.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Should helicopters be artilleryable? (http://forum.shrapnelgames.com/showthread.php?t=27481)

Mustang January 30th, 2006 12:18 PM

Should helicopters be artilleryable?
 
Realisitcally, helicopters would be affected by some types of artillery, particularly if they are landed or getting hit by air-burst rounds. I think that helicopters at low altitude should take damage from certain types of artillery (airburst ones or ones with large explosive radiuses), and landed helos should be damaged by all types of artillery. What do you think?

Mobhack January 30th, 2006 08:15 PM

Re: Should helicopters be artilleryable?
 
helos at low altitude and landed can already be hit by arty.

Cheers
Andy

c_of_red February 2nd, 2006 12:11 PM

Re: Should helicopters be artilleryable?
 
And bombs. I lost a Mil to a napalm strike from an F-4 a couple of days ago. That bugged me, since I am very careful of my helios and having a fighter bomber swoop down and flam'be my Mil seemed unsporting. I had already unloded the troops, so it could have been worse. It was landed, I'm not sure what would have happened if it had been NOE.

Pepper February 4th, 2006 12:21 AM

Re: Should helicopters be artilleryable?
 
I wish there was a helicopter armed with FO/AO abilities. Like an FOV, but a bird instead of a jeep.


All times are GMT -4. The time now is 12:19 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.