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-   -   Still More Problems! (http://forum.shrapnelgames.com/showthread.php?t=21834)

Roddd November 28th, 2004 11:41 PM

Still More Problems!
 
Hello again!

Two more problems have showed up.
First: mapgen produces my map, but if I try to play, I get:

can not ensure starting point connections on map 1

There is only 1 map, I checked to be sure a starting point exists [I think it does], made sure I wasn't trying to start on top of solid matter. Any suggestion?

Problem 2: When mapgen generates my map, there is a path all around my map between the edge on my tiles and the trees i asked for in the border. I ran into this once before and fixed it, but I haven't tried using DO for at least a year.

Thanks,
Rod

henk brouwer November 29th, 2004 07:42 AM

Re: Still More Problems!
 
About the border thing... the problem is most likely in the [levelname]_tiles.txt file of your module.. try to change the "increased border size" line in the header of that file to:

Increased Border Size := 1

I hope that helps..


About the other bug:
I've tested some things to try and find out what kind of bug it could be. The starting location is most likely not the problem, if there is something wrong with the starting position the game specifically says "cannot find module starting position" as part of the error message.

But I don't know what it could be, I've tried almost everything to generate the error you described but the game was completely happy about generating maps that did not connect properly, or it gave different errors... sigh...

What kind of connections does the map use (is it a simple map with only one connection type or does it have different types)? Is the starting position tile there when you look at the map in the mapgenerator, are there any other special tiles missing?

Roddd November 29th, 2004 11:24 PM

Re: Still More Problems!
 
Thanks! That was the solution.

There's a line that says, "Check for connection between starting points." I set it to FALSE. I guess it was trying to find a connection between the starting points... but if there is only 1 point, it can't find a connection.

Thanks for the quick response.

Rod


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