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-   -   Modeling a NEO Operation in BCT (http://forum.shrapnelgames.com/showthread.php?t=33209)

SeaQueen February 6th, 2007 10:04 PM

Modeling a NEO Operation in BCT
 
Hello

I've been trying to make a NEO scenario in BCT. I think I've got a good start on it, but was wondering if anyone had any suggested values to fill in for the various terrain variables?

In particular, I was curious about oceans, beaches, urban terrain, roads and woods.


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