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-   -   Typo in mod document (http://forum.shrapnelgames.com/showthread.php?t=42094)

JMHawkins January 26th, 2009 04:27 PM

Typo in mod document
 
Folks,

I just noticed a typo in the mod document. In the Location Node attributes list, the description of values for the ImmuneToInvasion attribute is missing the actual number. Here's what it should say:
  • 0 = this base may be invaded
  • 1 = This base may not be invaded, but successful raids will trigger a Patrol Requirement
  • 2 = This base may not be invaded, and is considered the main port for the side. A successful raid will trigger a Patrol Requirement.

Thanks, and sorry for any confusion.


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