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-   -   Map Forge Preview (http://forum.shrapnelgames.com/showthread.php?t=43934)

Ballbarian September 12th, 2009 09:13 PM

Map Forge Preview
 
I needed a change of pace so I have slapped together a quick preview video of my current project just for fun. Note that Map Forge is a map editor, not an image editor.

More info to come. :)

(For a better view go to YouTube and click on the red "HD" to watch in high definition.)

Part 1
Shows general overview of the editor. Includes changing background image, zoom, center view, some UI elements, unit selection, commander editing and unit palettes.

<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/kgYh4RnSNuw&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/kgYh4RnSNuw&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>

Part 2
Shows more UI elements, map navigation, terrain editing, forts, labs, temples, color selection, victory points, site selection, nation editing, custom UI options and code editing. This one is a little more chopped up as I was trying to fit a lot of items in a short time frame. There is much more that I did not show, but hopefully this will give a sense of the progress so far.

<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/W-BuC1empHE&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/W-BuC1empHE&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>

(Thanks to everyone for the encouraging words!)

Foodstamp September 12th, 2009 09:50 PM

Re: Map Forge Preview
 
Very Cool!!!

chrispedersen September 12th, 2009 10:26 PM

Re: Map Forge Preview
 
Amazing. Absolutely amazing Balbarian. *****!

NTJedi September 13th, 2009 01:05 AM

Re: Map Forge Preview
 
Awesome_NESS

OmikronWarrior September 13th, 2009 03:22 AM

Re: Map Forge Preview
 
So, is this thing just of hex maps, or can it be used to turn any image into a map?

Executor September 13th, 2009 04:06 AM

Re: Map Forge Preview
 
Thanks for putting the song and artist, I was just about to ask what was that. :)

Ballbarian September 13th, 2009 08:33 AM

Re: Map Forge Preview
 
OmikronWarrior,
Any image (tga or rgb).

Executor,
You have probably already found it, but here is Manolo Camp's site. :)

djo September 13th, 2009 08:38 AM

Re: Map Forge Preview
 
What technology are you using to develop this? Is it cross-platform?

Foodstamp September 13th, 2009 08:53 AM

Re: Map Forge Preview
 
Quote:

Originally Posted by djo (Post 709986)
What technology are you using to develop this? Is it cross-platform?

Looks like he used VB or C#. If that is the case, no linux or mac.

Ballbarian September 13th, 2009 11:42 AM

Re: Map Forge Preview
 
It is being developed in VB6. I strongly considered Python, but Boa (for GUI development) felt very awkward after about 12 years of experience with VB. Since VB has been around so long, I would assume that most of it's features would be supported by crossover software like Wine.

djo,
Have you had any experience with Wine or something like it and running VB6 apps on mac?

Anyhow, MF would not be anywhere near this close to completion if I were developing it in Python at least until I become more proficient with it. You know what they say about old dogs and new tricks. :p


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