 PM
Bogus orders: if you Charm the visiting heroes, they come with pre-set orders of Fire/Attack commanders. The rule is about not copying those orders to other commanders.
Lab filling. After you done with all your research, you dump 30 Lanterns (or other garbage items) on your enemy. The lab gets full, and there is no space to put newly forged items, and those are lost.
Ettin: CBM 1.92 has a bug with Ettins (Giant thug chassis) can be recruited from some magic sites like Shambler City. There is a fix for that.
Scout blocking: using your scout (cheap disposable commander) to attack a large army in order to spoil their movement.
Disallowed exploits: Bogus orders, lab-filling, scout blocking, recruit 0 gold ettins... just play nice.
Can you explain these exploits? I wouldn't intentionally 'break' the game, but would like to understand what lab-filling does and the process involved in blocking a scout...
Thanks!
Athenspatch
July 27th, 2012, 10:34 PM
Thanks P3D. The first 3 are clearly 'ungamely'. The last one needs to be specific. Are we talking about not blocking movement with scouts, or not blocking movement with suicide SC's and small patrols. I understand we are trying to play nice. But it's best to be clear from the beginning about expectations. I haven't played this game in years....so trying to get a handle on everything. Thanks again!
Ossa
July 30th, 2012, 02:31 AM
Bump
Now handing free virtual cookies for every *new* player! Join before they are all gone!
Folket
July 30th, 2012, 04:15 AM
Let us start now. No need to have 15 players. 12 is more then enough.
Evilhomer
July 30th, 2012, 10:37 PM
Starting sounds fine.
Can you tell me what this means ? Diplomacy: Machiavellian ?
CUnknown
July 30th, 2012, 11:24 PM
Can I jump in as lucky # 13 with Ulm?
Folket
July 31st, 2012, 03:20 AM
Starting sounds fine.
Can you tell me what this means ? Diplomacy: Machiavellian ?
It means that you will not be banned from the game if you break a treaty.
Tiavals
July 31st, 2012, 06:31 AM
Can you tell me what this means ? Diplomacy: Machiavellian ?
For a more detailed explanation:
Basically it means diplomacy works like in real world. Backstabbings exist, although they might not be common. If you have a non-aggresssion pact with someone, but make a surprise attack, it's likely the other nations will not make any deals with you, unless they are the ones that suggested the sneak attack in the first place.
It seems that most people are more strict with trading stuff, in that if someone doesn't deliver the goods but takes the payment, it will be a very serious offense(possibly even going from one game to another).
But technically, no matter what you do(diplomatically, game abuses are different), no one can truly blame you for it, since the style of diplomacy has been stated at start.
CUnknown
July 31st, 2012, 09:05 AM
So, reneging on trades is allowed in this game? :cold:
Folket
July 31st, 2012, 09:35 AM
I do not know the word "reneging".
But if your question is whether people are allowed to trick each other then yes. It is allowed.
Tiavals
July 31st, 2012, 10:49 AM
So, reneging on trades is allowed in this game? :cold:
Probably not a good idea to do so, but as far as I understand, it's allowed. :angel
AreaOfEffect
July 31st, 2012, 09:55 PM
I would like to play the mighty nation of Ermor.
dark7element
August 1st, 2012, 06:55 PM
Guys, I'm afraid I'm going to have to drop out of this one. I'm already involved in 2 rather large games, and I'm starting to realize just how titanic the time commitment can be. I theoretically could play in a third game for a while, but unless I got knocked out early I would probably get to the point where I'd slow down the game. Sorry about that. If anybody else wants to play Arcoscephale, feel free.
googly1
August 1st, 2012, 10:18 PM
Ill play arsconophale!
Athenspatch
August 1st, 2012, 10:22 PM
:(
You will be missed!
Athenspatch
August 3rd, 2012, 09:48 AM
:) Bump :)
Looks like we have 10 active pretenders and a huge map. What to do, what to do???
YellowCactus
August 4th, 2012, 10:38 AM
I found my old forum account and will be using this one instead of Athenspatch. Please replace Athenspatch with Yellowcactus for Niefelheim.
Thanks!
Evilhomer
August 6th, 2012, 01:05 PM
Major problem:
I am getting message that there has been a cd-key violation, and my turn has not been executed.
Anyone has a clue why this is ?
* I own the game legit and paid for
* I have the recent 3.27 patch
* I downloaded the mods/map
* I have not given out my code to anyone
I have been away from the dom3 scene for some 2+ years, but I used to be able to play alot of multiplayer games before and never had this issue before.
Any idea how to fix? or I guess I have to go AI which would suck.
shonuf
August 6th, 2012, 02:10 PM
Hmm,
Try making a fresh install into a new folder, update and copy mods/maps. That is probably your best bet.
Folket
August 8th, 2012, 04:47 AM
I think there is a key file in the directory. Open it and see if the key is entered correctly.
Evilhomer
August 9th, 2012, 10:38 PM
I have tried reinstalling the game but that did not work. Strangely enough in the other game I joined I have no issues at all, so I can only guess that there is a conflict with someone in this game.
I cannot set myself to AI, else I would do that. Sorry for the inconvenience this has caused.
Ossa
August 11th, 2012, 03:11 AM
I'll have someone put Caelum to ai then - he's stalled 3 times in the first 6 turns so there is no point looking for a sub.
