Re: QA on the Componet and Techarea files
Quote:
I think us modders ARE making the manual right now! |
Re: QA on the Componet and Techarea files
Quote:
|
Re: QA on the Componet and Techarea files
Quote:
|
Re: QA on the Componet and Techarea files
When creating a new weapon, How will the AI determine if it is a primary weapon, heavy weapon, or a special weapon? Can you change present weapons type from one to another or is this hardcoded? Can you possibly add a 4th type like missle/torpedo weapons? Any feedback on this would be greatly appreciated. Thanks!
|
Re: QA on the Componet and Techarea files
There are list variables that tell the AI which weapon to use as primary, heavy, and so on. The variables can be changed in the source [Empire]_Main_Script.txt file. Any changes require the script to be re-compiled and then added to the appropriate Empire folder to take affect.
|
All times are GMT -4. The time now is 09:38 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.