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View Full Version : MP Game,HoC - House of Chains. Corinthian wins!


WraithLord
November 13th, 2012, 11:22 AM
"So you say, with your shiny hair and pouty lips - and those breasts - just wait till you start dropping whelps, they'll be at your ankles one day, big as they are - not the whelps, the breasts. The whelps will be in your hair - no, not the shiny hair on your head, well, yes, that hair, but only as a manner of speech."
Steven Erikson, House of Chains
-----------------------------------------------------------


This is the sequel to the Memories of Ice game and will share many settings w/ it.
Main difference is the era, MA and that we will use CBM + Warhammer pack mode (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=1130).

Victory condition: 50-60% of # players capital VPs. Each capital is considered to be one VP. Capitals will be marked.
Nations: All MA nations are allowed.
Mods: CBM 1.94 + WH pack mod
Map: According to players number/wish/vote.
Hosting Pace: First 15 turns every 24h, turns 15-30 48h, turn 30-45 72h, turn 45-60 96h, turn > 61 120h.
Hosting is planned for busy ppl! This means that extensions would be given when needed. If you're looking for a blitz type game or get bored when things get slow then this is probably not the game for you. Make no mistake though, I've hosted a number of such games and they all end up to have a nice pace and all draw to conclusion.
Disallowed exploits: copying Bogus' orders and overfilling enemy lab to prevent his own forge.
Killing own mages under Ankh or LaD to gain freebe mages and troops.
It's ok in a battle but it's not ok to set it up on purpose (whoever likes to do it knows what I'm talking about). Both are nerfed in CBM 1.84 so the exploit is not possible anymore.
Probing armies with scouts/commanders must be done in such a way so as not to block movement.
Hosted on llamaserver.
Diplomacy allowed.
Note: As a lesson from previous games I would like to raise your attention to the fact that diplomacy is allowed. Some of the players don't enjoy that aspect all that much and may see it as a chore. As a general rule, in diplo. games you should be ready and willing to engage in diplomacy (duh ). I mean you can opt not to but then don't be surprised if you're left w/o allies or that your political ends or views are not met/popular.
That said, NAP's are not considered binding
Note: This game is planned for players that will stick to the end. So please pay attention, don't go AI, don't chain stale. If you want out, please take the trouble to find yourself a sub. Your fellow players would appreciate that.

Graphs: on
HoF: 15
Indies: 9
Map: Sharivar (Sombre version, balanced for MP)
# of players: 8-12, maybe a bit more if players want to
Research: Normal
Magic sites: Normal

road-map:
recruit: now. At this point the game is open for both sign-up and discussion. I est. this will take a week or two.
Prepare pretenders: After all players sign-up we shall wait a week for pretender creation.
Game on: we start the game.

Players:
1 Amhazair, Ogres
2 ghoul31, bandar
3 Executor, Dwarves
4 GFSnl, Sylvania
5 WraithLord, Skaven
6 danbo, MA Pythium
7 Ossa, Chaos
8 starcryst, Lizardman
9 Jolly Roger, Empire
10 HoleyDooley, Tomb Kings
11 Corinthian, MA Ermor
12 don_Pablo, Brettonia
13 Teraswaerto, Jotunheim

Jolly Roger
November 13th, 2012, 01:21 PM
Hi Wraith Lord,

that´s a great tournament idea. Please count me in !

I´ve followed your link above and downloaded the last bundle you´ve posted. Unfortunately it seems to be incomplete.
Includes only 8 MA Warhammer mod nations. As far as I understood, you´ve intended to post another bundle that includes additional nations. Please provide a link to the most recent version.

Thanks, Klaus

Amhazair
November 13th, 2012, 03:00 PM
Nations: All EA nations are allowed.Copy/Paste Error? :)

Ossa
November 13th, 2012, 03:18 PM
Hweee waaant Kay-Oss!

militarist
November 13th, 2012, 03:20 PM
Would play Sanguinia if gamehost will be willing to add LA nation to the pack.

starcryst
November 13th, 2012, 03:46 PM
I see the non-NewB note and I'm new to Dom3 MP for sure, but I'm a 30 year strat game vet, a huge Erickson fan (Coltaine!) and a WH fan to boot. I'd love to play, I've been playing Dom3 solo like crazy to get up to speed and I'll be active and won't stall.

If I'm not too newbish, Count me in for the Lizards.

WraithLord
November 13th, 2012, 04:14 PM
Nations: All EA nations are allowed.Copy/Paste Error? :)

lol. guilty as charged :)

WraithLord
November 13th, 2012, 04:26 PM
Hi Wraith Lord,

that´s a great tournament idea. Please count me in !

I´ve followed your link above and downloaded the last bundle you´ve posted. Unfortunately it seems to be incomplete.
Includes only 8 MA Warhammer mod nations. As far as I understood, you´ve intended to post another bundle that includes additional nations. Please provide a link to the most recent version.

Thanks, Klaus
Yes. Elves mods are not included. You can see the link for details. Also Orcs and Goblins is not included since it's in very early stage. So this is the most recent version.
What nation will you like to have?

@Ossa, I assume you mean Chaos. you got it.

@militarist, sorry but only MA nations and WH (minus elves) mods for this game

@starcryst, I'm signing you up for Lizardman

WH mods available: TombKings, , Bretonnia & Empire

HoleyDooley
November 13th, 2012, 05:02 PM
Tomb Kings thx.

Jolly Roger
November 13th, 2012, 05:31 PM
Ok.

I would like to give EMPIRE a try.

Thanks, Klaus

starcryst
November 13th, 2012, 06:05 PM
@starcryst, I'm signing you up for Lizardman



Cheers.

Question - I downloaded the mod you linked to and tried to run it so that I could start plotting your downfall...er I mean start getting familiar with the mod and I'm getting an error on load. I think I have the latest version of Dom3, so not sure what the problem is. Any ideas?

Jolly Roger
November 13th, 2012, 06:17 PM
Hi Wraith Lord,

I´ve installed the "Wood Elves fixed" version of your bundle.
Did you mean, we should use the first unfixed version, you´ve posted ?

By the way, I can´t find Skaven nation...!?!

Cheers, KLaus

starcryst
November 13th, 2012, 06:58 PM
I've tried all three versions linked from your WH Mod Pack post and I'm getting the bad armor error regardless of which one I install.

I have the latest version of CBM installed and Standards & Streamers but nothing else. Do I need any other mods to run the WH Mod Pack?

Thanks.

Jolly Roger
November 13th, 2012, 07:03 PM
Make sure, you haven´t enabled the CBM 1.94, it´s already included in the WH bundle.
In case you enable both at the same time, you´ll get that error message.

Cheers, Klaus

starcryst
November 13th, 2012, 07:54 PM
Awesome. Thanks.

WraithLord
November 14th, 2012, 05:08 AM
Hi Wraith Lord,

I´ve installed the "Wood Elves fixed" version of your bundle.
Did you mean, we should use the first unfixed version, you´ve posted ?

By the way, I can´t find Skaven nation...!?!

