.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   All American: The 82nd Airborne in Normandy (http://forum.shrapnelgames.com/forumdisplay.php?f=2)
-   -   Future progression of the game (http://forum.shrapnelgames.com/showthread.php?t=284)

nikb September 17th, 2000 09:58 PM

Future progression of the game
 
I was playing a bit of "101" in the weekend as well as reading a pretty good book on Arnham.

The more I think of it the more I consider this game engine would be great for a series on city/town type conflicts. Areas such as Arnham (I know this has been thrashed a bit), Stalingrad, Warsaw...etc.

The man on man action would be ideal for urban conflict. Any thoughts?

Nik

Grumbling Grognard September 19th, 2000 07:20 PM

Re: Future progression of the game
 
IIRCC 82nd should include more urban envirnments than did 101st.

But othewise, I agree with you 100%. Stalingrad would be a bLast!

------------------
The Grumbling Grognard

risc72 September 24th, 2000 11:38 PM

Re: Future progression of the game
 
Ohhhhhh, Stalingrad, that would be great !!! It would great thought to be able to use vehicles as well...

Peter

Richard September 25th, 2000 01:18 AM

Re: Future progression of the game
 
When we finish our e-commerce upgrade next week (which has been a REAL pain http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif) Tim is going to have a ton of more free time to work on 82nd. I expect to hear more in the next few months.

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com

Tim Brooks September 25th, 2000 07:25 PM

Re: Future progression of the game
 
Coming in October:

Selected Art / Avi's from 82nd - just a little something to whet your appetite...



------------------
Tim Brooks
Shrapnel Games


Paul Roberts December 21st, 2000 11:01 PM

Re: Future progression of the game
 

Just checking in to see if there is any news. Tim?

I'd love to see some of the artwork that you mentioned.

Paul Roberts

Richard December 22nd, 2000 02:12 AM

Re: Future progression of the game
 
Well unfourtanetly the Christmas holiday kept us from doing much besides handling orders and such http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif.

We are in the process of signing a full time programmer to finish the game.

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com

nikb December 23rd, 2000 11:46 AM

Re: Future progression of the game
 
Any chance of seeing the art that was promised in October?

Nik

Grumbling Grognard January 15th, 2001 05:18 PM

Re: Future progression of the game
 
Alright...

Toss us a bone already!

------------------
The Grumbling Grognard

Richard January 15th, 2001 05:46 PM

Re: Future progression of the game
 
I can tell you this much, the code for the 101 is being sent to our new programmer as we speak.

Art wise the game is practically finished. When we get a free second we'll get something up.

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com


All times are GMT -4. The time now is 11:41 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.