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-   -   Kursk Campaign command structure (http://forum.shrapnelgames.com/showthread.php?t=52127)

KAreil December 8th, 2018 08:40 AM

Kursk Campaign command structure

I've started the Kursk campaign in my WinSPWW2 v11.0 install and it seems like the command structure is off.

E.g. the Tiger-platoons are not commanded by Tiger-CompanyCommander,...

Is this just in my installation our the same in yours?

DRG December 8th, 2018 09:28 AM

Re: Kursk Campaign command structure
It will be the same for all. IDK why or how this one got that way but you can re-attached the platoons to the D0 command section by clicking on "Show company details" then use the Cross attach platoon feature...select each of the three Tiger platoons E F & G and cross attach them back to D

KAreil December 16th, 2018 11:02 AM

Re: Kursk Campaign command structure
Just finished the first mission and the next is the first again... :-(

Thank god I had a save from the last turn after editing the campaign it worked with this save.

DRG December 16th, 2018 12:27 PM

Re: Kursk Campaign command structure
I will look into this

DRG December 16th, 2018 12:39 PM

Re: Kursk Campaign command structure
1 Attachment(s)
Go to the scenario editor and change all the results to move to the next battle for the first slot to 1......it's now zero

The correction is now in the patch files

KAreil December 16th, 2018 01:37 PM

Re: Kursk Campaign command structure
Yeah, I figured that out myself. Thanks for getting this into the next patch.

Steves308 December 24th, 2018 04:27 PM

Re: Kursk Campaign command structure
Someone's idea of a Ground Hog day joke? :D

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