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-   -   Campaign design questions (http://forum.shrapnelgames.com/showthread.php?t=26227)

Artur October 3rd, 2005 11:24 AM

Campaign design questions
 
Gentlemen,

I made a prototype campaign to learn how it works.

I have several questions. Please help me.

1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...

2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...

3. I had a strange experience after swapping sides. At first attempt the sides were not chnanged but after I remade the (small) scen ad inserted it into the campaign again it worked fine...Has anuone experienced the same?

Thank you in advance,
Artur.

Double_Deuce October 3rd, 2005 11:49 AM

Re: Campaign design questions
 
Quote:

Artur said:
1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...

No you can't. http://forum.shrapnelgames.com/images/smilies/frown.gif

Quote:

Artur said:2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...

The deploy line key has been changed. It used to be the % key but now it is the ! key.

[/quote]

Artur October 3rd, 2005 03:08 PM

Re: Campaign design questions
 
I tried the ! key without success. How do you do it exactly?

Artur.

Pyros October 3rd, 2005 03:19 PM

Re: Campaign design questions
 
1 Attachment(s)
Hi Artur,

While in the editor, you must select the button "Deploy for Player1".
Then in the map screen you may deploy the AUX/FIX units of player1.
Now, if you wish to set a specific deployment zone for the player's core force (campaign) you may hit the shift + " ! " .
Now you must enter a value which represent the X vertical line that will designate the border of your deployment zone.

See the picture after I press shift+"!"

http://www.shrapnelcommunity.com/thr...ent%20line.JPG

cheers,
Pyros

Artur October 3rd, 2005 03:46 PM

Re: Campaign design questions
 
Thank you Pyros!

That was a really exact explanation! I was misled by thinking that I had to do it while editing the map. I tried in the deploy menu as well but most likely with player 2...

Now the campaign prototype works just fine http://forum.shrapnelgames.com/images/smilies/happy.gif.

Artur.

Artur October 4th, 2005 06:33 PM

Re: Campaign design questions
 
Gents,

My next problem is that I set reinforcements point in a campaign for a scenario to 1000 and when I arrive to that scenario the program gives less points less than 600 or so...
Why, what am I doing wrong this time?

Artur.

Pyros October 4th, 2005 06:45 PM

Re: Campaign design questions
 
Artur,

If you like to set fix replacement points (either for your core force or for aux support) you should put the minus sign "-" before the value you wish to set.

For example if you wish 1,000 points, try to put -1,000 and see what happens. http://forum.shrapnelgames.com/images/smilies/wink.gif

cheers,
Pyros

Artur October 4th, 2005 06:52 PM

Re: Campaign design questions
 
Thanks http://forum.shrapnelgames.com/images/smilies/wink.gif

Artur.


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