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-   -   Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins! (http://forum.shrapnelgames.com/showthread.php?t=48823)

Valerius December 6th, 2012 05:33 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
Sure, hosting has been postponed 24 hours.

Valerius December 10th, 2012 05:58 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
KeithZ needs another 24 hours so I've postponed hosting. He also requested switching to 96 hour hosting, which seems reasonable given the number of provinces he has to manage (and for all intents we're already on 96 hour hosting since I've typically been postponing 24 hours each turn anyway).

ghoul31 December 18th, 2012 10:04 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
Well it looks like Valerius has stopped playing


So I'm just going to declare KeithZ the winner

Valerius December 18th, 2012 10:50 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
Apologies for the stale. I haven't stopped playing and will not stale this turn. Pythium is kicking my a** but that's another matter entirely.

ghoul31 January 6th, 2013 04:23 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
Going AI, this game has been over for about 20 turns now

And these rules where SC's are cheap and super easy to cast is dumb

What the point of everyone having 100 monstrums and 100 frost dragons?

Valerius January 6th, 2013 05:10 PM

Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
 
I agree that Pythium has won. I think once it was down to three of us Agartha played kingmaker. Though if he'd attacked Pythium instead of me I'm still not sure that Agartha and Caelum together could have succeeded in taking down Pythium. Congrats KeithZ!

Thanks everyone for playing and apologies again for the recent stales.

KeithZ January 7th, 2013 12:33 PM

Re: Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
 
Thanks everyone!

Thanks to Valerius for your mod. Although it became a little bit monotonous in the late game, I think I still like it. You don't need to think too much, just transfer all the resource into the summons and use them to fight. It's much more relaxed to play this one than a normal game, I was quite enjoying it. For MA, the balance is almost perfect, it may be a little advantage to have some national summons, but I think the best thugs are still the common ones, dragons, Zmey, monstrums, cheap and effective .


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