.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Campaigns, Scenarios & Maps (http://forum.shrapnelgames.com/forumdisplay.php?f=140)
-   -   how to change a ground unit into a plane (http://forum.shrapnelgames.com/showthread.php?t=50134)

valo2000 February 6th, 2014 03:11 PM

how to change a ground unit into a plane
 
hi people,


does anybody have an idea on how to turn a ground unit into a plane, f.e. using a hexeditor on the dat file?

DRG February 6th, 2014 04:20 PM

Re: how to change a ground unit into a plane
 
Scenhack

valo2000 February 6th, 2014 04:44 PM

Re: how to change a ground unit into a plane
 
thx great i will let you know how it works in campaign play in case you didnt know yet

DRG February 7th, 2014 12:14 AM

Re: how to change a ground unit into a plane
 
Scenhack can change a ground unit to a air unit or you can just change the Icon and simulate an aircraft of helo on the ground

Imp February 7th, 2014 08:45 PM

Re: how to change a ground unit into a plane
 
Quote:

Originally Posted by valo2000 (Post 823707)
thx great i will let you know how it works in campaign play in case you didnt know yet

You cant have planes in your core in campaigns.

You can build planes that act like ground units, for instance if you want to simulate landing on a runway. However as far as I know it is treated as a ground unit then so AAA does not use its routines to engage & its at ground level.

Best way to simulate this is turn it into a helicopter & go hi low landed on approach.
Still not perfect as doesn't actually land till last hex so flies down the runway at low height rather than ground height.

valo2000 February 8th, 2014 07:34 AM

Re: how to change a ground unit into a plane
 
ok so far it seems possible to have planes in the core. they are availabale and are carried through from one scenario to the other lets see what happens once they get hit (i will try to avoid that)

Imp February 8th, 2014 11:05 PM

Re: how to change a ground unit into a plane
 
If you used a ground unit as the base they will I suspect be immune to most AAA like SAMs etc but will be subject to normal ground fire. If you used a helo as base will be treated as one.


All times are GMT -4. The time now is 08:11 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.