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-   BCT, ATF, AATF and Battle Group Commander Series (http://forum.shrapnelgames.com/forumdisplay.php?f=157)
-   -   Bug: Flaw in AATF (http://forum.shrapnelgames.com/showthread.php?t=50162)

Shorty March 1st, 2014 06:48 AM

Flaw in AATF
 
I have just discovered a big problem in AATF: If you happen to open the spot report log with the time still running, and a number of reports listing, you will not be able to stop the game.

Clicking the close button or the stop time button is not registered, so the remaining option is to kill the game in task manager.:(

Shorty March 4th, 2014 11:41 AM

Re: Flaw in AATF
 
I would welcome back the "go" and "stop" key strokes. This is how I have usually controlled time in the ATF series.

Shorty March 10th, 2014 05:19 AM

Re: Flaw in AATF
 
This weekend I found an other bug:

I am playing at double speed. Have zoomed in to micromanaged single vehicles. I start the time and click to zoom out one step. This will cause the game to crash.

Shorty May 16th, 2014 09:22 AM

Re: Flaw in AATF
 
In the 2nd Vietnam scenario I am not able to upload mortar ammo from the pallets.
The mortar rounds on the pallets are listed as L36A1, those in the mortar are M821/M889. This might by the reason?

A petty error is that the year is listed as 1970 in the objectives, and not 1965.


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