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-   Space Empires: Starfury (http://forum.shrapnelgames.com/forumdisplay.php?f=53)
-   -   Game Mechanics? (http://forum.shrapnelgames.com/showthread.php?t=15785)

General Woundwort July 11th, 2003 03:30 PM

Game Mechanics?
 
Does anyone have a clue as to how the non-flight/combat portions of the game will work? Like the trading/economics, RP, etc etc?

EDIT - did my new avatar work?

EDIT - Grrr... not yet... try one more time...

EDIT - There! That's got it!

[ July 11, 2003, 20:14: Message edited by: General Woundwort ]

gregebowman July 15th, 2003 10:31 PM

Re: Game Mechanics?
 
As long as it's not RTS, I don't care. I much prefer a turn-based game myself, so I don't fancy trying to play and think at the same time. I much rather have the time to contemplate my moves.

narf poit chez BOOM July 16th, 2003 02:59 AM

Re: Game Mechanics?
 
{INCLUDE A PAWS FUNCTION, QUICK!}

[ July 16, 2003, 01:59: Message edited by: narf poit chez BOOM ]

Fyron July 17th, 2003 02:35 AM

Re: Game Mechanics?
 
SF is a RPG, not a strategy game, so it can not be a RTS. http://forum.shrapnelgames.com/images/icons/icon12.gif

The web site does list this as a feature:
"24bit 3D real-time rendered graphics. "

Which implies that it is real time (though not in any way RTS http://forum.shrapnelgames.com/images/icons/icon12.gif ).

gregebowman July 17th, 2003 03:37 PM

Re: Game Mechanics?
 
Quote:

Originally posted by Imperator Fyron:
SF is a RPG, not a strategy game, so it can not be a RTS. http://forum.shrapnelgames.com/images/icons/icon12.gif


<font size="2" face="Verdana, Helvetica, sans-serif">I disagree with that assertion. I've seen some games that purport to be a RPG that are RTS. Those games I don't like, because like I"ve stated earlier, I prefer turn-based games. But I'm glad to hear Starfury won't be a RTS game.

Erax July 19th, 2003 07:24 PM

Re: Game Mechanics?
 
Starfury is supposed to be a spaceflight simulator, with some RPG elements. So it's real-time, but not RTS. At least that's what I think.

Someone correct me if I'm wrong.

Fyron July 19th, 2003 09:55 PM

Re: Game Mechanics?
 
RTS = Real Time Strategy. An RPG can NOT be a RTS game. RPGs can be real-time, but not RTS. There is a colossal difference between real-time and RTS.

Ragnarok July 20th, 2003 02:34 AM

Re: Game Mechanics?
 
Quote:

Originally posted by Imperator Fyron:
RTS = Real Time Strategy. An RPG can NOT be a RTS game. RPGs can be real-time, but not RTS. There is a colossal difference between real-time and RTS.
<font size="2" face="Verdana, Helvetica, sans-serif">Which is repeating exactly what Erax said. http://forum.shrapnelgames.com/images/icons/icon12.gif


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