Is everyone ok with this?
Tiavals
August 11th, 2012, 04:48 AM
Sad, but if that's how it'll have to be, so be it.
YellowCactus
August 11th, 2012, 01:23 PM
Everyone is ready!
Also, I got this message from llamaserver, sorry that it is spam, but I'm not in the game it's warning about. Does llamaserver get confused sometimes???? Or is someone in that game using my E-mail address? Do I need to call in homeland security to fix things?????
Hello from the LlamaServer!
This message is just to let you know that I received a 2h file from you, and it seems to be fine.
Details:
Game name: BloodAstralorDeath_BSoD
Nation: Late Era Marignon
Turn number: 78
Who's sent their turn in:
Marignon 2h file received
Bogarus 2h file received
Atlantis Waiting for 2h file
Ermor 2h file received
C'tis Waiting for 2h file
Abysia Waiting for 2h file
The turn will process when all 2h files have been received, or at the latest at 19:48 GMT on Saturday August 11th.
You can check this information at any time at www.llamaserver.net.
YellowCactus
August 16th, 2012, 07:21 AM
Wow, turn 12 and seems like some factions are already at WAR!
Speak up if your being repressed!
Olm
August 19th, 2012, 03:53 PM
Hi!
Why is Quickhost Mode turned off? All files are in, we could (and should) go on!
Folket
August 23rd, 2012, 05:04 AM
I did play my turn but I seem to have forgot to mail it.
Just wanted people to know I'm not getting inactive.
YellowCactus
August 23rd, 2012, 07:27 AM
lolz,
I was watching the llamaserver before bed and thought.....Surely Sauromania didn't forget his turn...Glad to know your not inactive!
Olm
August 23rd, 2012, 12:39 PM
Let it be known that Niefelheim is an Oathbreaker.
Despite an existing non agression pact between our two peoples, he attacked us last month. So if you also have a pact with Niefelheim: beware, he cannot be trusted!
YellowCactus
August 23rd, 2012, 05:10 PM
Oh, now that is SO offensive. If we were not such jolly green Giants, we would be sad. However...Olm, you are simply NOT telling the truth. Olm wanted peace. I said Okay, if you want peace, lets make an official NAP3. Olm came back with a message saying "Agreed, NAP3 along province X-Y-Z". And I replied with "No, Nief needs X-Y-Z" because olm took far more provinces then they could hold. Olm never got back with me, so I moved in.
If a third party were to check old turn files, the truth would come out. Giants never agreed to Olm's twisted conditions. Nief isn't all that concerned about reputation. All will fall beneath our axes in time...(Thundering Evil Laughter)
shonuf
August 24th, 2012, 09:51 AM
Hey guys,
Have we moved to 48h yet? Seems not, since I am still getting 12h left reminders.. Could we please do that, if only for the weekend? I will be away for a wedding over the weekend and am unsure if I will have time and/or internets to play.
Folket
August 24th, 2012, 09:54 AM
I will be gone 31th to 2th and would like to pause the game during that weekend.
Olm
August 24th, 2012, 11:46 AM
Oh, now that is SO offensive. If we were not such jolly green Giants, we would be sad. However...Olm, you are simply NOT telling the truth. Olm wanted peace. I said Okay, if you want peace, lets make an official NAP3. Olm came back with a message saying "Agreed, NAP3 along province X-Y-Z". And I replied with "No, Nief needs X-Y-Z"
That reply did never reach the Marverni Druid Circle, so for us the NAP was binding, as it was offered by Niefelheim and accepted by us. Provinces X-Y-Z belonged to us at that time.
The Druid Circle of Marverni
Olm
August 24th, 2012, 11:49 AM
We should definitely move to 48h as turns start to really take more time.
No objections here to pause over the weekend 31.-2. I am also away from home, so while I could do a turn I would welcome the break.
YellowCactus
August 24th, 2012, 05:36 PM
If Olm says the Druid's never recieved our counter proposal, then that is unfortunate indeed. But not as unfortunate as the 40 Giants that tried to storm a castle full of Druids casting 'Earth Power' then Gift from Heaven spam. RIP Nief.....hehe
Olm
August 24th, 2012, 06:31 PM
If Olm says the Druid's never recieved our counter proposal, then that is unfortunate indeed. But not as unfortunate as the 40 Giants that tried to storm a castle full of Druids casting 'Earth Power' then Gift from Heaven spam. RIP Nief.....hehe
Those who order the dish have to pay the prize.
Did you really think you could march over the largest nation of the world without any resistance? You managed to take my lightly defended outer provinces with a surprise attack. But that's over now. My armies will beat you back to your cold homes and take back all you robbed plus more.
YellowCactus
August 24th, 2012, 09:17 PM
Honestly...I don't see too many other nations complaining about Nief's attacks on Marevingi. You were too greedy. Was it a good Idea to attack you? Likely, not. Possibly self-destructive. Will we eat crow....? Mumnmunm...yum! It's not the end for Nief....unless you take our Capitol. Not sure you have the firepower for that move at the moment.
Ossa
August 25th, 2012, 12:53 AM
Hosting interval changed to 48h per request. I'll postpone hosting to monday evening.