Cheers, KLaus
The link in the OP. Here it is: https://docs.google.com/open?id=0B8XMDgkfedQGUXluRE5XSS1oSXM

Skaven is there. I double checked and used it for testing builds for this game. I don't know why you don't see it :(

Corinthian
November 14th, 2012, 07:38 AM
Hmm, iv'e been meaning to join one of these warhammer games one day. I have not actually had time to look much at any of the nations though.

I will put my self in as MA Ermor as I got an actual build for them. I might change it to a warhammer nation or another nation in the modpack later if I get enough time to study them and if there are any left. Were there not other nation in your modpack Wraithlord? I might have a look at those.

Oh well, To war!

ghoul31
November 14th, 2012, 10:26 AM
So do you have to download all the races separately?

ghoul31
November 14th, 2012, 01:36 PM
when i go to download CBM + Warhammer pack mode. there are hundreds of files there. and it will only let me download them one a a time.

ghoul31
November 14th, 2012, 01:47 PM
ok, I figured it out. At the top you have to file, then download

Jolly Roger
November 14th, 2012, 02:58 PM
Hi Wraith Lord.

I´ve checked it out meanwhile.

I get the error message...."Can´t load .../Warhammer Skaven/flag.tga....."

I´ve replaced the file by versions from your other warhammer bundles, but always receive the same message, followed by a game crash to desktop.

It seems like this file was corrupted !?!

Cheers, Klaus

WraithLord
November 14th, 2012, 05:00 PM
Not corrupted. You found a bug. Thank you.

Was missing full paths to skaven tga files.
Fix link: https://docs.google.com/open?id=0B8XMDgkfedQGcVVUWERVY0M0V1U

Jolly Roger
November 14th, 2012, 06:14 PM
Hi Wraith Lord,

now everything seems to be fine. Thank you !!

Are there any other WH Nations that could be added to the bundle soon ?

Thanks again, Klaus

ghoul31
November 14th, 2012, 06:27 PM
I'll take bandar

WraithLord
November 15th, 2012, 01:52 PM
Jolly Roger, depends on their progress, Next to come are elves (wood, high & dark hopefully). Orcs & Goblins also.

Ok guys, how about we give recruitment a couple days more and then close the game and decide upon a map?

Jolly Roger
November 15th, 2012, 01:58 PM
Hi Wraith Lord.

Good news.
Can´t wait to see them.

Cheers, KLaus

danbo
November 16th, 2012, 11:35 AM
I choose Pythium.

Teraswaerto
November 16th, 2012, 02:29 PM
I'd like to play. Been a fair while since I even looked at Dom3 but it's like riding a bike eh.

don_Pablo
November 17th, 2012, 01:19 AM
I'd like to joing with Brettonia if it's not too late

Amhazair
November 17th, 2012, 10:46 AM
I'd like to play. Been a fair while since I even looked at Dom3 but it's like riding a bike eh.Damn man, you're still alive? Would be great to have you around again. The game sure has changed over the last few years though*, hope you enjoy the changes. :)

For the young whippersnappers around here: This man here was a grizzled and respected veteren when I was learning my trade here. And his avatar certainly lent an air of thoughtfullness to all his statements, so I was convinced he was allways right. (He might have been, but it's so long ago and I was so green that I can't vouch for that.)

*Well, not so much the game. It's still dominions, and still requires the same mindset to do well in. But the tools to do it with are quite different these days.

Korwin
November 17th, 2012, 11:12 AM
Its possible I'll join, but need to get home first and need to look at the WH nations first.

Teraswaerto
November 17th, 2012, 02:26 PM
I'd like to play. Been a fair while since I even looked at Dom3 but it's like riding a bike eh.Damn man, you're still alive? Would be great to have you around again. The game sure has changed over the last few years though*, hope you enjoy the changes. :)

For the young whippersnappers around here: This man here was a grizzled and respected veteren when I was learning my trade here. And his avatar certainly lent an air of thoughtfullness to all his statements, so I was convinced he was allways right. (He might have been, but it's so long ago and I was so green that I can't vouch for that.)

*Well, not so much the game. It's still dominions, and still requires the same mindset to do well in. But the tools to do it with are quite different these days.


Hi Amzahair, didn't realize I was that memorable. :) Things have changed clearly. CBM all over, it was a thing yeah, played with it once or twice. Hmm, let's see if there are any open games, yeah the only one is with Warhammer factions in it. Ok. Should be fun.

Korwin
November 17th, 2012, 02:49 PM
Looks like Bretonia is the only non taken WH-nation.

I'll take it.

WraithLord
November 17th, 2012, 03:32 PM
ok Gentleman, we're 13-14 players strong (depends on Korwin) so I'm closing the game.

Korwin, I think all WH mods in the pack are taken. If you want you could chose any other free MA nation.

Teraswaerto, what nation would you like?

As for map, I suggest Sharivar (Sombre version, balanced for MP). Any other suggestions, thoughts or comments?

WraithLord
November 17th, 2012, 03:35 PM
Looks like Bretonia is the only non taken WH-nation.

I'll take it.


I'm sorry Korwin. Looks like don_Pablo took it first. Would you like to take another MA nation?

Teraswaerto
November 17th, 2012, 04:01 PM
Still considering nation but I'll pick something no one else wanted so no claims on anything.

Amhazair
November 17th, 2012, 04:54 PM
Hi Amzahair, didn't realize I was that memorable. :)You were to me at least. :)

Might have helped you were in the first game I ever played and in the fist one I won, (Both on the Faerun map, coincidentally.) but really, you always seemed to speak sense to me. (I can't remember any specifics, mind you, but I do remember thinking quite highly of you.)

And if that isn't enough eulogizing for one day I'm afraid I'll have to revise my opinion of you. :p

Korwin
November 17th, 2012, 06:13 PM
Looks like Bretonia is the only non taken WH-nation.

I'll take it.


I'm sorry Korwin. Looks like don_Pablo took it first. Would you like to take another MA nation?

I'll bow out then and finish the other games first. WH tempted me. ;)

WraithLord
November 18th, 2012, 05:09 AM
Guys, are you ok w/ the map?- It's attached here for anyone who wants to test it.

Ossa
November 18th, 2012, 01:01 PM
Fine with me.

WraithLord
November 19th, 2012, 04:40 AM
ok guys. looks like we have all settled and map chosen.
Take this week to hone your builds and let's aim to start this weekend, ok?

GFSnl
November 19th, 2012, 06:13 AM
Great!

Looking forward to this game.

Corinthian
November 19th, 2012, 11:40 AM
Some comment. Shahrivar is a great map. Its one of the most beautiful maps in the community. But the actual mapfile, the .tga-file, was not included in your zipfile. I fixed it by renaming a .tga-file from another version of Shahrivar. I hope it will not cause any trouble. But if you dont already have another version of the map you might not be able to play it.

Also, would it be possible to have someone not a player placing the starting positions? Because in my test game, one of the AIs wound up in a start that would have forced it to fight me on the knife on turn 4-6 or so. Because he got his back against the lake and a river and had zero other expansion possibilities other that through me. That kind of thing happening in a real game would be, eh, unfun.

