Scenario Question - Draw
So I have been designing and playtesting some of my next batch of scenarios. Some are designed hard on purpose. I have one that is (for me at least) not too hard, but I think on first playing of it, most players will only get a draw (against the AI). I have some that you win just with a MV.
Personally I feel that if a player always gets a DV, its not that much of a challenge. Was wondering others thoughts on this concept. |
Re: Scenario Question - Draw
Draws are perfectly acceptable to me. DV's should not be expected or inevitable especially if it's a historical result. I have one for the next release that if you get a draw you'll be doing well.
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Re: Scenario Question - Draw
Thanks, I'll quit over thinking things. I have the first batch of 10 almost done. Working on the next set as we speak. Designing is just about as fun as playing them. lol
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Re: Scenario Question - Draw
A tough scenario should challenge a player to try it again to get a better result. Sometimes the second time though can be predictable but a really good one challenges in different ways each time through
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Re: Scenario Question - Draw
Hard ones are generally better, those and the ones that have a fun factor are the ones you play more than once. Victory is only sweet if you had to earn it but a tough fight is nearly always good no mater the outcome.
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Re: Scenario Question - Draw
The wife and kids are back to school so I have the house (and computer) to myself again.
I am looking forward to playing these when they are ready. |
Re: Scenario Question - Draw
Thanks RetLT, I have 10 almost ready and 8 I am still fiddling with (plan on converting over 200, lol, but that is going to take a while, lol).
To the point of playtesting these not sure if I need another set of eyes/hands on them or just keep plugging away at them. The easiest place to place them is in the forums. I have a couple that use timed objectives (if you have the CD version) and making sure those are balanced it a bit tricky. Also, had one that I expanded and still need to make it harder. |
Re: Scenario Question - Draw
Quote:
In the one I have been tweaking that involves a M26 and Tiger, I think I have finally gotten it balanced (both human and vs. AI), but you never know. Also, the Japanese are nice and tough against green US squads lol. |
Re: Scenario Question - Draw
As it stands I have 12 that I am happy with, 8 need final playtesting and 210 in planning/development (i.e. scenario conversions from a board game), obvious one step at a time...
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Re: Scenario Question - Draw
I don't have the CD version (I really should buy it after all these years) but I will gladly play test anything you have.
I am a big fan of amphibious landings and air drops. The confusion and logistics involved make them more challenging. I also like scenarios involving unusual battle pairings. US v German and Russian v German are a dime a dozen. US v Vichy French, Italy v France or Japan v Russia are more fun. Very few scenarios have covered Operation Varsity if you are looking at ideas for new scenarios. A campaign involving the Jewish brigade or the Spanish Blue Division would be fun too. |
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