Olm
August 25th, 2012, 01:42 AM
Thx for tha change in interval. The weekend brake however was requested for NEXT weekend (31.-2.)!
googly1
August 25th, 2012, 06:58 AM
Hi i will be away for the next two days and so I was hoping that we could maybe delay the game for a turn or so, so I dont miss a turn...
datom
August 25th, 2012, 07:51 AM
Hi i will be away for the next two days and so I was hoping that we could maybe delay the game for a turn or so, so I dont miss a turn...
I'm away until Monday 3pm GMT, but the 48h turn intervals should solve that. If it doesn't I could do with another couple of hours....
YellowCactus
August 29th, 2012, 06:03 PM
Can we delay the turn 24 hours for Googly1?
Thanks
Folket
August 30th, 2012, 06:26 AM
This will be the last turn I play before Monday. Please give me until Tuesday morning to play my next turn.
Olm
September 20th, 2012, 03:41 PM
I will probably not be able to do a proper turn till Monday. Can we postpone?
Ossa
September 21st, 2012, 01:07 AM
Postponed for 96h.
HoleyDooley
September 25th, 2012, 08:08 PM
Feel free to correct me if I am wrong, but I believe Nefeil is the only nation fighting Marverni. If thats the case the, the game is over, and i am happy to declare Marverni the winner.
Tiavals
September 26th, 2012, 02:10 AM
You are wrong. Plenty of nations are fighting marverni.
HoleyDooley
September 26th, 2012, 07:02 AM
Nice to know then. Thought poor ole Nefeil was trying to do the impossible on his own.
Tiavals
September 26th, 2012, 07:57 AM
You could help of course. :)
Leave Lanka alone and put your forces against Marverni.
As far as I know, there's at least one nation more directly in conflict, perhaps 2 or 3. I'm not sure how the current situation is.
HoleyDooley
September 26th, 2012, 08:20 AM
Too late to leave Lanka alone, he is almost finished. I am not sure how to deploy my forces against Marverni as I believe the shortest route to between our borders will be like 5 or 6 provinces. Anyone willing to give me 5 or 6 provinces to allow my forces access to marveni?
I would hardly be stupid enough (though soemetimes I maybe..lol.)to suggest more nations need to be fighting Marverni if I was not fighting them myself and had neighbouring provinces.
Nefeil, you asked me for gold some turns back, I shall oblige you with financial assistance shortly.
YellowCactus
September 26th, 2012, 05:01 PM
Yay! Gold!
YellowCactus
September 27th, 2012, 10:19 PM
Hey! Why you NO send Golds?
Olm
September 28th, 2012, 03:14 PM
Feel free to correct me if I am wrong, but I believe Nefeil is the only nation fighting Marverni. If thats the case the, the game is over, and i am happy to declare Marverni the winner.
Without exaggeration I can tell that I am fighting enough enemies at once. And potent ones as well. All of them my enemies by their own choice.
But how about you? As far as I can see you are only rounding up the poor remains of once mighty Lanka? No proper enemy to stop the rise of Helheim. Instead I see strong allies to aid you.
So I ask: Who is more dangerous? The lonely lion spilling his blood in a battle against a bunch of cougars or the leader of the wolfpack feasting on the plentiful remains of the bull they hunted to death?
HoleyDooley
September 29th, 2012, 09:00 AM
As soon as I get another 8 provinces, another 1400 gold income and about another 70 gems income (3 globals), we should be about even.
Folket
September 29th, 2012, 10:14 AM
I seem to be late with my turn. Can I get 20 more hours?
Olm
September 30th, 2012, 05:24 PM
I have some difficult decisions to make, and need some time to think and try things. In my part of the world Wednsday is a holiday, so I could get some time then. can we please delay 36 hours?
Ossa
October 1st, 2012, 02:04 PM
Hosting postponed by 36 hours.
HoleyDooley
October 3rd, 2012, 06:59 PM
Shonuf , please enable your PMs so as you can receive them.
shonuf
October 3rd, 2012, 08:02 PM
Done that now. :)
datom
October 5th, 2012, 10:03 AM
Hi all.
Thanks to a fantastic, but slightly early, addition to the family, I'm going to be exceptionally slow over the next two weeks.
I can probably file turns but not with the care and attention I'd normally offer.
You may be best to look for a sub for me before the position becomes unsubbable. However, in the meantime, I'll continue to file. For those diploing with me, please don't take my lack of response as anything other than lack of time. Cheers!
Olm
October 5th, 2012, 07:06 PM
Hi all.
Thanks to a fantastic, but slightly early, addition to the family, ...
Congratulations! Enjoy the time!
Unfortunately this will not make my game easier....
YellowCactus
October 6th, 2012, 05:32 PM
Yay! Babies!
Folket
October 9th, 2012, 08:13 AM
I'm happy for you.
AreaOfEffect
October 11th, 2012, 01:22 PM
I'm going to be honest folks, I'm done for. I threw my last few punches a while ago and got my communion of mages crushed by Yomi. I'm out all of my decent national mages, my pretender is down, I have nearly no troops to speak of, and I've got a negative income flow.
I want to thank HoleyDooley for his help against Lanka and for defending my provinces against Yomi. I grant him lisence to keep what he has taken. I want to wish you all luck in this game and in others. That said, after this next turn, I'm going to turn robot. It was fun while it lasted.