Thirdly I will be sticking with MA Ermor. Now I will just need to settle for a build that does not make me cringe. Expanding vs indy 9 is hard yo!

WraithLord
November 19th, 2012, 03:54 PM
Map attached to OP.

I don't know of a non player willing to put start points. But a player can also do it, right?

Corinthian
November 20th, 2012, 11:59 AM
Oh, sure. It was just a random musing. I was thinking that if the players knew were all the other players started then they could abuse it with remote spells and flying pretender rushes and stuff. But if only one player knows then that is just fine. Assuming he promise not to abuse the information too much.

Ugh. My main computer seem to have died yesterday. I will still play though.

WraithLord
November 23rd, 2012, 05:41 PM
Game is created. (http://www.llamaserver.net/gameinfo.cgi?game=HouseOfChains)

Plz submit your pretenders.

Teraswaerto
November 23rd, 2012, 06:13 PM
Pretender sent. Jotunheim chosen.

Jolly Roger
November 23rd, 2012, 06:51 PM
Pretender for Altdorf sent.

Regards, Klaus

YellowCactus
November 23rd, 2012, 11:05 PM
Awe...let me know if the Warhammer Genre game goes well. I'd like to play round 2!

GFSnl
November 24th, 2012, 06:08 AM
Sylvania is in!

Ossa
November 24th, 2012, 07:45 AM
Will send Abaddon this evening.

WraithLord
November 24th, 2012, 03:44 PM
Nations joined so far:
Skavenblight
Jotunheim
Itza
Altdorf
Sylvania
Nehekhara
Ogre Kingdom
Bretonnia
Bandar Log
Ermor

Three more and we're a go :)

WraithLord
November 25th, 2012, 04:53 AM
2...

Executor
November 25th, 2012, 08:41 AM
Karaz-a-Karak!

WraithLord
November 25th, 2012, 10:14 AM
1...

GFSnl
November 25th, 2012, 03:43 PM
Everyone is in. Pull the trigger.

Good game all!

WraithLord
November 25th, 2012, 03:50 PM
Go!


Gl All :)

Corinthian
November 29th, 2012, 12:10 PM
Soo. I take it we did not use my idea of manually placing starting positions on the map? Because I do *NOT* envy the guy who have to pick a year 1 war with Executor in a couple of turns due to a terribad starting position and having no other choice.

Anyway, whoever started in the south west or the south east corner better identify themselves now so that we can HATE YOU FOREVER!

Jolly Roger
December 1st, 2012, 12:51 PM
URGENT !!

Something must be messed up, I don´t receive any turns anymore !!
In case Corinthian wouldn´t have contacted me, I won´t have realized that issue. Please crosscheck and postpone turn if necessary. I´ve asked for resending the turn two times already.
I´ll send my email address by PM your way again.

Thanks, Klaus

WraithLord
December 1st, 2012, 01:17 PM
Your nation has no stales. So someone is sending the turns.
Can you tell which turns you did receive?
I got your PM and will manually set your email address .

Jolly Roger
December 1st, 2012, 03:44 PM
So far I received all turns.
The last turn I sent was turn 6.
For uncertain reasons I didn´t receive turn 7, even after
using the resend option.

Very strange.

Thanks for you help,

Klaus

Executor
December 1st, 2012, 04:54 PM
Soo. I take it we did not use my idea of manually placing starting positions on the map? Because I do *NOT* envy the guy who have to pick a year 1 war with Executor in a couple of turns due to a terribad starting position and having no other choice.

Anyway, whoever started in the south west or the south east corner better identify themselves now so that we can HATE YOU FOREVER!

That's some quick scouting there Cor! How the heck did you run into my neighbor before even I did, especially given his start position?

Corinthian
December 2nd, 2012, 07:42 AM
Soo. I take it we did not use my idea of manually placing starting positions on the map? Because I do *NOT* envy the guy who have to pick a year 1 war with Executor in a couple of turns due to a terribad starting position and having no other choice.

Anyway, whoever started in the south west or the south east corner better identify themselves now so that we can HATE YOU FOREVER!

That's some quick scouting there Cor! How the heck did you run into my neighbor before even I did, especially given his start position?

You of all people should know the power of Ermorian Theurgs, Executor! They can speak with the dead and have even developed an artifact known as the "Score Graph"! If you chant the right words and cross your eyes just so, it can reveal all manner of exotic information. (Hint: There is only one Fountain of Rubies on this map.)

Good luck with that Stegadon invasion you have going on there. That should be some bumfight. Normally I'd say that tramplers would have an advantage vs heavy infantry. But just about every troop type that Itza got is coldblooded and the dwarves like their dominion cold. Also we are heading for winter. The dwarves should have problem invading Itza and Itza should have problems invading the dwarves. But they must fight. THEY MUST!

As for how I knew the two of were there, I will give you another hint: (Look closely at your capitol. You have a very special capitol.)

starcryst
December 2nd, 2012, 10:34 AM
Good luck with that Stegadon invasion you have going on there. That should be some bumfight. Normally I'd say that tramplers would have an advantage vs heavy infantry. But just about every troop type that Itza got is coldblooded and the dwarves like their dominion cold. Also we are heading for winter. The dwarves should have problem invading Itza and Itza should have problems invading the dwarves. But they must fight. THEY MUST!



Bah, We lizards have no quarrel with our Dwarven neighbors. It's all hot and steamy up here and one thing we know dwarves aren't, is hot and steamy! And Dwarves don't taste good either. We will stay in our swamps if they stay in their caverns.

Executor
December 2nd, 2012, 11:01 AM
Hmmm. I disregarded crowns as capitals as they made no sense. One half of the map seems to be practically inhabited by only two nations. WL, you seriously need to start paying attention to this in larger games. It's no fun getting in turn 6 wars all the time.

Well on the upside we the dwarfs are not in war with Itza if you're curious, and I'm really glad I used the expansion strategy that I did.
On the downside I am facing tramplers and it seems like you're my second neighbor, eh?

starcryst
December 2nd, 2012, 11:05 AM
Hmmm. I disregarded crowns as capitals as they made no sense. One half of the map seems to be practically inhabited by only two nations. WL, you seriously need to start paying attention to this in larger games. It's no fun getting in turn 6 wars all the time.

Well on the upside we the dwarfs are not in war with Itza if you're curious, and I'm really glad I used the expansion strategy that I did.
On the downside I am facing tramplers and it seems like you're my second neighbor, eh?

We are peaceful lizards. We just want to bathe in the sun all day and eat small pigs smothered in tobasco sauce.

I second the point about the starting positions though. Pretty crowded up here.

WraithLord
December 2nd, 2012, 11:24 AM
Well, the issue was raised before the game started by Corinthian. If I were a capable cartographer I'd have set fixed start points. Seeing as I'm not and none stepped up or even commented on this we went ahead w/ what is.

For the record I met first nation on turn 5 (IIRC).

Executor
December 6th, 2012, 08:32 AM
Hmph! God damn you Jolly Roger...

