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View Full Version : Korea 1950 scenarios and maps


Weasel
October 13th, 2017, 01:29 PM
Hell's Highway and Chanjin (Chosin) plus 6 maps, two of which are terrain heights only which can be populated at player's whim.

shahadi
October 14th, 2017, 09:26 PM
Great text, background, and well sourced. I was thrown for a loop by "Hell's Highway" in North Korea rather than at Operation Market Garden.

Thanks for the post.

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shahadi
October 16th, 2017, 02:20 PM
Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

On another issue, unrelated, secondary really is the title of the scenario. The scen text has "Hell's Highway," yet the scen title is "Heartbreak Highway July 1950."

Okay, I have a suggestion, offered not as criticism, insert scouts as leading elements of the column.

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DRG
October 16th, 2017, 05:56 PM
Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

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They are OK in my copy of the game. The only way you get voids like that is if you are missing SHP files.....so it looks like YOU are missing SHP files......

TER42 - Rice Paddy

TER43 - Rice Paddy, Hills

you should see these in your graphics folder

http://forum.shrapnelgames.com/attachment.php?attachmentid=14966&stc=1&d=1508190978

shahadi
October 17th, 2017, 12:50 AM
Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

<br>

They are OK in my copy of the game. The only way you get voids like that is if you are missing SHP files.....so YOU are missing SHP files......

TER42 - Rice Paddy

TER43 - Rice Paddy, Hills

you should see these in your graphics folder



Yes, I see the SHP files in the Graphics. However, I still see voids. So, I installed the scenario on my desktop and viola, the map is as I would expect, not one single void.

So, on my Dell Mini-10, in windowed mode at GDI, I get voids on this scenario. While on my desktop with windowed and GDI I get a clean map. Ordinarily, I run the desktop at windowed directx. Not sure if any of this makes a "hill of beans" difference.

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Mobhack
October 17th, 2017, 01:13 AM
Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.

DRG
October 17th, 2017, 08:32 AM
Well that's a new one for me ! Odd it would be rice paddies that didn't run

Weasel
October 17th, 2017, 10:18 PM
Sorry for delay, I have been busy recording and editing music lately. Heartbreak is the 3rd one I was working on, got my titles messed up, sorry about that. Scenario 361 should be Hell's Highway.

**correct scenario title for slot 361 attached, Hell's Highway**

shahadi
October 18th, 2017, 05:36 PM
Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.

Yeah the Dell Mini-10 is not a robust laptop, however, the weight, reduced size, made it an excellent note taker, and made my job at the time with extensive work in Excel and Access convenient between home and the office.

About the game, I can run the game, mobhack,scenhack, and chrome browser simultaneously without a hitch. Only this scenario threw me for a loop.

Not a big deal.

Hey Weasel thanks for kindly looking into the title issue.

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Warwick
October 21st, 2017, 11:13 PM
Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.

I have have used Asus netbooks 901 and 900HA to run the games for many years without a hitch.

Warwick
October 23rd, 2017, 08:42 PM
Video output to a decent sized monitor of course!:)