Tiavals
October 11th, 2012, 01:39 PM
You did very well considering you were being attacked by two nations at the same time. Sieging your castles took far longer than I thought, which allowed for Helheim to intervene a lot easier. That said, whoever gets your provinces in the end, I'm sure they'll take good care of them. :)
HoleyDooley
October 11th, 2012, 08:11 PM
Area, thanks for hanging in there mate. Great allying with you and look forward to playing in other games with you either as friend or foe.
Olm
October 12th, 2012, 11:18 AM
CU AoE.
Just out of curiosity: You are an experienced player. I wondered all the game, what your plan was. You captured up to 10 provinces and then turtled and researched like hell. I can imagine winning a game by superior research, if left alone long enough. But how would you have fueled your endgame magic without a proper Gem income? How would your perfect endgame have looked like?
And something else:
Can we please switch to 72h hosting interval? I just saw on page one this was planned from turn 30 on. And with my large empire I have to say I really would appreciate it.
AreaOfEffect
October 12th, 2012, 05:30 PM
My plan was actually to go to war after I had reached several points in my research, which I had almost obtained by the time the NAP with Lanka expired. My plan was to scope out which nations had the best potential gem sites using the scales and pin point where they were using my cheap divination spells. Combine that income with construction 8 and go from there.
Lanka unfortunately didn't give me the luxury of choosing my target. Truth is, I actually should gone to war much sooner. I blame it on the fact that this was one of my first games in a long while. I'm also not use to CBM to be honest. Mostly all of my experience is in Vanilla.
CUnknown
October 13th, 2012, 02:28 PM
I have been staleing the last few turns and that doesn't seem likely to change. I've just lost interest. Do we know anyone who wants to take over Ulm?
Tiavals
October 13th, 2012, 02:31 PM
You should post a new thread about it, easier to get attention that way.
HoleyDooley
October 14th, 2012, 05:48 PM
With 3 (one was Ermor who was meant to go AI anyway) players staling last turn, I am asking for the game to be placed on hold until a replacement can be found for Ulm and I also will seeking a sub for myself.
Tiavals
October 14th, 2012, 05:57 PM
You taking a permanent or a temp sub HD?
HoleyDooley
October 14th, 2012, 06:03 PM
Permanent.
Tiavals
October 14th, 2012, 06:18 PM
I see. An outside of the game reason, I take it. Your substitute will sure have a strange situation in his hands.
Tiavals
October 14th, 2012, 06:20 PM
Does datom still play TC?
Also, looking for eyes of the void, runesmashers and spell penetration charms and such to buy. Will pay generously in gems.
Olm
October 14th, 2012, 07:14 PM
Datom still sends turns.
But Kailasa seems to be out of the game. He's lost his capital to Atlantis last turn and looses lots of provinces per turn to me. Staled two times, so probably he lost interest. Niefel still sends turns, but he surrendered to me months ago and has not showed any real action since. I thought he would go AI after his surrender, but he didn't.
Its sad that HD wants to quit, had been looking forward to meeting Helheim on the field of battle. Observed Helheims main army last turn, impressive.
Lets go through the roster:
1. Ossa - Llanka --> almost dead
2. P3D - Atlantis check --> strong and thriving
3. ghoul31 - Hinnom check -- > dead
4. shonuf - Kalaisa check --> dying and staling
5. HoleyDooley - Helheim check --> very strong but leaving
6. Olm - Maverni check --> very strong
7. Tivials - Yomi check --> strong
8. EvilHome - Caelum check --> was never alive
9. Folket - Sauromatia --> strong
10.Yellowcactus - Niefelheim check --> dying and inactive
11. Datom - TienChi check --> still strong but minimal activity
12. Googly1- Arco checkv --> dead
13. CUnknown - Ulm check --> strong but staling
14. AreaofEffect - Ermor check --> almost dead
So there are still 7 mentionable powers left: Atlantis, Helheim, Marverni, Yomi, Sauromatia, T'ien Ch'i, Ulm. But three of those are looking for subs.
Could still be an interesting game, if we find subs. Till then we should definitely hold the game. I personally doubt that we find three subs, but one never knows. Its a bit sad this interesting game should end like this.
@Tiavals: When the game continues I can forge you some of the equipment, but I am rather short on Astral Pearls, so I can not spam them.
P3D
October 15th, 2012, 01:06 AM
I'm for concluding this game. With so many players inactive, I doubt we could enough find enough replacement players.
Olm
October 15th, 2012, 04:26 AM
I'm for concluding this game. With so many players inactive, I doubt we could enough find enough replacement players.
A night of sleep has brought me to the same conclusion.
Even if we can sub all nations, this wouldn't be the same game.
I'm happy that P3D makes the proposal, as Atlantis is probably the active nation with the best prospect of improvement.
Perhaps everyone can sum up how the game went for his nation? I would be especially interested in the parts of the world I had almost no knowledge about. Ermor has made a good start, but I know almost nothing about the fall of Lanka and the rise of Helheim.
For my part of the game:
I roughly followed Baalz guide. Pretender was a sleeping Phoenix with F4A5 and very good scales.
