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-   -   Hull Type Identifiers (http://forum.shrapnelgames.com/showthread.php?t=36059)

Urendi Maleldil September 13th, 2007 12:40 AM

Hull Type Identifiers
 
In the VehicleSizes.txt file, are the "Short Name" and "Code" used in the game at all? What about the vehicle description?

Suicide Junkie September 13th, 2007 12:43 AM

Re: Hull Type Identifiers
 
Code is used for the combat summary in the log.
The description should show up somewhere on the select-a-hull-size screen.
I'm not sure where the short name is used.

Atrocities September 13th, 2007 02:11 AM

Re: Hull Type Identifiers
 
I think it might be used in the analyst's reports.

Urendi Maleldil September 13th, 2007 11:21 AM

Re: Hull Type Identifiers
 
Interesting. I'm trying to see if I can mod Q-ships that are identical to standard transports, but don't have the cargo requirements. So I'm trying to find identifiers that are only seen by the ship's owner and not by enemies when they view the hull. Sounds like the code is viewable only in combat reports and the short name is only viewable in the Design Detail section. So it looks like either would work.

Fyron September 13th, 2007 02:25 PM

Re: Hull Type Identifiers
 
The enemy sees such things in the combat report and the design reports too.

Phoenix-D September 13th, 2007 06:41 PM

Re: Hull Type Identifiers
 
Yeah, but by that time the fact that its a Q-ship is an open secret, because its been busy shooting at you..

PvK September 28th, 2007 06:21 PM

Re: Hull Type Identifiers
 
I just did this for Proportions 3.0.6, but I was unable to find anything that only appeared for the player after design selection. I had to give them the same names as the types they mimic.

PvK


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