.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Coliseum (http://forum.shrapnelgames.com/forumdisplay.php?f=57)
-   -   Willpower (http://forum.shrapnelgames.com/showthread.php?t=19953)

gregebowman December 19th, 2003 03:27 PM

Willpower
 
Derek,

Got a question. No matter what stats a gladiator has, when he's fighting, his willpower is 40. What constitutes willpower? Is it a combination of strength and endurance, or some intangible stat we can't see? Just curious

StormcloudCreations December 19th, 2003 07:10 PM

Re: Willpower
 
It's basically set up like "hit points", it measures a warrior's desire to continue to fight. The game is designed and balanced on starting at 40 (originally it was going to be 30, but thought that might shorten battles too much).

gregebowman December 19th, 2003 07:50 PM

Re: Willpower
 
Quote:

Originally posted by StormcloudCreations:
It's basically set up like "hit points", it measures a warrior's desire to continue to fight. The game is designed and balanced on starting at 40 (originally it was going to be 30, but thought that might shorten battles too much).
<font size="2" face="sans-serif, arial, verdana">Ok, thanks for the info. I just find it strange that some fighters will go the distance with a tremendous amount of damage done to them, while others will get one lucky shot and collapse immediately, although they may have close to their 40 willpower points.

StormcloudCreations December 20th, 2003 02:17 AM

Re: Willpower
 
Each warrior has a hidden "endurance" rating that helps determine if warriors will be "wimps" or will get hurt or killed a little more easily than others (with random chance playing a small role too). I mainly use Willpower as an easy way to determine when a warrior gets defeated.


All times are GMT -4. The time now is 06:18 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.