Expansion worked quite well with mainly Boar Warriors/Carnute Nobles. I met Kailasa and T'ien Ch'i early on and made friends. Hinnom didn't answer to my diplomacy.
Soon Hinnom attacked T'ien Ch'i (the largest nation then). Don't know what his plan was. I entered the war as soon as I had researched Gifts from Heaven. His Melqarts seemed fearsome at first, but not so much after they were hit by meteors. Hinnom had no research, and he couldn't stand a chance against our two strong nations.
Taking Hinnom itself took me very long and a huge bunch of slingers, but when it finally fell it opened up Death for me, as it had Onyx Amazones as poptype.
During the final stages of the Hinnom war in the south I was attacked by Niefel in the west. I was totally unprepared and Niefel penetrated deeply into my territory. But when I finally organised my counter attack, it was quite easy to take everything back and more. Again GfH proved very effective against the large, expansive Giants. Skinshifters would have served Niefel better than Niefel Giants. They take two meteors to finally die, and he can field double numbers. But as it was I beat him till he finally surrendered. Unfortunately I was not quick enough to save Arco in the process. The teo Niefel fortresses of Niefelheim an dCaelum would be the targets of my Siege Golems in the course of the next few turns.
All of a sudden Kailasa broke our NAP and attacked me. Again I was unprepared (I am just to trusting). My greatest problem was the total absence of scouts in that region, so I played that war defensive while building up and moving in scouts. He attacked with kitted Yakshas, I defended with PD and Druids and some other mages. GoH were not so effective, as his Yakshas stayed back for a long time before advancing, so most of my meteors missed. He was really lucky in that. Kailasa took quite a lot of my provinces, but he did pay a price. While I seldom lost one of my Druids, he regularly lost a Yaksha or two per turn. So his low income nation really bled, while I lost provinces, but not much more.
The province graph for that period is rather funny. I stay more or less even, while Kailasa rises and Niefel drops. Looks as the two of them are battleing it out. In fact they never met, I am taking from Niefel in the west and loosing to Kailasa in the east.
In the end I had enough scouts positioned, Kailasa had stretched to far and lost to much and I brought in thugs I had prepared for this. He had not much left to stop my counter attack and rapidly lost provinces. Just about the same time Atlantis attacked him in the north and that sealed his fate. Two more turns and nothing but sieged forts would remain of Kailasa.
And then there is Sauromatia. We had a NAP. He cancelled it just when I was attacked by Niefel. But he kept his word and waited 3 turns. In that time Niefel separated us by taking some of my provinces. Just as a hint: Had you two communicated, I would have had a much harder time against Niefel in the NW and Sauromatia in the SW. As it was I took everything from Niefel, but not those two provinces that separated Sauromatia and me. Worked quite well, it took a long time before Sauromatia finally broke through those provinces. But this time I was prepared and Sauromatia took its first major defeat of the war. Sauromatia has been doing O.K. since then. A long time with no gains on both sides. But now I am heavily raiding with kitted Gargoyles, and Sauromatia is loosing ground. I have been fighting three wars at once for quite some time (Niefel, Kailasa, Sauromatia) but with Niefel and Kailasa both almost done Sauromatia would have a hard time alone against me.
About my other neighbours:
T has been a friend ever since the Hinnom war, although he never entered another of my wars.
Ulm agreed to a NAP when we finally met, but started to stale soon after.
Yomi agreed to a NAP and I supported his efforts against Helheim.
Atlantis never agreed to a NAP but there were never hostilities (other than those about the globals). We loosely agreed on a course of action against Kailasa to not find ourselves battleing each other accidentally.
About Marverni:
Great nation to play. The fact that your best mage is not cap only is just great. I lost count, but I guess I field about 60 Druids. Add over a dozen Crystal mages, Enchantresses and Gnomes each. Additionally handsfull of Gutuaters, Onyx Sorceresses, Wolf Tribe Shamans, Sages, Pyromances and Fire Lords.
Everyone who thinks this nation to be weak should think twice.
I had a lot of fun in this game and also learned a lot. Perhaps we meet in another one, though now I need a break again from DOM MP, just takes to much time. Perhaps I'll play again around Christmas.
Have fun and CU.
P.S: Thanks to the admin. Worked well as you did it. Better let a stale happen, if the player did not say anything, than postponing until everything is in. The game had a nice fast pace, sometimes almost too fast for my large empire, but that's the price to pay if one is as greedy.
Tiavals
October 15th, 2012, 05:37 AM
Too bad about you guys thinking we should stop the game, the game is finally coming to the really interesting part for me. Helheim is jumping around my territory with flying troops, his main army has most of the artifacts in the game and it's big.
But I have several plans which I'm fairly sure will completely smash his army. First of all, I'll start throwing around Leprosy at his army, hoping do disease his dudes. Then, Winds of Death will rot them to death, as I understand it goes through mistform(which he uses on an army scale). If that doesn't work, I have several Dai Onis with Fire 5, ready to cast Firestorm/Flamestorm(whichever is the one that does 6AP per round), which should go through Mistform as well. I also had Earthquake Dai Onis, but then I realized it does physical damage, and worse, can be resisted with Defence, which is very high for his troops.
