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-   -   Cross Sounds 1.2 - Released Nov 2011 (http://forum.shrapnelgames.com/showthread.php?t=48010)

BigDuke66 July 15th, 2013 04:09 PM

Re: Cross Sounds 1.2 - Released Nov 2011
 
Does area fire use different sounds?

I just play a scenario and infantry units that use area fire have rifle fire that sounds like a MP.
Using direct fire it sounds normal.

Cross July 15th, 2013 06:38 PM

Re: Cross Sounds 1.2 - Released Nov 2011
 
Quote:

Originally Posted by BigDuke66 (Post 821178)
Does area fire use different sounds?


Area fire uses sound 9.wav which is the same sound as the aircraft .303 MG

So if you want to change the area-fire sound, keep in mind you are also changing the aircraft MG sound, and just replace sound 9.wav

I don't think I have area-fire listed in my sound map. I'll add it, so it's in the next one.


Cross

Cross July 16th, 2013 10:11 AM

Re: Cross Sounds 1.2 - Released Nov 2011
 
For those who like to mod sounds and OOB, I noticed that the latest version of MobHack has a new 'weapon sounds' field in the weapons tab.

The weapon sound overrides any sound assigned at the unit level; which means you can assign weapons a specific sound without having to scroll through 999 units.

But this will of course result in modded OOB, so can't be used with vanilla OOB.

Cross

iln82 November 16th, 2018 08:01 AM

Re: Cross Sounds 1.2 - Released Nov 2011
 
Long shot I know but does anyone still has those files?
4shared links are dead...:(

TIA

PS Don't tell me to pm Cross; his last visit was 06-04-17.

scorpio_rocks November 16th, 2018 08:41 AM

Re: Cross Sounds 1.2 - Released Nov 2011
 
I do have the files. However the zip/7z file is bigger than an attachment here is allowed to be.


PM me your email address and I will send you the files.


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