WL, like I said after YARG, feel free to PM me with such requests. I could have done it here had I paid attention of the thread. It's a relatively quick job.

WraithLord
December 6th, 2012, 09:15 AM
Oh, I took into account your generous offer for YARG5. I didn't want to ask you another time.
Next time, I will :)

Thank you!

Jolly Roger
December 6th, 2012, 01:08 PM
Executor.

Please let me know, why you condemned me ?
Don´t use gods name for such issues.

Regards, Klaus

Executor
December 7th, 2012, 09:59 AM
Executor.

Please let me know, why you condemned me ?
Don´t use gods name for such issues.

Regards, Klaus

Seriously? Well I guess not everyone is as blasphemous as me.
Don't be stealing my mercs when I'm invading monkey capital!

Jolly Roger
December 7th, 2012, 10:15 AM
LOL !

You should pay more ! :D

Good luck, Klaus

ghoul31
December 8th, 2012, 08:21 AM
I'm glad I'm done with this game. Worst starting positions in the history of Dominions

Corinthian
December 9th, 2012, 06:20 AM
Umm, guys? Breton just got his fourth fort. You people down south do have a plan for how to deal with him right?

Executor
December 9th, 2012, 06:25 AM
What people down south!? :D

Corinthian
December 9th, 2012, 06:26 AM
Umm, guys? Breton just got his fourth fort. You people down south do have a plan for how to deal with him right?

Executor
December 9th, 2012, 06:27 AM
Say it again, say it again!

Corinthian
December 9th, 2012, 09:43 AM
Umm, guys? Breton just got his fourth fort. You people down south do have a plan for how to deal with him right?

Stalling is not the answer!

Executor
December 9th, 2012, 01:08 PM
Stalin is the answer!

http://cdn.counter-currents.com/wp-content/uploads/2011/04/stalin_victory.jpg

Corinthian
December 9th, 2012, 01:39 PM
But I though he retired from Dominions MP:confused:

Did he change nick? Is it starcryst?

I'm warning you starcryst! On this forum we hate people who are secretly stallin!

don_Pablo
December 10th, 2012, 10:51 AM
Lands of Bretonnia border with Skaven, Chaos and vampires (Sylvania).
Due to WH background we found them not suitable for diplomatic negotiations.

So we'll keep our duties and meet all the invaders in a proper manner.

WraithLord
December 10th, 2012, 01:21 PM
Hmm, the only ppl down south would be Bretonn, unless you consider Pyth's Hydras to be human.

It would seem like tooth and claw will soon meet steel swords and shields in the jolly south ;)

Amhazair
December 10th, 2012, 03:04 PM
* Don't we have a :fistshake: smiley? I need a :fistshake: smiley. A seriously red one to denote the full feelings of fistchakeyness. * So:


:fistshake: stupid random useless pieces of @#@!! Ythee Shamen without any useful paths!!! :fistshake:

That's the second time I pull my precious pretender whose research output is still larger than the rest of my ridiculously illiterate mage force put together away from researching and spend 11 irreplacable (untill I get a non useless piece of @#@!! Ythee Shaman who can find more) nature gems to get myself a glorified walking skull mentor. (with less friggin research output than a proper one I might add. :fistshake: again.)

/rant

Nothing properly useful to say otherwise, so carry on.

Executor
December 10th, 2012, 03:35 PM
Sodding orges, always incomprehensibly blabbering on and on. Shut up or we'll wash our axes in yer blood!:mad:

WraithLord
December 17th, 2012, 04:08 PM
Dear southern kings. As you may well know, Chaos is invaded and nearly overrun by Bretonnia.
I couldn't allow Bretonnia to have an easy conquest, seeing as powerful as it already is. So, I intervened.
Now, my nation is being overrun and it's clear I don't have much left. Bretonnia army is way superior to what I can field.

So, I promise to do my best to resist Bretonnia but you better act fast if you don't want to later be gobbled up one by one at Bretonnia's leisure.

Jolly Roger
December 17th, 2012, 06:22 PM
Hi Wraith Lord,

I´ll be on vacation, leave on the 18th and will be back on the 22nd of December. Would be great if you could postpone the upcoming turn until I´m back.

Thanks, Klaus

Corinthian
December 17th, 2012, 08:02 PM
Well I imagine that a lot of people goes on vacation and travel at this time of year. We could just put the timer on 300 hours or so. That way the turn will resolve only when everyone have found the time to get one in. And if you have holiday issues to take care of then no problem.

don_Pablo
December 17th, 2012, 08:56 PM
Dear southern kings. As you may well know, Chaos is invaded and nearly overrun by Bretonnia.
I couldn't allow Bretonnia to have an easy conquest, seeing as powerful as it already is.

Rats are mistaken and misleading the rest.
Bretonnia has no conquered provinces in the lands of Chaos.
Bretonnia has no border with Chaos no longer.

The fame of Chaos's defeat will belong to Jotunheim. :up:

Executor
December 17th, 2012, 09:40 PM
Hum, and here we were thinking that Chaos was in war with Sylvania.

Matters not, all you rotten surface dwellers stay out of Dwarven lands or you'll soon find yourselves carved to look like a bunch of bickering lassies that you all are!

WraithLord
December 18th, 2012, 04:06 AM
@Jolly Roger Hosting postponed for HouseOfChains by 96 hours. The game will now host at 14:57 GMT on Sunday December 23rd.

@don_Pablo, well played. I'll follow your progress in this game. At least in the south.
Enjoy your rat hunting, I'll try to make it as hard on you as possible :)

Teraswaerto
December 18th, 2012, 04:35 AM
It is true. Chaos, a figurative stain on this world is on it's way to becoming an actual stain at the bottom of a giant's boot. Much better for everyone really.

Why do you fear Bretonnia so? We find the Ladies of the Lake most appealing.

WraithLord
December 18th, 2012, 04:45 AM
Yes. It is now clear that you are aiding Bretonnia. It wasn't clear before since your messages told a different tale.

Instead of helping Chaos stand up to the leader you chose to help the leader. Not a choice I'd make.

Teraswaerto
December 18th, 2012, 05:07 AM
We made no promises one way or the other. As for whose choice was the right one, I guess we'll just have to see.

WraithLord
December 18th, 2012, 06:10 AM
Your msgs were misleading, but sure you made no promises.
Are you a lawyer btw? ;)

Oh and I don't pretend to know the "right choice", only that I'd always prefer to help the underdog. Math is simple, don't let the alpha dog win.

Amhazair
December 18th, 2012, 12:30 PM
Matters not, all you rotten surface dwellers stay out of Dwarven lands Does this slip of the tongue mean there's a secret unholy alliance between the supposedly stalwart Dwarfs, and the chittering, but equally bottom-dwelling (and bottom-feeding?) Skaven? Intriguing...

Executor
December 19th, 2012, 06:59 AM
Keep silent or we'll reduce you to silence Orge!
We Dwarves make holy alliances only where the are full coffers to be found.
Though we will gladly accept every trinket and tidbit from Skaven, umm, for safekeeping, yes.

