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-   -   Generating PBEM Battle (http://forum.shrapnelgames.com/showthread.php?t=51588)

Warnevada April 24th, 2017 02:05 PM

Generating PBEM Battle
 
Using 10.01 to generate a player 1 Delay PBEM battle using basic security. I do the unit buy and press Continue. The game exits at this point without giving me an opportunity to deploy. If I send the game to my opponent, I get back his save which now expects me to move my units, which are all at the left edge of the map.

Didn't have this issue with earlier versions.

Mobhack April 24th, 2017 02:57 PM

Re: Generating PBEM Battle
 
Nothing has changed in the code for that as far as I know. Unless there is something odd as a side effect of some strange thing from other code of course.

This is P1 troops manually bought - or computer bought?

Mobhack April 24th, 2017 03:01 PM

Re: Generating PBEM Battle
 
Just tried a test game. All works fine here. P1 gets to deploy after the P2 player, as expected.

Warnevada April 26th, 2017 01:24 PM

Re: Generating PBEM Battle
 
This was an odd occurrence. My opponent redid his turn and everything worked fine.


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