Warhero
May 17th, 2017, 11:47 AM
Sorry if this is already mentioned here before (maybe at least in manual) but I noticed one thing which I haven't ever seen earlier in my WinSPWW2 games. I played as US vs Germany August 1944 and I had some tanks going along road to some French village. I noticed that almost middle of village AI had set booby trap into road. I checked my Preferences and "mines" were off. Ok, I thought I can get my tanks safely into village. I moved 1st tank into booby trap hex. Nothing happened as I expected. Then I moved 2nd tank into same hex. Boom!:eek: Luckily my tank was not damaged this time:re:... So, are booby traps designed to explode "randomly" or was it just some bug which stopped explosion during 1st tank?
Warhero
Warhero