Amhazair
December 20th, 2012, 08:57 AM
Sorry for the delay, I read about the extension and kinda switched off mentally. I had my turn mostly played too except for the finetuning. It's a disease I tell you. I need help! :)

Turn is in now.

Ossa
December 23rd, 2012, 07:20 PM
Hweee have hwon a battle!

Teraswaerto
December 24th, 2012, 02:54 AM
Turns out furs are somewhat flammable. Wouldn't get too excited about that just yet.

Amhazair
December 24th, 2012, 08:50 AM
Not a surprising request I imagine, but could we add a couple of days to the timer? I think I won't manage to play my turn before leaving for my parants this evening.

don_Pablo
December 27th, 2012, 11:42 AM
Sorry for delay (RL reasons etc.)
I'll send my turn on Friday.

Corinthian
December 29th, 2012, 12:55 PM
Are you still there don Pablo? Yea you lost a battle, but you still have more provinces and castles than both your enemies combined. You can just replace that army and work out a new strategy.

And you still have your pretender (whatever it is). Skaven cant say the same.

Executor
December 29th, 2012, 02:08 PM
Stop chasing down my scouts lizards!

Executor
December 29th, 2012, 02:17 PM
The Dwarven Kingdom is in business of selling nature gems, we will accept any other gem type in exchange, except stinking death gems of course.

starcryst
December 30th, 2012, 05:16 PM
Stop chasing down my scouts lizards!

We have determined that although Dorfsss taste terrible plain, when you dip them in ketchup, it almossst coversss the stench. And they are pleasingly crunchy once the foul tassste and odor are dealt with.

Pleassse send more sscouts...

Corinthian
January 1st, 2013, 01:41 PM
Lo and behold! On the 25'th month of our lords holy ascension quest, Ermor has finally gotten its first Good Random Event! If I had known this would have happened then I would have gone all the way down to misfortune 3 and spent the additional 80 points elsewhere. :doh:

In other news, two huge battles was won by the brave zombies fighting for Ermor. The enemy, Yheetie monstrosities with company were defeated with only some 250 friendly casualties. Thats almost nothing!

One of the greatest artists in Ermor (Who did not see the battle) have already created an epic painting to immortalize the battle between brown clad heroes and evil!

http://i.imgur.com/nQtlH.jpg

Corinthian
January 2nd, 2013, 11:25 AM
Hmm. 3 people missing still with 40min left on the timer. Wraith Lord If you are reading this then an extension would be most prudent.

Amhazair
January 3rd, 2013, 09:04 AM
A fanciful pictureSomehow, this doesn't look quite right to me. :)

That turn would also have gone better if I had gotten home in time to rectify a couple of mistakes I had realised about while at work. At least the battle at my capital would have been a more or less easy win then. :(

Sorry about the stale, New-year activities turned out a bit more... extensive than I had expected. Now to go see how much damage it caused.

Corinthian
January 17th, 2013, 10:53 AM
Hmm. That was a lot more ogres hiding out in that hole than what I thought it would be. It is a good thing that I am so reckless and attacked blind. If I had sent a scout in to that fort and seen that I might have hesitated to attack.

I also did not consider the spell "Hell Power". That could have killed me if I had managed to charm the caster and he had survived the horrors. It could have ended with both of us routing, leaving an empty castle, haha. Fortunately it is hard to make skeletons rout and the horrors cant heal themselves by eating lifeless people.

Good Game Amhazair. Oh and were did your pretender disappear to? I never saw him die anywhere and I was sure he was in your capitol.

Amhazair
January 17th, 2013, 12:48 PM
Yeah, well played to you too. The entire war was very well executed on your part. Gonna have to keep an eye on you in the future I think. :)

My pretender got killed by your Strands of Arcane Power unfortunately. Too bad, with his reasearch I would have had access to Harm otherwise. Now, I never really got to use that spell in battle before, but I'm thinking that harm cast by 7B casters can cause some serious pain. Together with the 3 Slaughtermasters your strands feebleminded that was a serious weakening of my Sabbath. Wouldn't have been enough to win, mind you, but would have caused some more damage.

In other news, that's twice now out of the five games I played after returning from burn-out-sabatical that I get eliminated early. That never happened to me before and I have to say I do NOT like the experience. Will need to step up my game.

Corinthian
January 18th, 2013, 11:46 AM
Yeah, well played to you too. The entire war was very well executed on your part. Gonna have to keep an eye on you in the future I think. :)

My pretender got killed by your Strands of Arcane Power unfortunately. Too bad, with his reasearch I would have had access to Harm otherwise. Now, I never really got to use that spell in battle before, but I'm thinking that harm cast by 7B casters can cause some serious pain. Together with the 3 Slaughtermasters your strands feebleminded that was a serious weakening of my Sabbath. Wouldn't have been enough to win, mind you, but would have caused some more damage.


Huh? Strands killed your pretender and feebleminded the blood mages? But strands is supposed to magic duel astral mages and mindburn other mages? Does it actually midburn astral mages if they have other magic paths? And does it have chance to feeblemind normal mages or is it just a quality of midburn that it cause feblemindedness to the survivors? Even so, if the wiki is correct then your pretender would have had to fail two MR checks in a row and suffered enough damage from mindburn to die. The chance of that happening to one mage among 20 is pretty decent. But it seem a pretty negligible chance vs an MR 16 pretender. Maybe it gets one check to fail twice for every path the mage got?

I have never seen anyone cast strands in MP before actually. I mainly cast it so that it would sitesearch for me, but I might have accidentally something really good!:shock:

As for harm, I intentionally mixed my undead and human forces so that spells that kills undead would hit the humans and things that only affect the living, like Harm, would hit the undead. It might have killed my mercs real good though.

Amhazair
January 18th, 2013, 01:41 PM
Hmm... Have to say that I didn't doublecheck the Wiki, and most certainly don't know the mechanics by heart. I assumed the Strands killed him, as the description mentions a magical duel, so I thought the loser died as per the spell Magic Duel. Wiki does indeed say otherwise.

What I can say for sure is that I got the message that "1 target died and 5 were affected", and my pretender was gone afterwards. (I was confused for a while myself, wondering where he'd gone, until I found that message again.)

As for the feebleminds, they're probably caused by the mind burn damage as normal battle afflictions. After the above message where there were 5 affected targets for example, I went through my mages and 2 were feebleminded, while no one else was affected. (that turn.)

Executor
January 18th, 2013, 07:07 PM
It might have killed my mercs real good though.

His mercs he says, pah!

starcryst
January 19th, 2013, 11:04 AM
I'm considering selling The Chalice. PM me with offers if you are interested. Looking for gems, not cash.

Executor
January 21st, 2013, 03:23 PM
How bout you lizards send us the Chalice for safekeeping and in return we don't invade and pillage your stinkin' swamps, no?

Teraswaerto
January 21st, 2013, 04:04 PM
Here's a funny question. If the Lizards agreed would that constitute a trade per the diplomacy rules?

The Jotun need no prissy cups, we have our own and they are filled with mead.

