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F*ck Off Shapnel, I'll Just Steal Your Games Instead!
Posted August 3rd, 2009 at 11:18 PM by S.R. Krol
No, this isn’t some sort of public meltdown post. The title refers to how not to win over hearts and minds at customer service. Specifically, recently we had an angry customer who in part said:
Yep, that’s a good way to handle things. Insult not only customer service but the wife of the owner of the company. Obviously this can only get better from here on out.
So what do you think happened next? If you said, “He’s probably going to talk about how much easier it is to torrent it,” give yourself a cookie.
Apparently though the torrent sizes are huge and he’s worried that they may contain more than a cracked game (oh come on, take a chance and let the Russian mob have access to all your passwords and accounts!). Yeah, we feel for ya.
The incident stems from someone who needed to reinstall one of our games multiple times in a very short period due to (supposedly) (a) accidentally deleting the original game and (b) then buying a new computer and needing a copy on that. Mind you, he was given the ability to download the game again after his first “deletion”, so what happened between that and the new computer is anyone’s guess.
Now some may see a policy of not allowing multiple downloads as restrictive. Myself, I’ve downloaded products from places that range from one time only downloads to a limited number of downloads so I’ve never seen an issue with it, but I can understand if someone does look at it that way. The thing is though even services that supposedly provide a lifetime of downloads may not always live up to the promise. If a service goes under so does your chance to download. Then there are licensing agreements, as shown by the most recent announcement by GOG:
It’s also important to keep in mind that many downloadable products are tied directly into a server based DRM scheme. Ask an Amazon Kindle user who recently lost their Orwell. Yes, Amazon should not have sold those novels in the first place (apparently there was some sort of licensing problem with the publisher), but the fact that Amazon could come into your Kindle and yank your files away on their whim should illustrate that online DRM can be a scary place.
Here at Shrapnel we don’t do DRM other than the occasional key gen that you need to enter at installation (and even then I can’t think of anything but Dominions 3 with that). We allow you to make back up copies of your downloadable purchases (or for that matter of the physical CDs). In fact, we encourage you do to so. Stick it on a CD, or a jump drive. Put it away someplace. Install it on a new computer, a second computer, your wife's netbook. Where ever.
We think our licensing agreement is pretty fair. Users may take their game and install it on any computer they want. There’s none of this BS limited activation checks that the AAA guys use, nor do you ever have to worry about not being able to play your game because our server is having a problem. In return all we ask is that you protect the files your purchased.
That’s what this all boils down to: personal responsibility. We know hard drives can crash. Which is why if someone contacts us politely we’re happy to provide a new download. We know CDs can become damaged. Which is why we will provide replacement disks for a nominal charge. But also understand this comes with the knowledge that we’re not doing this forever. There’s a big difference between being contacted once a year after a purchase for a new download and being asked multiple times in a span of a couple of months.
Look, computer game publishers aren’t evil bloodsuckers. Sheesh, if I lost my toaster in a move do you think GE would send me a new one? How about if I left a newly purchased GPS on the train, do you think the store would give me a new one even if I had the receipt? Just like anything else you buy in this world take reasonable care of your purchases. They are after all yours; this isn’t a rental or a lease. You own the game. Keep them safe.
Quote:
Thanks for the help. I guess I'm done buying wargames, which is a shame, because the first two I purchased were from you and were very enjoyable. Since your position is unchanging, and your use policy overly restrictive, you can go f*ck yourself, Annette Brooks.
So what do you think happened next? If you said, “He’s probably going to talk about how much easier it is to torrent it,” give yourself a cookie.
Quote:
You realise that these files are available illegally, correct? I made the choice to support you by paying for your product, but I could just as easily download your games for free AS MANY TIMES as I want. I would ask you to reconsider your policy so that I will make a similar choice in the future.
The incident stems from someone who needed to reinstall one of our games multiple times in a very short period due to (supposedly) (a) accidentally deleting the original game and (b) then buying a new computer and needing a copy on that. Mind you, he was given the ability to download the game again after his first “deletion”, so what happened between that and the new computer is anyone’s guess.
Now some may see a policy of not allowing multiple downloads as restrictive. Myself, I’ve downloaded products from places that range from one time only downloads to a limited number of downloads so I’ve never seen an issue with it, but I can understand if someone does look at it that way. The thing is though even services that supposedly provide a lifetime of downloads may not always live up to the promise. If a service goes under so does your chance to download. Then there are licensing agreements, as shown by the most recent announcement by GOG:
Quote:
Due to some expiring licenses within the games, Codemasters is obliged to withdraw copies of TOCA Race Driver 3 and Colin McRae Rally 2005 from all sales outlets within a certain time period, which includes GOG.com and its servers. This means that the games won't be available to re-download from your GOG.com account as of August 29th 2009 (TOCA Race Driver 3) and October 29th 2009 (Colin McRae Rally 2005). We know it would be ideal for these games to be available for re-download forever and we're working on this, however we kindly ask you to download the games and back them up on CDs, DVDs or flash drives.
