View Full Version : Scenario Ww2+40
Weasel
October 17th, 2017, 11:15 PM
This post is mostly for the SP moderators for feedback. Attached is my first WW2 + 40 years scenario for the WW2 scenario Halfaya Pass (#33). If you could review and provide feedback. Note, the scenario is in slot 33, so back up your original.
If all is ok, I will do about 9 more from various periods and fronts and will save them at around the 365 slot.
DRG
October 17th, 2017, 11:23 PM
Sorry.... I have no time to test scenarios ATM but I'm sure others do..... but it would be a REALLY good idea to re-issue this so it's NOT using an active scenario slot
Don
RecruitMonty
October 18th, 2017, 07:55 AM
This post is mostly for the SP moderators for feedback. Attached is my first WW2 + 40 years scenario for the WW2 scenario Halfaya Pass (#33). If you could review and provide feedback. Note, the scenario is in slot 33, so back up your original.
If all is ok, I will do about 9 more from various periods and fronts and will save them at around the 365 slot.
Great idea. I did something similar for my project. At the time I thought it would be a quick way to get some scenarios set up for people to play. I'll take a look at what you've done after I'm back from my holiday - so around November.
Weasel
October 18th, 2017, 12:25 PM
Sorry.... I have no time to test scenarios ATM but I'm sure others do..... but it would be a REALLY good idea to re-issue this so it's NOT using an active scenario slot
Don
Wasn't looking for a play test, I was just asking if the format and write up are ok. I am using the same slot in ww2 and mbt so I know where the scenario came from when I am working on them so I can compare them in case a unit is unfamiliar, like all the German named units. Not sure why some OOBs are in a foreign language while others are.
I will take it that all is ok.
shahadi
October 18th, 2017, 05:56 PM
This post is mostly for the SP moderators for feedback. Attached is my first WW2 + 40 years scenario for the WW2 scenario Halfaya Pass (#33). If you could review and provide feedback. Note, the scenario is in slot 33, so back up your original.
If all is ok, I will do about 9 more from various periods and fronts and will save them at around the 365 slot.
My slot 33 has Blackhorse 6/86. I wonder if this is a winspww2 scenario.
<br>
Weasel
October 18th, 2017, 09:48 PM
read post 1 and 4.
RetLT
October 25th, 2017, 12:19 PM
The scenario was fun to play.
I would have the Brit units in the pass start unloaded since the AI did not unload them.
Looking forward to playing more of these.
DRG
November 16th, 2017, 01:57 PM
I made a couple of minor changes to the version for the next patch. I noticed a couple of the German vehicles did not have desert camo ......and now they do
Weasel
January 15th, 2018, 04:31 PM
I now have 17 of 20 finished and 3 play tested, about to start the 4th.
Weasel
January 15th, 2018, 04:34 PM
The scenario was fun to play.
I would have the Brit units in the pass start unloaded since the AI did not unload them.
Looking forward to playing more of these.
The scenarios are as per the original author, I am only updating to the modern era. I have made some changes when needed, for example in one version the M48s start in LOS to the Soviet ATGM resulting in heavy losses when they appear as reinforcements. In the WW2 version the Soviets only have 45mm ATG which can not reach the PzIII, but once converted to M48 and ATGM it is slaughter. I thus had to move the reinforcements behind a clump of trees.
RetLT
June 7th, 2019, 06:34 PM
I am playing through these post-patch and have encountered a few issues:
in 370 YF Defends the AAGs do not fire at aircraft
in 371 unit B0 starts off map
in 372 again the AAGs do not fire at aircraft
In all three of these the AI controlled aircraft do 180 turns after attacking and exit from the same direction as they came in.
I will post more as I work my way through.
these are a lot of fun.
thanks for making more.
DRG
June 7th, 2019, 07:22 PM
I am playing through these post-patch and have encountered a few issues:
in 370 YF Defends the AAGs do not fire at aircraft
They did when I ran it and in fact shot down the first Jaguar that made an attack run.
RetLT
June 10th, 2019, 04:34 PM
Did you see the 180 turns?
DRG
June 10th, 2019, 06:57 PM
No, because I set the game up to give air strikes in the opening turn to test AA but I have seen other games do the 180 on occasion but it is not a critical problem for me ATM
Weasel
July 25th, 2021, 11:27 PM
I am playing through these post-patch and have encountered a few issues:
in 370 YF Defends the AAGs do not fire at aircraft
in 371 unit B0 starts off map
in 372 again the AAGs do not fire at aircraft
In all three of these the AI controlled aircraft do 180 turns after attacking and exit from the same direction as they came in.
I will post more as I work my way through.
these are a lot of fun.
thanks for making more.
Sorry for raising grandpa from the dead, I just noticed there was feedback on these, I honestly didn't know if anyone played them. I am going through ALL my scenarios so I will check it out. Thanks and sorry for the incredibly long delay.:smirk:
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.