.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   After Action Reports (http://forum.shrapnelgames.com/forumdisplay.php?f=118)
-   -   Curve ball (http://forum.shrapnelgames.com/showthread.php?t=52006)

Imp July 31st, 2018 10:03 AM

Curve ball
 
Anybody else had some odd turns recently, sometimes the die roll causes real surprises.

Assaulting on one flank the force is
Rifle company + sniper + scout + 2 engineers + MMG + 3 tanks, total 21units.

All had gone well so far encounter with a platoon of infantry and an ATG left tanks and engineers behind, they popped smoke to screen tanks. Infantry had got 5 - 6 hexes ahead under artillery smoke screen.

My turn starts and I am amazed every unit except 2 tanks the sniper, MMG and the engineers managed to move onto a mine hex without triggering it. What to do no way I can be lucky moving off with 15 units on mines, engineers are going to be busy.
Decide to stay put, next turn smoke clears I am in trouble dug in enemy open up but I have a superstar squad.
First shot takes out 4 men manning a machine gun at 12 hexes, next 2 shots result in 2 dead ATG,s
Medal coming quite possibly posthumous as he’s routing through a minfield at the moment.

Aeraaa July 31st, 2018 02:00 PM

Re: Curve ball
 
See my ongoing AAR. ATM, I have one squad+ 2 heavy MG squads holding off a reinforced paratrooper company with minimal support. I even made a reference to Pavlov's House, cause that's what their resistance reminded me.

But yeah, it is always fun to have one heroic squad, or a tank ace. Makes the game you play more colorful, for sure. :D

shahadi July 31st, 2018 03:50 PM

Re: Curve ball
 
Quote:

Originally Posted by Aeraaa (Post 842942)
See my ongoing AAR. ATM, I have one squad+ 2 heavy MG squads holding off a reinforced paratrooper company with minimal support. I even made a reference to Pavlov's House, cause that's what their resistance reminded me.

But yeah, it is always fun to have one heroic squad, or a tank ace. Makes the game you play more colorful, for sure. :D

Yeah, there's always that one guy, the Audey Murphy that moves a unit to heroics. In this game, the "dice roll," can give you that from time to time - a tank that never misses a kill shot nor is it put out of action.

<br>


All times are GMT -4. The time now is 12:10 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.