Here at Shrapnel we don’t do DRM other than the occasional key gen that you need to enter at installation (and even then I can’t think of anything but Dominions 3 with that). We allow you to make back up copies of your downloadable purchases (or for that matter of the physical CDs). In fact, we encourage you do to so. Stick it on a CD, or a jump drive. Put it away someplace. Install it on a new computer, a second computer, your wife's netbook. Where ever.
We think our licensing agreement is pretty fair. Users may take their game and install it on any computer they want. There’s none of this BS limited activation checks that the AAA guys use, nor do you ever have to worry about not being able to play your game because our server is having a problem. In return all we ask is that you protect the files your purchased.
That’s what this all boils down to: personal responsibility. We know hard drives can crash. Which is why if someone contacts us politely we’re happy to provide a new download. We know CDs can become damaged. Which is why we will provide replacement disks for a nominal charge. But also understand this comes with the knowledge that we’re not doing this forever. There’s a big difference between being contacted once a year after a purchase for a new download and being asked multiple times in a span of a couple of months.
Look, computer game publishers aren’t evil bloodsuckers. Sheesh, if I lost my toaster in a move do you think GE would send me a new one? How about if I left a newly purchased GPS on the train, do you think the store would give me a new one even if I had the receipt? Just like anything else you buy in this world take reasonable care of your purchases. They are after all yours; this isn’t a rental or a lease. You own the game. Keep them safe.
Total Comments 6
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I never undeerstood multiple downloads for life. Yes allow a second download in the first week in case it fails. Very rare these days with the bandwidth, I would guess you would need an event like the server going down or a powercut. Once I download anything I have paid for I back it up. A second harddrive is best but CDs will do now if they go out of buisness or whatever I still have it.
If you buy the physical product its your responsibility to look after it, you cant ask for a replacement because you lost it why should downloads be any diffrent after all they are normally cheaper even taking into account a blank CD to back it up on. Ive had a flood can you replace all my games please forgot to get insurance, err tough more fool you. For me downloading is fine for a basic game where the manuel is not really needed but if you need it as a refrence the physical format is a better bang for your buck. Printing off on decent paper is expensive & because of this games like Dominion do not suite downloading. |
Posted August 4th, 2009 at 02:21 PM by Imp
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Yeah, when I download a game I immediately burn it. Call me old fashioned but I like the ability to be able to easily find and reinstall something years later.
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Posted August 5th, 2009 at 09:18 PM by S.R. Krol
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I added a 2nd HD to my wife's PC for just this purpose. I keep copies of all my downloaded games, family photo's etc there. Backups are your friend. ;-)
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Posted August 6th, 2009 at 08:25 PM by Double_Deuce
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While I agree that the customer should have backed up his download on a CD (he's an idiot not to), and I also agree that his behavior is deplorable, but I disagree with you on a couple of ponts. First, when you write something like "you own the game, keep them safe" it isn't true. Customers don't buy games, they buy a liscense to PLAY a game, which is what all that fine print in the back on game manuals is about and is what allows you to legally restrict things like copying your games etc (as a game publisher you must know this, so I find it a bit disingenuous on your part to suggest otherwise). Since the customer doesn't actually own the game, just a liscense, there is more responsibility on a game publisher's part to ensure my satisfaction than GE's toaster division. you should have let him redownload the game, even if he is a prick.
Also, I do feel it's somewhat unprofessional to post customer complaints for the purpose of mocking them with your loyal community. This guy is clearly a jerk, but you are a business and you did get his money, so he's allowed (though not justified)to act this way. As a professional, you have to be above this sort of thing. anyway just my 2 cents, no offense intended. |
Posted September 21st, 2009 at 05:19 PM by Scarmiglione
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Also, it's simply not true that torrent sits will "open your computer up to Russian mobsters". If someone is smart enough to play the games you sell, then they're not dumb enough to fall for fake torrent sites, etc. Reputable torrent sites are perfectly safe to use if you have a little common sense, and most of the "trojans" people get from torrents are actually keygens that work similarly to trojans and thus set off false positives on antivirus.
I know you must hate torrent sites, but please dont rely on false scare tactics. |
Posted September 21st, 2009 at 05:26 PM by Scarmiglione
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First: Posting what is internal business in a public blog is pathological.
Second: If we compare this situation to others in contemporary game distribution, I'd say that Shrapnel is way off on their current stance... Game stores don't sell computer games anymore because of Stardock and Steam. It just works and it is what the customer wants, it satisfies the promise sold to the customer when they purchased a license, rather than swindling them to have to buy another piece of media, or complicating their life to maintain a large physical media library. Also, it provides instant gratification, and easy access to _niche_ *cough cough* media (which completely shows that Shrapnel's stance on niche games and digital distribution is wrong). I don't buy Shrapnel games because I get them off of Steam, Stardock, indie producers that digitially distribute, freeware games sites (caiman.us *hurray*) and hobby game sites (pygame, pyglet, ogre etc). Games are almost commodity now-a-days so people are going to go where it serves them best (rather then protecting the interest of the distributor best). There is only one game on Shrapnel that isn't commodified, and that's the only reason I come here. I can only hope and pray that Illwinter's next hit game goes to a digital distribution platform. |
Posted October 8th, 2009 at 05:45 PM by Omnirizon
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