.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Patch: WinSPMBT version 10.0b Upgrade patch (http://forum.shrapnelgames.com/showthread.php?t=51148)

Suhiir March 28th, 2016 02:17 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Quote:

Originally Posted by jivemi (Post 833382)
As a proponent of KISS I'd prefer to scrap the proposed change if there's any risk of unintended consequences to gameplay. If it ain't broke don't fix it and all that. Just my two centavos' worth. Cheers and good luck whatever the decision is.

Any game engine change runs the same risk, that's the nature of programming. Over the years many improvements have been made and while some have had "issues" they invariably get resolved, sometimes with a hotfix if the issue is severe enough.

I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!

DRG March 28th, 2016 11:25 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
I should be able to let everyone know what we are going to do in the next 24 hours

jivemi March 29th, 2016 08:57 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
[quote=Suhiir;833383]
Quote:

Originally Posted by jivemi (Post 833382)
I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!

You can say that again. Some cats got it and some ain't. Just one semester of BASIC was enough to convince me that programming was far beyond my puny abilities.

Still, it seems calling Andy a God may be going too far. How about Demigod? :)

Warhero March 29th, 2016 12:14 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
Gods or not, all hail Andy & Don :clap::angel:

DRG March 29th, 2016 07:20 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
PLEASE NOTE

We pulled the <turret and/or hull facing changes *MAY* now draw enemy opportunity fire> change because the code change spilled over to infantry and the least change of facing for an infantry unit was drawing a furious opfire reaction and I could see this being used to deliberately soak up opfire by units in well protected positions. We will look at it again over the summer.

Don

Suhiir March 30th, 2016 04:06 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Too bad it was a good change.

E for effort !

https://en.wikipedia.org/wiki/Navy_E_Ribbon

Warhero March 31st, 2016 04:50 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Release today?

scorpio_rocks March 31st, 2016 07:26 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Quote:

Originally Posted by Warhero (Post 833422)
Release today?

"...aiming for early to mid April..."

Warhero March 31st, 2016 07:41 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Ok thanks. I didn't saw that somehow;)...

DRG March 31st, 2016 09:48 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Well.... you can't miss it now........


All times are GMT -4. The time now is 11:15 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.