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Imp
September 16th, 2020, 08:27 AM
Just an idea for consideration would it be possible to add a toggleable noise map to the map generator.

By this I mean generate a random variance in height like you would get using a Vehola map so it breaks up the view a bit.

So level 1 hexes would be height 10 or randomly 11

Another option would be placing high grass as a splatter effect with option to toggle.

Realise I can ramp high grass up terrain generator but that means redoing the map.

Karagin
September 17th, 2020, 09:18 PM
One thing I would like to see is more "Asian" buildings. Not sure how to describe it better, but more strutuces similar to the kind seen in Asia.