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-   -   My most sincere congratulations (http://forum.shrapnelgames.com/showthread.php?t=51822)

Jorge44 February 6th, 2018 03:32 PM

My most sincere congratulations
 
Hi Andy and Don::)
I am simply writing to show my gratitude for the artwork they have created. For me it is not a mere game, it is a true simulation of all aspects of a contemporary combat and that starting point has a great merit. If we add a number of weapons for each incredible side, a lot of historical periods, a worked AI that in more than one occasion puts the human commander in serious trouble and an outstanding graphic section, we have WinSPWW2 and WinSPMBT. For me, these simulations are the best of the best there is today and they will never get old. I am in debt to you and had a moral obligation to tell you. I think the 2018 WinSPWW2 update is going to be the best of all. I trust you fully:up:. A big hug and take care a lot: Your friend Jorge:)

DRG February 6th, 2018 04:12 PM

Re: My most sincere congratulations
 
Thanks.

The next updates will add a lot to both games in code and graphics ( 622 new Icons and counting when both games totals are added together ) as well there have been upgrades to the game guide and MOBHack help, 650 + new OOB photos.....lots of changes and additions and a fix for a serious flaw in PBEM security. There's a bit of a "game changer" for how much is obscured though smoke from destroyed vehicles ..and lots more.

RightDeve February 7th, 2018 03:49 AM

Re: My most sincere congratulations
 
Great! I'm still hoping for the high rise building to be implemented.

But a small suggestion, since now turning units draw opfire, the "view all visible hexes function" becomes crucial, so instead of an onscreen button and a Shift + ] shortcut, it'll be a lot easier if using a single-button keyboard shortcut, maybe the tilde/backquote button above the Tab. Thus the mouse stays where it is, and the keyboard shortcut ready to be pressed with a single push.

DRG February 7th, 2018 07:00 AM

Re: My most sincere congratulations
 
Quote:

Originally Posted by RightDeve (Post 841038)
Great! I'm still hoping for the high rise building to be implemented.

But a small suggestion, since now turning units draw opfire, the "view all visible hexes function" becomes crucial, so instead of an onscreen button and a Shift + ] shortcut, it'll be a lot easier if using a single-button keyboard shortcut, maybe the tilde/backquote button above the Tab. Thus the mouse stays where it is, and the keyboard shortcut ready to be pressed with a single push.

Did you check what " the tilde/backquote button above the Tab" already does ?.....I think not...it pops smoke without [shift] and it shows the battle info with [shift] and how is that any different than pressing }

??

RightDeve February 7th, 2018 09:36 AM

Re: My most sincere congratulations
 
Don, it's a "maybe this or that button". What button is up to you, so long as it's a single push, without Shift.

RightDeve February 7th, 2018 09:42 AM

Re: My most sincere congratulations
 
Maybe swap whatever is currently using ] without Shift, with this view function that currently uses Shift. So they're swapped. Sinple. Problem solved. Because this view function is very frequently used once the battle gets hairy.

DRG February 7th, 2018 05:40 PM

Re: My most sincere congratulations
 
We've gone one huge step better. You'll learn about it soon.......

RightDeve February 7th, 2018 10:10 PM

Re: My most sincere congratulations
 
Very well, glad to know!

StuFL February 9th, 2018 04:26 PM

Re: My most sincere congratulations
 
I'd like to pile another scoop of congratulations on this cone. The only downside of this game is that it makes me sigh every time I catch sight of the 4 U-Haul boxes in my closet, full of 1/285th armor pieces that I just cannot bring myself to simply throw out.

DRG February 9th, 2018 05:06 PM

Re: My most sincere congratulations
 
Quote:

Originally Posted by RightDeve (Post 841053)
Very well, glad to know!


Shhhhhhh........don't tell anyone :) but we have initiated control of the middle mouse button for the game ( but NOT the scroll wheel...it's a long story but it cannot be done with this code...but simply clicking on the middle button will and does work...) so for this new code function whatever unit you have selected on map a middle button click will show all hexes that unit can see to the limit of the visibility set in the battle/scenario........but only for CD owners.


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