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-   -   Map: Map making for hire (http://forum.shrapnelgames.com/showthread.php?t=48920)

Cameronius June 21st, 2012 09:23 AM

Map making for hire
 
Map making. I'm good at it. I enjoy it. I have time to do it. I would be happy to take on a map making project for someone if they are interested in designing the rest of the scenario or campaign. All I require is a good reference map to work with.

RightDeve June 21st, 2012 10:35 AM

Re: Map making for hire
 
Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.

Oche June 21st, 2012 05:48 PM

Re: Map making for hire
 
I also enjoy map making.I must admit it has burned me out a couple of times but to see the map in a scenario is very rewarding to see the final result.

Cameronius June 21st, 2012 06:25 PM

Re: Map making for hire
 
Quote:

Originally Posted by RightDeve (Post 806798)
Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.

I can do an elevated building but not multi-story, that is not possible. I will have a look at your file and see what I can do.

Richard_H June 21st, 2012 06:43 PM

Re: Map making for hire
 
Within the next couple of months, I could be working on a strategic version of SPMBT, where 1 Hex = 500 metres rather than 50, a turn would therefore be of about half an hour, and the basic 'unit' would be the platoon rather than the squad. This all stemmed from a desire to get more, and more realistic, naval units into the game.

I've tried stitching some maps together from GoogleEarth, but it's not entirely successful. How to translate them in to game terms I have as yet no idea (it's one of several projects).

Are you interested? If so, PM me.

Cheers

Richard H

gila June 21st, 2012 09:16 PM

Re: Map making for hire
 
Quote:

Originally Posted by Cameronius (Post 806832)
Quote:

Originally Posted by RightDeve (Post 806798)
Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.

I can do an elevated building but not multi-story, that is not possible. I will have a look at your file and see what I can do.

Of course in the game all buildings are considered 1 story high!

If they were multi-story then it would have to be which unit in the same hex and what level and then modifers on hits on the particular units in the same hex but different levels being fired on,not possible yet,,, i would guess in this game:)

RightDeve June 21st, 2012 09:40 PM

Re: Map making for hire
 
Oh, yes. That's exactly what I mean, an elevated building, or actually a high rise building. At least compared to the heights of other buildings in the same map.

Edit: I'm not sure if the map attached is what I'm referring to. Just tell me if it doesn't contain any "elevated" building. I do not have a copy of SP in this computer.

RightDeve June 21st, 2012 10:04 PM

Re: Map making for hire
 
1 Attachment(s)
Oh, crap! I just loaded the map attached in a fresh install of SPMBT, and it turned out to be the wrong one! :D (I wonder if we can edit our long submitted post in this forum ??)

Okay, here it is, two maps in a single zip file. The smaller one of them I have actually "tested" in a PBeM with good results regarding the effects on ATGM and sniper role.

RightDeve June 24th, 2012 03:44 PM

Re: Map making for hire
 
So, you don't have time for mapmaking after all? Does anybody have some ideas about creating elevated buildings in SP map? I mean, a full elevated building, without the need for a non-building hex to "support" the height?

Imp June 24th, 2012 10:22 PM

Re: Map making for hire
 
If you still fancy ago heres a project I had but never got round to, no maps used google maps to look at & these maps would probably want full size or at least 160 x 160.

Will dig out the project if your intrested was a campaign idea can only remember the one location off the top of my head but chose a route from one of the big border crossings following the autoroutes as gave a good variety of terrain, off the top of my head maps were

Eastern border crossing
Farmland
Woods & small settlements
Then changed autoroutes avoiding near big city as tasked with other mission
Think rolling hills with woods
Airbase
Fairly open ground
Plock, Poland - the city river & oil refinery, was going to do 2 maps one with refinery on the left then copy that part & do another with refinery on the right. Map base height should probably be 10 so need to be close to river to see into.

Think might have been Plock then the airbase cant remember but think the airbase is SW of the river.
If you want to have ago will dig out the file off my other computer.


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