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-   -   Modding Reference Thread (http://forum.shrapnelgames.com/showthread.php?t=31678)

Tampa_Gamer November 6th, 2006 11:35 PM

Modding Reference Thread
 
The goal is for this thread to contain only one post - a hyperlink index to various modding sources based on the specific file or area you want to mod. This is very much a work in process so bear with us. We would like to keep this thread clean for now (without resorting to locking it) so we would ask that you pose suggestions for links in This Thread so if you have a good link you would like to add, go ahead and post it. We will periodically update this post to contain any new links so that they are all in one place. It seems to work pretty good for some of the current MOO3 and R:TW modding forums that are out there.
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GENERAL MODDING DISCUSSION LINKS
SE V Wiki General Modding Information
SpaceEmpires.net Modding Forum
SpaceEmpires5.com Modding Forum

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MODDING HELP TOOL LINKS
Devnull's Data File Editor (work in process)
TG's Technology Flowchart with AI Categories Denoted
SJ's Weapon Damage Formula Builder
SJ's Animation Buddy
SJ's Population Modifier Generator
SJ's Slot Modder
SJ's Value at Range Lister
Raynor's Damage Calc Program
.NET Framework 2.0 Distributable (necessary for some tools)

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DATA FILE LINKS
\Data\AtmosphereTypes.txt
SE V Wiki Information Page

\Data\Components.txt
SE V Modding Knowledge Base Thread
SE V Wiki Information Page

\Data\ComponentEnhancements.txt
SE V Wiki Information Page
SE V Modding Knowledge Base Thread

\Data\Facilities.txt
SE V Wiki Information Page

\Data\PlanetSize.txt
SE V Modding Knowledge Base Thread

\Data\TechAreas.txt
SE V Wiki Information Page

\Data\VehicleUnitTypes.txt
SE V Modding Knowledge Base Thread

\Data\Strategies.txt Knowledge Base
SE V Modding Knowledge Base Thread

\Data\ShipExperience.txt
SE V Modding Knowledge Base Thread

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GRAPHIC FILE LINKS
Malfador Website Specifics on Empire Style Files
Designing Shipsets

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SOUND FILE LINKS


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