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-   -   Adding completely new units (http://forum.shrapnelgames.com/showthread.php?t=35951)

AresMars September 2nd, 2007 10:41 AM

Adding completely new units
 
How would I add completely new units to WinSPMBT such as the tu-160 and many others. It would be very helpful if there was a tutorial on this.

PlasmaKrab September 2nd, 2007 12:17 PM

Re: Adding completely new units
 
I don't think there's a through-and-through tutorial on creating units from scratch, since it isn't something you're supposed to do on a regular basis.

First thing to do is browse the MOBhack help so you know how units are modeled. Second, open SHPed and look at the help file for guidelines on creating icons (check the master icon list for unused icons like that of the Tu160).
Creating lbm images is relatively straightforward once you get the proper software, i.e. Paint Shop Pro v7.

Give a long hard study to all of that, and some trial and error should put you on the right way!

AresMars September 2nd, 2007 10:17 PM

Re: Adding completely new units
 
Ok so the units are basically LBM's but aren't their icons as well ?

btw PlasmaKrab good mod you have I am very knowledgable on modern warfare and I can help you if you need.

PlasmaKrab September 3rd, 2007 05:58 AM

Re: Adding completely new units
 
First thing you need to get a unit in the game is the entry in the OOB file. That's what MOBhack is for.

Second thing you need is an icon. That's the visual used on the game screen for the unit. Without one you'll be stuck with an invisible unit or a floating WinSPMBT logo. To create icons, draw your unit to the same standard as the ones already in-game (top-view, top-top-front lighting, 6in per dot) using whichever image editor you fancy, from MS Paint to Photoshop, then load the game palette, then compress them into the shp files using SHPed.

Third and last thing usually needed is a lbm image. Select an image (preferably free of rights) of 1/2 proportions, convert it to greyscale and 160x80 px, apply necessary corrections, then convert to .lbm format using the dedicated palette.
LBMs aren't actually compulsory, they just show up in the purchasing, encyclopedia and unit info screens.

But before you go to greatest lengths to master all of this at once, check out the actual icon list and lbm folder, there is lots of unused entries lying around.


Regarding the Cold War mod, feel free to comment on the existing thread or PM me if you think you can contribute.

AresMars September 3rd, 2007 11:52 AM

Re: Adding completely new units
 
In photoshop how can I load the palette ?


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