A recap of how things went:
I took a Master lich, with 9 death and 5 water. Why? I thought high death scale would work well with Dai Onis, which I'd use as battle mages, so they'd cause loads of afflictions. I also wanted to branch to water(which worked out superbly, since my water gem income was the highest, ludicrously. I found that water site that gives 5 gems per turn, and loads of others).
At first my expansion was slow. But when Hinnom was dying, I got a fair amount of new territory, which made me much more powerful, and the same happened with Ermor. Meanwhile, Marverni had grown very strong, so I decided to oppose him sneakily, being the bastard I am. I gave financial and water gem support to Niefelheim, and later blasted some of his druids with Fires From Afar and that 50 gem water spell. Didn't work nearly as well as I had hoped, with only a few kills. We still had a NAP, so he never suspected a thing.
Ermor resisted more than I thought, so capturing his territory was slow, which allowed Helheim to crush most of Lanka. During this time, Lanka became my vassal which I pledged to protect from Helheim, and from there on, the great war started, which is still in full swing.
But I'm still up for continuing the game, despite spilling my plans and whatnot. :)
Olm
October 15th, 2012, 06:07 AM
Yes, I saw Helheims great army last turn. Half had a mind to jump in my Treeant with an army (via portal stone) my Asynja, the Shishis, some more Air mages and a ton of Druids.
Luckily such notion leave me fast and I usually continue my rather defensive and save playstyle.
Your backstabbing did not much damage Tiavals, in fact I don't think I lost a single Druid to it. And Niefelheim gave me some of your Water Gems when he surrendered.
Observed some of your Dai Onis against Hinnom. They were a fearful sight then. Could imagine Helheim having a hard time against you. And I would probably have entered the fight 3-4 turns from now.
I still think Atlantis could have achieved something in this game. But for a war against Atlantis I had 200 Water Gems stored for an unbreakable Sea of Ice.
P3D
October 15th, 2012, 02:07 PM
I still think Atlantis could have achieved something in this game. But for a war against Atlantis I had 200 Water Gems stored for an unbreakable Sea of Ice.
Yeah, that's the main problem with playing water nations. You could be put out of the game way too easy.
shonuf
October 15th, 2012, 05:59 PM
Hi,
Just wanted to say I'm really sorry for dropping away like that. My laptop got drowned in beer, but I still should have let you know I couldn't play. Sorry.
YellowCactus
October 15th, 2012, 06:33 PM
If I had to drown, it would be in beer...
Olm
October 16th, 2012, 03:24 AM
Hi,
Just wanted to say I'm really sorry for dropping away like that. My laptop got drowned in beer, but I still should have let you know I couldn't play. Sorry.
Just out of curiosity: What did you hope to achieve by attacking me? You couldn't really expect to win that war. And we had been neighbours and almost friends before. I even gifted a province to you. So what was the point?
HoleyDooley
October 16th, 2012, 05:20 AM
Hi,
Just wanted to say I'm really sorry for dropping away like that. My laptop got drowned in beer, but I still should have let you know I couldn't play. Sorry.
Just out of curiosity: What did you hope to achieve by attacking me? You couldn't really expect to win that war. And we had been neighbours and almost friends before. I even gifted a province to you. So what was the point?
Olm, your question blows my mind, as its basically the same reason you won the game. The fact you need to ask it, is mind blowing.
HoleyDooley
October 16th, 2012, 05:32 AM
Oooops forgot, grats on the win. well played.
shonuf
October 16th, 2012, 06:08 AM
Well, it was my first MP game so I was kind of figuring things out as I went along. But I figured you had a winning position, and I wanted to get into a war to see what kind of stuff tactics I could expect to face. Also short of a gangdown, it didn't seem like you could be stopped. And I hoped to distract your forces from Niefelheim, to give him some respite.
And I suppose I did kind of overestimate the power of my Yakshas, which I came to regret quite quickly when the Gifts started raining. :p
But I have ordered a new computer, stationary this time. So I hope to try for some revenge in a couple of weeks.
Well played anyway!
Olm
October 16th, 2012, 07:08 AM
Hi,
Just wanted to say I'm really sorry for dropping away like that. My laptop got drowned in beer, but I still should have let you know I couldn't play. Sorry.
Just out of curiosity: What did you hope to achieve by attacking me? You couldn't really expect to win that war. And we had been neighbours and almost friends before. I even gifted a province to you. So what was the point?
Olm, your question blows my mind, as its basically the same reason you won the game. The fact you need to ask it, is mind blowing.
I did not win the game, unless you all agree to that. I was in the best position, but the outcome was far from decided.
And I don't understand what you want to say about the reason for attacking me. Sure, if a nation gets too big one should think about attacking it. But a solitary attack by a single, small nation has no chance of success and is as such quite futile. Niefel made the same mistake. He told me he attacked, because I was too large. But that achieves nothing.
Had Niefelheim, Kailasa and Sauromatia worked together and coordinated their plans, they probably could have had a chance. But like this it was futile. Diplomacy is key in this game! Thats something beginners underestimate.
And there is always the other way: Ally with the large nation. Why not a joined victory? I am not the one to battle my longtime allies in the end, just to have my name as the solitary winner of the game.
