.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   One proposal (http://forum.shrapnelgames.com/showthread.php?t=51549)

Warhero March 19th, 2017 09:43 AM

One proposal
 
Maybe I have bad eyes nowadays as I don't see sometimes locations of my troops enough clearly in small map (in battle generator):re:... I think that light yellow colour is not suitable for (especially) winter white background. It's better in summer/autumn maps but not in wintertime. Any possibility to change colour in code (how about some red shade?

Warhero

Mobhack March 19th, 2017 10:00 AM

Re: One proposal
 
Are you talking about the mini-map, or the main map?

Warhero March 19th, 2017 10:41 AM

Re: One proposal
 
Small=mini map

Mobhack March 19th, 2017 11:41 AM

Re: One proposal
 
I have been musing about a simplified "radar map" mini map view for a while now.

Just our troops and his only
Very limited terrain (say water, buildings and roads. maybe trees)
On a green background perhaps?

That would simply show the current correlation of forces and little/no "clutter".

DRG March 19th, 2017 08:06 PM

Re: One proposal
 
1 Attachment(s)
Quote:

Originally Posted by Warhero (Post 837858)
Maybe I have bad eyes nowadays as I don't see sometimes locations of my troops enough clearly in small map (in battle generator):re:... I think that light yellow colour is not suitable for (especially) winter white background. It's better in summer/autumn maps but not in wintertime. Any possibility to change colour in code (how about some red shade?

Warhero

I understand what you mean when you say the yellow pixels that mark where your units are can be a bit difficult to see at at times but I don't understand what you mean in regards to "It's better in summer/autumn maps but not in wintertime"........

...........the mini map does not change with the seasons....


http://forum.shrapnelgames.com/attac...1&d=1489964779

Wdll March 20th, 2017 12:01 PM

Re: One proposal
 
I think it is on topic, since when I can remember playing the game, I always had an issue on winter maps (main map), looking at it for long periods. The so much white with looking for details (units etc), seriously hurts my eyes if I play more than few minutes. I don't have this problem with other white things (games or outside of gaming), though I admit I never went skiing.

I am not expecting any options for this, just letting it out. Some one could ask me what on Earth could be done about it, even if it could/would. My answer is...no idea. An option to change snow to a different color perhaps, or pressing a key have the map change shade/color, I don't know.
Anyway, not expecting anything as I am sure this is not something that affects many.

DRG March 20th, 2017 01:17 PM

Re: One proposal
 
1 Attachment(s)
Quote:

Originally Posted by Warhero (Post 837858)
Maybe I have bad eyes nowadays as I don't see sometimes locations of my troops enough clearly in small map (in battle generator):re:... I think that light yellow colour is not suitable for (especially) winter white background. It's better in summer/autumn maps but not in wintertime. Any possibility to change colour in code (how about some red shade?

Warhero

There are other primary colour variations we could try besides yellow but we cannot use red.....that's the enemy colour which would just add to the problem


http://forum.shrapnelgames.com/attac...1&d=1490026530

The problem is it's impossible to make everyone happy and some may like the yellow and object to green or blue......IDK lets get some feedback.

MY first impression would be the blue as a better " quick glance" colour on the mini.

However........

The mini map is in our opinion, more use as a way to move quickly to another point on the map outside the viewing area and was for more useful before " desktop mode " That said it can be handy if you want to move from HERE on the map----to----THERE on the map quickly but you can find your troops MUCH easier with the ID tags on and if you don't like playing with them on all the time zoom out and turn them on and it's like having a giant mini map

Wdll March 20th, 2017 01:40 PM

Re: One proposal
 
Quote:

Originally Posted by DRG (Post 837873)
Quote:

Originally Posted by Warhero (Post 837858)
Maybe I have bad eyes nowadays as I don't see sometimes locations of my troops enough clearly in small map (in battle generator):re:... I think that light yellow colour is not suitable for (especially) winter white background. It's better in summer/autumn maps but not in wintertime. Any possibility to change colour in code (how about some red shade?

Warhero

There are other primary colour variations we could try besides yellow but we cannot use red.....that's the enemy colour which would just add to the problem


http://forum.shrapnelgames.com/attac...1&d=1490026530

The problem is it's impossible to make everyone happy and some may like the yellow and object to green or blue......IDK lets get some feedback.

MY first impression would be the blue as a better " quick glance" colour on the mini.

However........

The mini map is in our opinion, more use as a way to move quickly to another point on the map outside the viewing area and was for more useful before " desktop mode " That said it can be handy if you want to move from HERE on the map----to----THERE on the map quickly but you can find your troops MUCH easier with the ID tags on and if you don't like playing with them on all the time zoom out and turn them on and it's like having a giant mini map

What about white color for the units in the mini map?
Green looks IMO too close to terrain features. Not sure how blue would look in urban environments either. Blue and gray tend to mix.

DRG March 20th, 2017 02:17 PM

Re: One proposal
 
1 Attachment(s)
Further to this

Here's the problem that develops with blue

I added graduated darker brown's so that map contours could be easily seen and when you get to higher elevations blue doesn't work so well

http://forum.shrapnelgames.com/attac...1&d=1490030173

and we are right back to what I suggested in the last one, when you have trouble finding your units then you need to zoom out with the ID tags and unit numbers on and you'll find them easily

http://forum.shrapnelgames.com/attac...1&d=1490030360

DRG March 20th, 2017 02:25 PM

Re: One proposal
 
Quote:

Originally Posted by Wdll (Post 837874)

What about white color for the units in the mini map?
Green looks IMO too close to terrain features. Not sure how blue would look in urban environments either. Blue and gray tend to mix.

zoom out with the ID tags and unit numbers on. White is already used to show where deep snow is


All times are GMT -4. The time now is 02:29 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.