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-   -   MAPS! (http://forum.shrapnelgames.com/showthread.php?t=24609)

Karagin March 13th, 2022 02:08 AM

Re: MAPS! Two Maps from Karagin
 
2 Attachment(s)
Attached are two maps.

I used the number slots 512 and 514

Each has a brief text file about the maps.

Map 512 is a fictional city/harbor that could be found anywhere.

Map514 is a fictional valley region based on a tabletop map board my Battletech group made many years ago. Fun times on it, so I tried to recreate it in the scale of SPMBT.

DRG March 13th, 2022 05:33 PM

Re: MAPS!
 
1 Attachment(s)
A Hostomel, 2022 map created by Dan Combs ("Carp")

Quote:

The map is a hard one to play, few places to hide. The two battles, or one big one were assaults by both sides separated by 24 hours. The battle narratives are on wiki an several other sites with a query for Antonov Airport or Hostomel Airport.

The giant Antonov aircraft was destroyed here as well as several Il-76 on the ground.

Karagin September 6th, 2023 09:44 PM

Re: MAPS!
 
Map question: Can buildings be placed in swamp hexes or does that change the hex to dry land?

DRG September 7th, 2023 08:47 AM

Re: MAPS!
 
Quote:

Originally Posted by Karagin (Post 855324)
Map question: Can buildings be placed in swamp hexes or does that change the hex to dry land?

Buildings cannot be placed in swamp

HOWEVER

There are ways to do it......

https://i.imgur.com/gQpkDXk.png

if you place a clear hex into the swamp first

Try various combinations. Sometimes the hex you change and place the building will report swamp as shown here and sometimes it will report clear

Bottom line.... Experiment

Karagin September 7th, 2023 09:41 AM

Re: MAPS!
 
Thanks, I am working on a map and had some ideas; I thought I would ask, so now it's off to work on it and see what I can do with things. Thanks again.


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