.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   KingMaker - let the Ascension War commence! (http://forum.shrapnelgames.com/showthread.php?t=39144)

llamabeast June 5th, 2008 03:44 PM

KingMaker - let the Ascension War commence!
 
1 Attachment(s)
Okay, we are having a new thread now the game has started, the old one having reached an incredible 50 pages. The old thread is here.

First of all, things you will need. The map is here:

http://www.mediafire.com/?9x2uxxvfkmb

A brand-new, updated version of the mod is attached to this post. You don't need this if you have the old one, but if fixes a few minor issues such as the fact that four nations didn't have the proper flag.

Another piece of important info that people may or may not have seen is that there will be a reward for the winner of the Arena death match. The winner will get 1000 gold. I am thinking that 2nd place (the hero who gets the most kills) may also get a prize of 500 gold or so, but I have to discuss this with Xietor. Suggestions for scaling the arena reward through the game are also most welcome.

Right, let the game begin! Many thanks to Xietor, who has done an incredible job in organising this game. Thanks also to Dr P, who I understand did a great deal of work with the map and also helped with some modding stuff, and to the many contributors to the mod, including Zepath, Slobby, Twan and Sombre.

The players are:

EA Arcoscephale - Cor2
EA Ermor- Slobby
EA Ulm – DaveCG
EA T'ien Ch'i- AI (was Cicadian)
EA Oceania- Herode
EA Fomoria- Tyrant
EA Marverni - Griefor
EA Sauromatia - Bernardo
EA Mictlan - Meglobob
EA Lanka - Falkor
EA Abysia- Bananadine
EA Caelum - Janim
EA C'tis - Tichy
EA Agartha - nozshand
EA Tir na n'Og - Reay
EA Vanheim - Wokeye
EA Helheim - Foodstamp
EA Niefelheim - Dr. Praetorious
EA Kailasa - Hadrian_2
EA Yomi - Kristoffer O
EA Atlantis - Agema
EA R'lyeh - Zoshan
EA Hinnom - Dryaunda

MA Arcoscephale - Twan
MA Ermor - Unoptimized
MA Pythium - AI (was Yandav)
MA Ulm - Darkwind
MA Marignon - Zenzei
MA Mictlan - Sum1lost
MA T'ien Ch'i - Revolution
MA Machaka - AreaofEffect
MA Agartha - Cidi
MA Abysia - Moderation
MA Caelum - Cupido2
MA C'tis - Digress
MA Vanheim - seryozha
MA Jotunheim - BigandScary
MA Bandar Log - Atul
MA Shinuyama - Ottergreat
MA Atlantis - MrSparkle
MA R'lyeh - Salamander8
MA Oceania - Baalz
MA Eriu - Cleveland
MA Ashdod - Gregstrom

LA Bogarus -Jazzepi
LA Arcoscephale - Xietor
LA Pythium - Lingchih
LA Man - Drake49
LA Marignon - AdmiralZhao
LA Mictlan - EvilHomer
LA T'ien Ch'i - Ossa
LA Jomon - Hoplosternum
LA Agartha - Zeldor
LA Abysia - Baruk
LA Caelum - Lolomo
LA C'tis - llamabeast
LA Pangaea - Amhazair
LA Midgard - coobe
LA Utgard - DonCorazon
LA Patala - AI (was Firewalker)
LA Atlantis - Shigure
LA Gath - JimMorrison

Herode June 5th, 2008 03:55 PM

Re: KingMaker - let the Ascension War commence!
 
Great !! I have nothing to say but I just wanted to be the first one posting here. V !! http://forum.shrapnelgames.com/image...es/biggrin.gif

Twan June 5th, 2008 03:55 PM

Re: KingMaker - let the Ascension War commence!
 
Everything look fine.

(@ Herode : me too)

atul June 5th, 2008 04:00 PM

Re: KingMaker - let the Ascension War commence!
 
Bandar Log sets the way by being the first one to submit turn instead of wasting time on idle chatter!

To baldly go where no ape has gone before!

Salamander8 June 5th, 2008 05:02 PM

Re: KingMaker - let the Ascension War commence!
 
Quote:

atul said:...To baldly go where no ape has gone before!

Baldly go? I would think that Bandar Log would be the opposite of bald! http://forum.shrapnelgames.com/images/smilies/wink.gif

atul June 5th, 2008 05:09 PM

Re: KingMaker - let the Ascension War commence!
 
That's something not to be discussed in polite company! http://forum.shrapnelgames.com/image...ies/tongue.gif

AlgaeNymph June 5th, 2008 05:33 PM

Re: KingMaker - let the Ascension War commence!
 
Quote:

llamabeast said:
Many thanks to Xietor, who has done an incredible job in organising this game. Thanks also to Dr P, who I understand did a great deal of work with the map and also helped with some modding stuff, and to the many contributors to the mod, including Zepath, Slobby, Twan and Sombre.

And also thanks to Llamabeast for...something important. I don't remember what exactly, but I know we should all be thankful. http://forum.shrapnelgames.com/images/smilies/smile.gif

DonCorazon June 5th, 2008 05:36 PM

Re: KingMaker - let the Ascension War commence!
 
Thanks to all the folks who put this together.
- DC, the Reluctant Leader of Utgard, Loser of Three-Roll Offs, and Eater of Filth and Lots Of Pizza

Xietor June 5th, 2008 07:55 PM

Re: KingMaker - let the Ascension War commence!
 
The Map looks better. More great work from llamabeast! You are tireless.

And my map position improved mightily with the 2nd reroll. No longer is my land nation stuck on a sliver of land surrounded by evil water races! Of course I will have to keep an eye peeled for evil bless rush nations.

A couple of notes. LA Mictlan is being played by Evilhomer. So if you spot some nasty jaguar warriors and need to do some quick diplomacy(he is not known for mercy-you are wasting your breath) he is the one to contact.

The game will host on a 24 hour schedule once we are sure there are no issues with the game. Do not be fooled by the delay in hosting between turn 1 and turn 2.

If you are having issues getting the map downloaded, getting the mod to work, or anything else, you need to post.
Merely not doing your turn WILL NOT make me assume the problem is technical in nature or on our end.

That said, with the uncertainty of the start and to give everyone a chance to get things working, we had a bonus delay between turn 1 and turn 2. But once we host to turn 2, the game will host every 24 hours without delay. I will be ruthless in keeping that hosting schedule until such time as the scheduled 48 hour delay is reached(check original thread for that).

There will be no delays granted for ANY reason due to the sheer number of players. If you have an emergency, let me know and your race will not be set to ai if you stale, and i will try to find you a temp sub(though you should also try as it is ultimately your responsibility). But the game will not be delayed. If you are going to be gone for an extended period, and no sub can be found, your race will have to be put on AI.


Zeldor June 5th, 2008 09:07 PM

Re: KingMaker - let the Ascension War commence!
 
Bleh, my starting position really really really sucks. I have no idea how could someone approve it for starting :/ I think someone owes me 50% of his income for having the game restarted...


All times are GMT -4. The time now is 10:36 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.