View Full Version : Unwanter helicopter support fire
RetLT
February 5th, 2018, 02:15 PM
Frequently my helicopters will take it upon themselves to fire at ground units when I am trying to move another helicopter.
Often I am using one to draw fire so that another can make an attack run and by the time the lead copter has drawn the enemy fire, the one I was going to use for the attack has exhausted its shots.
I have turned off weapon systems to prevent this but I was wondering if there was any other way to stop this.
Helicopters seem to be the only unit type that does this.
Mobhack
February 5th, 2018, 02:55 PM
All units will reaction fire against enemy firers, its not specific to helicopters.
You could put a reaction policy in place (if you have the full game) or just turn range down to 1 or 2 with the Y key (quicker than turning weapons on and off).
scorpio_rocks
February 6th, 2018, 01:05 AM
ONLY helicopters seem to reaction fire against enemy NON-firers...
Aeraaa
February 6th, 2018, 04:04 AM
ONLY helicopters seem to reaction fire against enemy NON-firers...
Not only them. Tanks can also fire at infantry that has just close assaulted one of their comrades (and not only by firing at the enemy; some fire a smoke round at their general direction).
Wdll
February 6th, 2018, 07:27 AM
ONLY helicopters seem to reaction fire against enemy NON-firers...
That is 100% not accurate, at least from my experience.
Both friendly and enemy units will shoot at targets on their own, whether they have fired or not.
Mobhack
February 6th, 2018, 07:47 AM
I can't say that I have seen this - so how exactly are you triggering op-fire at units that did not fire at the helicopters?.
Suhiir
February 6th, 2018, 09:22 AM
Never seen a helo fire at something that didn't fire at another helo myself either.
RetLT
February 7th, 2018, 01:17 AM
Picture this:
Helicopter #1 is 5 hexes from 3 enemy infantry units
Helicopter #2 is also 5 hexes away.
Helicopter #1 moves to 4 hexes away and is targeted (units turn towards it) but is not fired upon by the infantry units.
Helicopter #2 will fire on one or more of the infantry units on its own.
I have only seen this against infantry units. I have not seen unwanted fire against vehicles.
I have seen this take place with both attack helicopters and transport helicopters.
RetLT
February 7th, 2018, 01:19 AM
ONLY helicopters seem to reaction fire against enemy NON-firers...
I have seen infantry reaction fire against other infantry units when they were fired upon by an armored unit. Snipers do this often since they can't harm the armored unit.
scorpio_rocks
February 7th, 2018, 03:42 AM
Picture this:
Helicopter #1 is 5 hexes from 3 enemy infantry units
Helicopter #2 is also 5 hexes away.
Helicopter #1 moves to 4 hexes away and is targeted (units turn towards it) but is not fired upon by the infantry units.
Helicopter #2 will fire on one or more of the infantry units on its own.
I have only seen this against infantry units. I have not seen unwanted fire against vehicles.
I have seen this take place with both attack helicopters and transport helicopters.
Exactly this
Imp
February 7th, 2018, 04:49 AM
Helicopters protect other helicopters as described above, though thought only happened at a range of 2 possibly 3 with infantry. Possibly further against a machine gun.
Its a preemptive strike to protect the other helo from being damaged or running and perhaps therefore taking extra fire.
Helos do it far more than other units but I assume thats because they run if taking fire far more than other units & cant fire off a smoke discharger.
Same mechanics as firing first at a missiles firer before it takes the shot to try & at least spoil it.
Easily managed as said by turning weapon range down to 3
Suhiir
February 7th, 2018, 05:07 AM
Yep, I generally keep the weapon range on helos set to 3. They have limited ammo and I usually don't want them performing opportunity fire.
Mobhack
February 7th, 2018, 01:36 PM
Yep - as stated at the head of the thread, set range to something small if you dont want overwatching units to perform opfires.
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