YellowCactus
October 16th, 2012, 07:36 AM
Nief was prompted by allies who did not show up on the battlefield. Also, Gift of Heaven saved your bacon. It was a great game, I learned alot. I still have 10 succubus and 600 bloodslaves with 30 blood commanders. If Ulm, Sauro, or Heilheim had gone 100% to war against you, I would reclaim my lands.
I did gift my gems to Marvingi a couple turns back in an effort to reach a peace settlement, but he wasn't buying. The problem with these big games is that by turn 50, if you are doing well, it takes like 2 hours to plan a turn. So, some people are not willing to play things through if they don't feel like they have much to gain.
I am willing to call Olm the victor. But I refute his claim that going to war with him was a mistake. I did my best...and fell short...This time!
HoleyDooley
October 16th, 2012, 10:28 AM
Olm, mate, I was one of the more experienced players in this game. Take it from me, you won it.
Others with much less experience than I, may have a different opinion, but thats because they haven't seen how games progress when someone has a big advantage and others don't want to fight him/her.
My congratulations are 100% serious and sincere.
I am NOT going to spell it out, people learn best from their own experience.
Agree with me or disagree, I could care less.
I just wish a few more of the players here were in Primordial where I am doing well and would offer me an easy win.
Actually I don't, because the game becomes boring at that point and many great opportunities for game play get missed like they did in Waaarghs.
Seriously, most people left in the game missed a great finish and a chance at winning the game......don't blame me, some of you need to look into the mirror for a scape goat. Live and learn.
For me the game offers more with regards to its challenges than an easy win.
HD
HoleyDooley
October 16th, 2012, 10:34 AM
Nief was prompted by allies who did not show up on the battlefield. Also, Gift of Heaven saved your bacon. It was a great game, I learned alot. I still have 10 succubus and 600 bloodslaves with 30 blood commanders. If Ulm, Sauro, or Heilheim had gone 100% to war against you, I would reclaim my lands.
I did gift my gems to Marvingi a couple turns back in an effort to reach a peace settlement, but he wasn't buying. The problem with these big games is that by turn 50, if you are doing well, it takes like 2 hours to plan a turn. So, some people are not willing to play things through if they don't feel like they have much to gain.
I am willing to call Olm the victor. But I refute his claim that going to war with him was a mistake. I did my best...and fell short...This time!
Yellow you did an outstanding job in this game and impressed me the most, more so even than Olm who won it.
Olm said you had disappeared for some time and were no threat to him but you cleverly saved your armies until the Calvary arrived.
Unfortunately the calvary had a brain fart and never showed up, ensuring the win for Olm.
Just awaiting the flak now from others involved, defending their actions...lol...
Hey I make mistakes, others need to learn from this game if they don't want a similar thing to happen in the future.
Just in case you think I am blowing smoke up Yellows arse, he and I are at war in Primordial...once again...good on you mate for doing so.
Oh, and you fighting Olm in this game was 100% the right thing to do Yellow. Anyone who thinks differently is a real danger not only to himself, but every other Dom 3 player.
HD
Olm
October 16th, 2012, 12:14 PM
Nief was prompted by allies who did not show up on the battlefield. Also, Gift of Heaven saved your bacon. It was a great game, I learned alot. I still have 10 succubus and 600 bloodslaves with 30 blood commanders. If Ulm, Sauro, or Heilheim had gone 100% to war against you, I would reclaim my lands.
I did gift my gems to Marvingi a couple turns back in an effort to reach a peace settlement, but he wasn't buying. The problem with these big games is that by turn 50, if you are doing well, it takes like 2 hours to plan a turn. So, some people are not willing to play things through if they don't feel like they have much to gain.
I am willing to call Olm the victor. But I refute his claim that going to war with him was a mistake. I did my best...and fell short...This time!
I do not say it was a mistake to fight me. But I say it was a mistake to do it alone without backup. If you had allies who didn't show up, that's another matter. But had you communicated with Sauromatia, you could have launched a much more dangerous attack. Sauro had just cancelled the NAP with me when you attacked and cut right between us. Convenient for me. Thats why I never took Cuna Eral and Imictan back from you. This postponed his attack on me for a lot of turns, by then you were essentially finished.
Had you attacked simultaneously I would have been in real trouble.
About your surrender: I did not understand it. I thought "surrender" means: I am done and will go AI. That's why I answered with a large teleport action to claim your lands. Had you offered GEM's to me for peace, I had taken that offer, as Kailasa had just attacked me. In fact, had you at that time asked for peace (a third time) I would probably have accepted, as I really regretted turning you down the turn before, when Kailasa attacked.
And to speak up for Sauromatia: When he finally decided to break through your lands to attack me, he did so 100%. He just had not as much success as you, because I was prepared.
To be honest my greatest fear was that you were allied with Ulm, as you both worked together against Arco. But Ulm agreed to a NAP when we met.
And finally a tip for Niefel from an enemy: rely on Skinshifters rather than Giants. They are cheaper and have more staying power. Especially against GfH. I was much more worried about your Skinshifters and always relieved to find those large, blue meteor targets.
HoleyDooley
October 16th, 2012, 12:52 PM
But Ulm agreed to a NAP when we met.
I understand there were a number of new or fairly new players in this game.
Still, I only found out about the above long after it happened when I queried Neif about any allies he had.
Big mistake!!!!!!!!!!!!!!! One of many committed in this game.
