.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Newbie question : Mage armies viable strategy? (http://forum.shrapnelgames.com/showthread.php?t=30387)

Meglobob September 19th, 2006 05:54 PM

Newbie question : Mage armies viable strategy?
 
In the Dom2demo game I am currently playing, I have found additional sites/provinces that means I can recruit at least 4 mages per turn by turn 20. At this rate would'nt I be able to have a 50+ strong mage army, protected by some gunts of course. Even if they have lvl 3 or lower in there magic paths, wouldn't they be hugely powerful?

Especially as some would be able to cast quickness which would enable them to cast 2/spells per turn.

As anyone tried this?

Would it be just possible single player or in multiplayer too?

Anyone pulled it off in MP?

Thanks in advance for yr wisdom.

KissBlade September 19th, 2006 06:04 PM

Re: Newbie question : Mage armies viable strategy?
 
Actually that's pretty much all I use for my armies.

quantum_mechani September 19th, 2006 11:00 PM

Re: Newbie question : Mage armies viable strategy?
 
Quote:

Meglobob said:


Anyone pulled it off in MP?



This is more or less the default MP strategy.

Nerfix September 20th, 2006 09:21 AM

Re: Newbie question : Mage armies viable strategy?
 
Yeah. Thanks to the vast amounts of mages and summons someone called Dominions "Summinions". http://forum.shrapnelgames.com/images/smilies/happy.gif

But yeah, it's pretty much the default way of doing things. I recruit so much mages I barely do anything else.


All times are GMT -4. The time now is 07:48 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.