*Except after reading the first post there is no trades are binding rule apparently in this one.

starcryst
January 25th, 2013, 11:27 AM
How bout you lizards send us the Chalice for safekeeping and in return we don't invade and pillage your stinkin' swamps, no?

Try it and we'll drink your blood from our Chalice with the side benefit that we'll automatically be healed of whatever diseases your mangy troops are carrying!

Executor
January 25th, 2013, 06:51 PM
Phah! A blind monkey with no fingers would be more likely to draw blood measly lizards.

Executor
February 3rd, 2013, 09:48 AM
I bet you're laughing your brains out right now Corinthian?:shock:

Amhazair
February 3rd, 2013, 12:08 PM
Why, what's happened?

Sharing is a virtue.

Jolly Roger
February 3rd, 2013, 12:10 PM
Gentlemen,

Wiki said, the effects of Strands of Arcane Power work inside FRIENDLY DOMINION only ! So the mages and pretender of the Ogres must have been inside Ermor dominion.

Cheers, Klaus

Executor
February 3rd, 2013, 12:35 PM
Why, what's happened?

Sharing is a virtue.

It appears Cori's got all the marbles.

Corinthian
February 3rd, 2013, 03:46 PM
I bet you're laughing your brains out right now Corinthian?:shock:

Everything is so beautiful, that I feel like crying!:p

GFSnl
February 10th, 2013, 04:37 AM
For Sale:
Gems! In all kinds of shapes and flavors!

Wanted:
Death Gems.

Executor
February 13th, 2013, 11:54 AM
Well, that's some rather underhanded diplo Starcryst. You lead me on to think we're making a deal and joining our forces to bring down the game leader Ermor while you're actually buying more time to take over my lands without counteractions from me.

When you moved your forces to the province I suggested as an exit route for your troops I though we had a deal. So now I've lost 2 turns I should have spent counteracting you; as in preparing the defense in the fort under siege, taking action against your teleporting mages, retaking my lands and wasting 60 gems I sent you as compensation for your "troubles" and instead I've spent that time planning how to strike back at Ermor. That's quite a setback.

That's just incredibly bad sportsmanship, especially since between you and Ermor I didn't have a change anyway so I'm not sure what the purpose of the deception was other then stalling me. If you had no intention of making peace with you should have said so.

WL, feel free to find a sub for me as I most definitely won't be continuing this game nor will I bother to find a suitable sub. I think you of all people know, from our previous run ins, I have no problem with losing and being overwhelmed from all sides but this is just wrong to me. Please note that me leaving this game has nothing to do with my losing position. Sorry for the inconvenience, it's been a great game series for me so far.

WraithLord
February 13th, 2013, 12:36 PM
Executor, I'm sorry to hear of this. If things are as you describe that it's only natural you'd be upset.

Technically back stabbing is not prohibited while cheating and exploiting is. I think this is the consensus in the community. Please correct me if I'm wrong on this.

Don't get me wrong. If I were you I'd also be upset. I have proof as recent as this game (Jotun Bretonnia debacle). Maybe not that bad but I sure felt cheated & betrayed.
Oh and such **** only works once. I for instance would never trust Teraswaerto again. So those who pull it should know it would stain their reputation for next games.

Well, I hope you'd reconsider yet would respect your wish to leave.

Executor
February 13th, 2013, 01:43 PM
I have nothing against Machiavellian type diplomacy. Personally, I just consider this to be something else.
Technically I don't think it's against forum or game rules but it does seem to be in the gray area since it sort of is exploiting.

But I have no intentions of getting into arguments whether such behavior is acceptable or not so I will respectfully bow out of this game without causing a scene since I wouldn't tolerate it in my games.

Perhaps I misinterpreted the entire situation and am blowing this out of proportion. With Starcryst's permission I can post or send the PMs to anyone interested so you can judge for yourselves I guess.
In either case this has been a rather unpleasant experience for me.

WL, I'll try to find a sub for me. This is my pile of crap so I won't be damping it on you. :)

EDIT: WL, delay the game a bit if you catch this in time, a day or two.
As a side note I really should open my turns before there's only a few hours left until hosting.

Teraswaerto
February 13th, 2013, 06:19 PM
Technically back stabbing is not prohibited while cheating and exploiting is. I think this is the consensus in the community. Please correct me if I'm wrong on this.

Don't get me wrong. If I were you I'd also be upset. I have proof as recent as this game (Jotun Bretonnia debacle). Maybe not that bad but I sure felt cheated & betrayed.
Oh and such **** only works once. I for instance would never trust Teraswaerto again. So those who pull it should know it would stain their reputation for next games.


Games, positions, circumstances, they all are different. I've both honored deals past what was rational and played at deception when necessary.

Blind trust or blind belief in any deal, blind is blind. Judge them all on their merits. If in a game deception in diplomacy is prohibited that should be clearly stated up front.

And to remind everyone, we never had any kind of deal or treaty.

WraithLord
February 13th, 2013, 06:44 PM
Nothing wrong in deception in this game. I'm only saying you'd get to fool me but once :)

Cheers guys. I hope this game will cont. to be fun for all and not deteriorate to bad feelings all around.

Executor, I missed your heads up & turn hosting & a PM from a kind and caring unsung hero so your nation ended up staling :(

I'll add more time for sub hunting. Thanks for taking care of that!

starcryst
February 16th, 2013, 09:52 AM
Well, that's some rather underhanded diplo Starcryst. You lead me on to think we're making a deal and joining our forces to bring down the game leader Ermor while you're actually buying more time to take over my lands without counteractions from me.

When you moved your forces to the province I suggested as an exit route for your troops I though we had a deal. So now I've lost 2 turns I should have spent counteracting you; as in preparing the defense in the fort under siege, taking action against your teleporting mages, retaking my lands and wasting 60 gems I sent you as compensation for your "troubles" and instead I've spent that time planning how to strike back at Ermor. That's quite a setback.

That's just incredibly bad sportsmanship, especially since between you and Ermor I didn't have a change anyway so I'm not sure what the purpose of the deception was other then stalling me. If you had no intention of making peace with you should have said so.

WL, feel free to find a sub for me as I most definitely won't be continuing this game nor will I bother to find a suitable sub. I think you of all people know, from our previous run ins, I have no problem with losing and being overwhelmed from all sides but this is just wrong to me. Please note that me leaving this game has nothing to do with my losing position. Sorry for the inconvenience, it's been a great game series for me so far.

Okay, so taking our discussions into the game thread and smearing my reputation this way is what's REALLY underhanded IMHO. I play Dom3 to enjoy the game, not to participate in the kind of political BS that I have to deal with in the workplace. So I'm not going to spend a lot of time fighting with you here. But I will pass a few things along so that everyone can see I'm not the *** you are making me out to be.

In my very last correspondence to you this is what I said;

"I suspect you are going to balk at this and that we'll run out of time attempting to negotiate anything and that we'll end up continuing to fight simply because we can agree to terms we both want to live with."

And that's exactly what happened. You made a very weak offer of a few gems. The turn boundary was coming up and you weren't offering anything worthwhile (and in fact you were continually threatening me in your emails instead of negotiating) and so I assumed we were still at war, scripted my turn and then moved on.