Folket
October 16th, 2012, 01:51 PM
I have fallen quite ill. Any chance the turn can be postponed for 2 days?
Olm
October 17th, 2012, 06:01 AM
I have fallen quite ill. Any chance the turn can be postponed for 2 days?
Relax and cure yourself. The game seems to be over.
datom
October 18th, 2012, 12:14 PM
Hi all,
Bit sad to see this one ended just as I have time to play again ;)
I'd agree with Olm's assessment that he hadn't won but was in the best position. Myself, when time got short, I had to drop all diplo and shifted to a turtling strategy. I was hoping that Helheim and Maverni would clash in Kailasa and then I could vulture up the remains. Reading this thread, I think it's pretty clear a combined effort could have brought down Maverni (I myself was sure Neif/Sauro would bring them down to a manageable size so scuttled away to my summoning labs) and was more worried about Helheim and Atlantis. Then I double-staled through personal circumstances, and the balance had shifted markedly.,,
Good game all, especially Olm.
Folket
October 18th, 2012, 01:11 PM
I was going to attack Maverni earlier but got attacked by Yomi and that slowed me down. Perhaps that could have been the difference.
Tiavals
October 18th, 2012, 05:36 PM
I was going to attack Maverni earlier but got attacked by Yomi and that slowed me down. Perhaps that could have been the difference.
I would hardly call that a proper attack, it was maybe 2 turns of fighting where I lost a vast majority of my force and you didn't lose much at all. But I suppose it did make you reconsider things. :D
YellowCactus
October 18th, 2012, 10:23 PM
Folket was also attacked by Atlantis in a random, yet bloody brawl. His invasion plans were set back about 4 turns, and when he went in, I don't think he initially sent many Mages. Not sure how the battles went.
Olm
October 19th, 2012, 03:46 PM
Folket was also attacked by Atlantis in a random, yet bloody brawl. His invasion plans were set back about 4 turns, and when he went in, I don't think he initially sent many Mages. Not sure how the battles went.
I had expected the attack by Sauromatia, as he cancelled our NAP. So I was prepared for that attack all the time and for fighting Sauromatia an earlier attack wouldn't have made much of a difference. However it would surely have given you more room and time to breath.
The attack went a bit like yours, only much shorter. He reached my first castle and was blown away by Meteors. After that we did a bit of dance around Imictan with strong armies. There were one or two other larger battles but nothing decisive. Meanwhile I captured all your suthern provinces. He than started raiding with Enaries and I started raiding with a Treeant and Gargoyles. I was much more successful in that, and I think Sauromatia was just on the brink to get into real trouble.
Olm
October 19th, 2012, 03:54 PM
Hi all,
Bit sad to see this one ended just as I have time to play again ;)
I'd agree with Olm's assessment that he hadn't won but was in the best position. Myself, when time got short, I had to drop all diplo and shifted to a turtling strategy. I was hoping that Helheim and Maverni would clash in Kailasa and then I could vulture up the remains. Reading this thread, I think it's pretty clear a combined effort could have brought down Maverni (I myself was sure Neif/Sauro would bring them down to a manageable size so scuttled away to my summoning labs) and was more worried about Helheim and Atlantis. Then I double-staled through personal circumstances, and the balance had shifted markedly.,,
Good game all, especially Olm.
So you also played a false game with me. I guess I am just too trusting for this game. I had envisioned a clash of two blocks for the end, me, T'ien Ch'i and Kailasa and perhaps Yomi against Helheim and its allies. I would have tried to protect T'ien Ch'i against every threat. I gave Yomi free fire GEMs to fight Helheim. And all the while you all thought about the best way to bring me down.
I really need to think about my morale attitude towards this game.
shonuf
October 21st, 2012, 10:52 AM
I really need to think about my morale attitude towards this game.
I think the "Diplomacy: Machiavellian" aspect is key here.
Tiavals
October 23rd, 2012, 06:02 PM
I see turns are still rolling out. Are we playing for laughs or is the game still going on?
YellowCactus
October 23rd, 2012, 06:57 PM
I have always been playing for fun....
Ossa
October 24th, 2012, 03:00 PM
I got the impression the majority decided the game is over - I'm not sure though yet.
Maybe - with a little hint on the intention of this game as a "win-and-turn-ai" kind of game - all players who belive they have won should just turn ai.
The rest who still wishes to play on may do so.
Olm
October 24th, 2012, 03:55 PM
I still don't think I won, but I will turn AI nonetheless, as that should be funnier for those who continue.
I would have played on, but not with several major powers (at least Helheim and Ulm) AI.
So I wish you luck against my AI successor. He has enough power to put up some fight.
CU and have fun!
Olm
October 24th, 2012, 04:23 PM
I did part of another turn, some things I wanted to test. Will go AI next turn.
YellowCactus
October 24th, 2012, 07:03 PM
Good game Olm,
I'm chalking this game up to a win for you!
datom
October 25th, 2012, 12:27 PM
So we are continuing? I thought we'd ended? Can we at least stop hosting until we get some idea whether we're playing or not?
Olm
November 7th, 2012, 06:31 PM
So you turned this into an SP-game.
I am content to see my former empire still thrive. Says me I left it in a very solid position.
Would love to get a glimpse at it now.
Have fun!
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