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-   -   Which are the corresponding txt/csf files?? (http://forum.shrapnelgames.com/showthread.php?t=31375)

Q October 27th, 2006 03:37 PM

Which are the corresponding txt/csf files??
 
Where can I find the corresponding txt files for the following csf files:
- script main externalevents
- script main intelligence
- "RACE" main script
- "RACE" setup script

Raapys October 27th, 2006 03:48 PM

Re: Which are the corresponding txt/csf files??
 
SE5\Utilities\ScriptParser\SE5EmpireScripts and SE5\Utilities\ScriptParser\SE5MainScripts

Q October 27th, 2006 04:04 PM

Re: Which are the corresponding txt/csf files??
 
Thank you very much for the reply.
These files look very complicated and crytic to me, especially the MainScripts.
Is there any explanation available how they work and how you could modify them?

Raapys October 27th, 2006 04:18 PM

Re: Which are the corresponding txt/csf files??
 
Seem to remember reading somewhere there's going to be a release of a map editor as well as modding documentation.

Many of the settings are easy to figure out with a longer look, though. I'm sort of confused how all the research files fit together.

tmcc October 27th, 2006 04:32 PM

Re: Which are the corresponding txt/csf files??
 
I agree that they are pretty cryptic. I think we need an AI flowchart and then documentation of the implimentation before we can do anything other than trial and error on imroving the AI. An AI builder would be awesome as that is the most broken part of the game IMHO.

Fyron October 28th, 2006 04:41 PM

Re: Which are the corresponding txt/csf files??
 
Note that the AI script for each race is compiled from a bunch of different source files. Each race has only two .csf files, so there isn't really a one to one mapping there (except maybe the "setup" script).


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