You then sent me some gems, even though I never accepted (or even hinted that I was going to accept) your "offer". I sent those gems back immediately the following turn. I'm not sure how those gems were "wasted" since you got them back. A little tip for the future - don't send stuff to people until you have an actual agreement, in writing, with them.

You've spent a lot of time posturing in PMs to me and acting very aggressive, which I tried not to take offense to. But attacking my character in a public forum and skewing what transpired between us so that you come off as the innocent victim is crossing over the line.

I attacked you, we negotiated a bit, we didn't come to an agreement, I continued my attack. That's what actually happened and there's absolutely nothing wrong or underhanded about it.

Executor
February 16th, 2013, 10:17 AM
Excuse me? Not even a hint? That's where we left it off if I remember. I guess I'm breaking the rules by posting this PM but I'll live with it.
You never rejected my proposal. I asked you want you wanted and never stated anything, instead you wanted to know what I'd offer. And 60 gems + what you got/would get from my provinces isn't weak at all, considering the turn. I also offered to forge you any items I can at my forging prices, which is 25-40% off.
You never said that was a weak offer or demanded more gems or items or gold or whatever.

It also kind of sounds we were making an agreement. Further more there was plenty of time to answer me and just say "No deal" or to redo the turn since I asked WL for an extension just so I could get your answer.

And yes, when someone does something I consider bad mannered I'll post about it in the game thread and warn the other players. I won't hound you in other threads and games about it but I sure will comment on it.


So I'm having trouble scripting my army to basically retreat from my gains this turn and just meekly hand them over. I think if we're going to come an agreement, at minimum its going to have to include some provinces changing hands semi permanently (at least until Ermor is defeated).

I suspect you are going to balk at this and that we'll run out of time attempting to negotiate anything and that we'll end up continuing to fight simply because we can agree to terms we both want to live with.

Also, don't misunderstand my statements earlier - I definitely will do everything in my power to attempt to win every game I play in, but I'm also not foolish enough to expect to win a game with this many veteran players, given that its my 3rd MP game. What I was trying to convey was the fact that I'm not going to get upset one way or another. Every game is a learning experience for me and I probably will learn a lot more from my mistakes than from my successes.

Anyways - I won't carry grudges from game to game unless you act in an offensive manner, which you haven't thus far.

I have no problem about you remaining in control of a few selected provinces for a little while, it's quite reasonable. We only need to work out the details and coordinate how to make it less, well hurtful for me.
If you have any suggestions I'd be glad to hear them.

What I would suggest is moving your Slanns from 101 and 82 to province 93 if they can handle 15 PD. It's gonna cost me a bit in terms of nature mages but I guess I'll have to handle that. You'll find a lab there from which you can teleport back home or to Ermor or communion them for returning when I send a small squad to regain control of the province.

As for those in 81, I'm not sure. Maybe you could build a lab? You really should have given them gems to cast returning.

I suppose all the gems and gold you'll need for those endeavors can be collected from the occupied provinces.

Another option would be to move all Slans to 90 and build a lab, but the province has 30 PD (remnants of the monkey war) and it would take an extra turn to do it.

The rest shouldn't be a problem I think. You can retreat the mages and the pretender over 123 while keeping your forces in 116 with the Gate Stone dude for one more turn, or not. You can overtax the province at 200% while patroling to get some cash, I've been doing it for a very long time now.
Either way is good.

Let me know what you think how we should proceed.

starcryst
February 16th, 2013, 10:39 AM
You sent that offer and I never responded. I have no clue how that equates to a deal in your mind, especially when I specifically said in my very last PM to you that I expected we'd run out of time on a deal and just continue fighting.

You don't think that just assuming we had a deal despite the fact we never agreed on one is just a bit presumptuous? I personally never assume I have a deal until I have it in writing. But at minimum you should have the other person at least SAY you have a deal - which I never did.

You can think that I was acting underhanded if you want, but the reality is that I was on business fund raising for my company in San Fran that entire week and Dom3 was not the most important thing on my mind right then. I scripted my turn to continue to attack you and then waited to see if you'd offer a deal that I could live with. You didn't, and so I didn't change my strat.

The path for retreat you suggested was always the path I intended to use to recombine my slaans with my main army. You apparently think I was being deceptive and acting like we had a deal in place, but I was just doing what I planned all along - damaging your economy as much as possible in the first stage of the war and then combining my forces to try and knock down your forts one at a time.

I'm very sorry that you believe I manipulated you into not responding for a couple of turns. That was never my intent - in fact, I would have welcomed an opportunity to try and destroy your army in the field as I actually don't want to try and siege your cap with your forces in there defending. Whether I would have succeeded or not is in question, but having you not respond for two turns actually works against my goal of bringing this war to an early resolution (one way or another).

And you seem to think that getting 60 gems and the income from half a dozen provinces for a few turns was fair compensation for my attack. I lost more than that in gems from my pretender dying and when you consider the losses for the whole campaign, at best I'd have broken even and had nothing to show for it long term.

Also I don't need forging (which I told you) I need gems and cash in very large quantities so that I can create more Slaans. My whole strat is based on slaans in support of holy summoned troops - forged gear is nice, but not central to my strat (slaans have no hand, feet, head or chest slots).

I really don't want to make an enemy here of another player. As you know from the poor way that I used my pretender, I am a very new player and I'm still learning both the game and the expected behavior in the Dom3 community.

But I also don't want to get a reputation, which I believe is undeserved in this case, for underhanded diplomacy. However you thought things went down, I never intended to deceive you. In the future, I'll be explicit and say "no deal" as you suggest. I (mistakenly) assumed that you'd behave as if we were still at war until we had an actual agreement in place. If you were truly acting as if we had an agreement, then I'm sorry it went down the way it did.

Corinthian
March 5th, 2013, 08:57 PM
Dont you think this map is unfair? I search all my lands almost completely, but I still have less gem income than the neighboring lizards and their much smaller lands. But now things are changing. Finally, after so many months of lizard death scales and overtaxing, the dead in Itza almost outnumbers the living. And what the skeptical hippo does not realize is that just like old people, the dead always vote!

In this latest election we saw the entire northern caucus switch from red to purple in the biggest political reshuffling that this game has seen thus far!


Sorry starcryst. This is not about Executor, but rather about the fact that after the dwarves are dead, I will be your only land neighbor and only viable expansion vector. And frankly, I feel it would be better to start this inevitable war on my conditions rather than yours.

For the rest of you who are unsure, this is probably the optimal time to gang me btw.

Executor
March 10th, 2013, 04:01 PM
Congrats Corinthian. It was interesting watching, what little I could, how fast you devoured Orge Kingdom.

If you don't mind sharing, I would like to know your build once the game is officially over. You menages to stay ahead with research while reanimating and also have a good gem lead, especially with how ridiculous site searching was (at least for me).

For the rest of you who are unsure, this is probably the optimal time to gang me btw.

When the game leader says something along these lines it usually means the game is all ready over btw.

