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-   -   Can you use 'move and patrol' to reduce unrest? (http://forum.shrapnelgames.com/showthread.php?t=38591)

moderation April 30th, 2008 04:25 PM

Can you use \'move and patrol\' to reduce unrest?
 
I'm moving units from another province to my capital with the move and patrol command -- will this reduce unrest there on the same turn?

Edi April 30th, 2008 05:10 PM

Re: Can you use \'move and patrol\' to reduce unrest
 
Yes. They will patrol after they end movement.

ano April 30th, 2008 06:35 PM

Re: Can you use \'move and patrol\' to reduce unrest
 
AFAIK, it will not reduce unrest or catch sneakers. Tested several times.

Edi April 30th, 2008 07:09 PM

Re: Can you use \'move and patrol\' to reduce unrest
 
Hmm, looks like I was wrong then.

Ironhawk April 30th, 2008 07:42 PM

Re: Can you use \'move and patrol\' to reduce unrest
 
Its possible that patrolling for scouts/spies happens before friendly movement, which is when Move and Patrol order would be executed. Dont have my manual handy so I cant confirm.

ano April 30th, 2008 07:56 PM

Re: Can you use \'move and patrol\' to reduce unrest
 
Patrolling for sneakers is one of the last events in the turn (it can be seen in the turn messages), however, it seems that units on "Move and patrol" don't actually do patrol. They just go and stay outside the walls.

moderation May 2nd, 2008 03:46 AM

Re: Can you use \'move and patrol\' to reduce unrest
 
Maybe it should be called "Move and defend province instead". That would be clearer. http://forum.shrapnelgames.com/images/smilies/happy.gif

Agrajag May 2nd, 2008 05:10 AM

Re: Can you use \'move and patrol\' to reduce unrest
 
No, that would be more confusing, because the idea is to differentiate it from the default of having the "defend" command when you reach the castle.
Should be "move and patrol castle" http://forum.shrapnelgames.com/images/smilies/wink.gif

Sombre May 2nd, 2008 06:39 AM

Re: Can you use \'move and patrol\' to reduce unrest
 
In that case it should be called 'Sharon'. That removes all ambiguity.


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