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-   -   scenario editor : trains and destroyed tanks ? (http://forum.shrapnelgames.com/showthread.php?t=29044)

Austerlitz44 May 31st, 2006 01:48 PM

scenario editor : trains and destroyed tanks ?
 
Hello

I would like find trains for my railways . I searched in encyclopedia and i did not find anything for that . I searched too how to obtain destroyed tanks particulary in deploy screen and in the help manual but nothing . Perhaps my search is bad . If someone can help me, many thanks for advance .

Mobhack May 31st, 2006 02:07 PM

Re: scenario editor : trains and destroyed tanks ?
 
There are no trains in the game.

For destroyed units as "scenery" then edit the unit to have 0 crew (=destroyed) and points cost to zero (or you have now granted destruction points for that unit to the other side). That should work.

Andy

Austerlitz44 May 31st, 2006 02:29 PM

Re: scenario editor : trains and destroyed tanks ?
 
Ok Andy

I will do without trains . It's dommage we have the railways and no trains . May be you can do something for that in the future . For the destroyed tanks, i will try your solution . Thanks again .

PatG May 31st, 2006 03:56 PM

Re: scenario editor : trains and destroyed tanks ?
 
Qui c'est dommage. Immobile trains could be simulated by placing trucks and barges on the tracks, setting their move to 0 and lining them up with right clicks. Some armoured trains (Polish and German come to mind), used standard tanks on flat cars or tank turrets on modified cars - again move 0 tanks could be used. The only option for moving trains would be to play PBEM with an opponent you can trust to not move the units off the rails.

Mobhack May 31st, 2006 04:39 PM

Re: scenario editor : trains and destroyed tanks ?
 
Railways are terrain types, is all.

Andy

Austerlitz44 May 31st, 2006 05:09 PM

Re: scenario editor : trains and destroyed tanks ?
 
http://forum.shrapnelgames.com/images/smilies/happy.gif Yes Andy

I had very well understood that.

welk May 31st, 2006 06:08 PM

Re: scenario editor : trains and destroyed tanks ?
 
You may introduce trains shp icons you would find in SPWAW shp files : I do not use Spwaw (I prefer Winspww2), but the shp files of Spwaw are a great "bank" of icons (for private use).
Tu peux piquer les icônes des shp trains de SPWAW et les introduire dans Spww2 avec SHEEDIT et mobhack.

Mustang June 1st, 2006 02:27 PM

Re: scenario editor : trains and destroyed tanks ?
 
Quote:

Mobhack said:
There are no trains in the game.

For destroyed units as "scenery" then edit the unit to have 0 crew (=destroyed) and points cost to zero (or you have now granted destruction points for that unit to the other side). That should work.

Andy

The game does not take 0 point units- if you set the cost to 0, the game will ignore it and keep the cost as it is. The minimum cost that it accepts is 1.

Mobhack June 1st, 2006 06:57 PM

Re: scenario editor : trains and destroyed tanks ?
 
Oh well - any "scenic wrecks" used will add thier points value to the enemy side.

The game is designed around playable units for both sides. Editing the crew to 0 does destroy them, for a work-around.

cheers
Andy


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