Corinthian
March 11th, 2013, 11:02 AM
Oh yea, I am totally gonna write a brief AAR on this once it is over. Because I had all manners of novel ideas in this game that I have not seen anyone use before.;)

As for my overall build, I chose to play ermor because I wanted to use this picture in a conversation with my enemies.
http://i.imgur.com/z2g2WSZ.jpg
Well, that never happened so I'm posting it now instead.:)


Other things: Itza has been staling for two turns in a row now. I think it is safe to say that he has gone AWOL on us. We should do something about that, because although I hold his lands, his armies are still mostly intact and although I doubt he can win anymore, he can still decide the outcome of the game.

Also, something is seriously wrong with the dwarves if you look at the research graph. I have heard about research flat-lining. but in this case the dwarves actually have negative research! They are losing knowledge of magic! :confused: I know that mages can get feebleminded in the late winter but this is ridiculous!

Corinthian
March 11th, 2013, 06:00 PM
I am not kidding about the dwarven research graph btw.

http://i.imgur.com/uhqkQL1.png

Seriously Executor, who did you hand over the game to? Because this is absurd!

GFSnl
March 12th, 2013, 04:16 AM
I thought it has something to do when you go over lvl 9 research.

The turn you go over lvl 9 say with 500rp it's included in the graph.
But the next turn those 500 rp will be deleted.

Or something.....

Amhazair
March 12th, 2013, 02:13 PM
I thought it has something to do when you go over lvl 9 research.

The turn you go over lvl 9 say with 500rp it's included in the graph.
But the next turn those 500 rp will be deleted.

Or something.....Yep, that's a thing. It does mean that Exec. has apparently stopped finetuning his research, for shame! ;)

Congrats Corinthian. It was interesting watching, what little I could, how fast you devoured Orge Kingdom. Trust me, with a better view of it you'd have found out it wasn't intresting at all. :hurt:

Corinthian
March 15th, 2013, 09:30 AM
Third Itza stale in a row.:(

Should you or I make a sub thread WraithLord?

Executor
March 15th, 2013, 02:47 PM
So, my friend tells me he can't register here, or rather he's been waiting for his account to be approved for a while and has just given up.

To sum everything up;
Yes, he did hit research level 9 and waste some points, which for some reason made the score graphs drop apparently.

Second, Itza has been staling on top of Dwarven forts while Ermor has basically all but conquered his lands without putting any effort into it, so my friend would like to know if there's any point playing and should he just turn AI?

Thirdly, and this is my question, I vague remember something about reaching construction level 10 and all those pearly white special unique items that go together but aren't available for construction (like bogus ring, ect); shield, sword, plate armor, helmet and boots.
Something about needing to hit a certain amount of RP to reach it. Can anyone verify this? Just something of interest to me.

Amhazair
March 16th, 2013, 01:36 PM
Thirdly, and this is my question, I vague remember something about reaching construction level 10 and all those pearly white special unique items that go together but aren't available for construction (like bogus ring, ect); shield, sword, plate armor, helmet and boots.
Something about needing to hit a certain amount of RP to reach it. Can anyone verify this? Just something of interest to me.
Never tried it myself, but yes, I've seen it pretty reliably confirmed that this is a thing. Not sure though, but I believe they're actually at lvl 12, so you'd have to have enough research to go from lvl9 - 1RP to lvl 12 in one turn. (since surplus over lvl 9 doesn't accumulate from turn to turn.)

Colonial
March 18th, 2013, 02:29 PM
"Good morning, kiddos. Figured I had the time to dip my toes in dominions water again, if only for a while.

lets see what I can do with some lizards."

That is of course if your friend isn't interested...

Corinthian
March 19th, 2013, 06:34 AM
Good to have you here you again Colonial. I have not seen you since that Flashkart game two years ago.

You should ideally send your email to the admin, Wraithlord so he can set you as the new player. And also ask him for a turn delay as the deadline is soon.

Welcome. And Good luck.

starcryst
April 14th, 2013, 12:24 PM
Guys I wanted to apologize for going stale in this game. As a new player, I took on too many games at once and then real world stuff got in the way and I simply didn't have the time to stay on top of the games I'd committed myself too.

I should have come by when it became clear I couldn't continue and given you warning so that you could find a replacement. I won't make that mistake again as its not considerate of the other players.

Hope to see you all in another game.

danbo
April 19th, 2013, 02:42 PM
Well, I think I was my worst enemy in this game. I've been on vacation for a month and had only about 15-20 minutes to make my turn. But everything went smooth despite of it. But when I got home I was spending hours planning every turn only to make deadly mistakes which led to disastrous results.

First I tried to teleport a party to solar brilliance the emrorian army but forgot to send troops to decoy ermorian flying units to let the old men warm up. Also I was expecting that my prophet (who was equipped with Aegis and was expected to fight in case the old men fail) retains bonus to magic resistance as well as bonus to HP while fighting teleport battle, I was wrong, this rule applies only for HP. As a result my old men were slaughtered and my prophet was enslaved, precious Aegis lost.

For the next turn I spent about 3 hours but somehow failed to save it and sent only partially done turn with unscripted suicidal attacks. Again, precious units dead, lots of gems flushed.

And now, when I finally braced myself and double and triplechecked every order Ermor gets out of the pocket unhumane weapons of mass destruction and as a result only half of my army survives the artillery strike and reaches the battlefield. Where it was expectedly annihilated.

At least, old Empire will be reunited again. But unfortunatelly under the banners of corrupted ermorians.

WraithLord
April 21st, 2013, 02:37 AM
Looks like Ermor can not be stopped from winning.
Anyone thinks differently?

Jolly Roger
April 21st, 2013, 04:46 AM
I vote for a victory of Ermor.

Well played Corinthian !

Cheers, Klaus

WraithLord
April 21st, 2013, 04:53 AM
Second that.

GG Corinthian. Too bad distance didn't allow us more battle time :)

Judging by the score graphs your game play seems impressive. Kudos.

I'll wait for danbo before wrapping this one up.

Corinthian
April 23rd, 2013, 06:34 AM
Yea its about time to wrap this game up. Good Game everyone. In truth it has probably been over since about the time Itza started stalling. He still had most of his armies intact when I took his lands. And he could have cause more harm than I would have though when I initially attacked. The fact that the world did not gang me shortly after he started stalling probably sealed the fate of this game.

I guess Pythium could have signed a peace treaty with Sylvania (which he would have accepted as he was still fighting breton on the other front.) And Altdorf needed to have attacked me much sooner.

One of the big mistakes newbs do is that they wait too long to attack, thinking that they will be better prepared in the future. But this is wrong. If the enemy is bigger than you and have more income then it is he who will be better prepared. Because of this, waiting is rarely a good idea.


As of now i have mainly been doing fun things for the last 10 turns or so. Picking fights with whoever seem to have an army, building strange SC and armies. Such stuff. Oh and as strong as I am, I will never be able to get inside The dwarven capitol. My scouts tell me that there are more than 900 enemies inside that thing!

Anyway I will be writing a short AAR on this to explain my build and choices as I promised. Once I have a little more time that is.