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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

dfsuther October 12th, 2006 06:38 PM

non-Mac-like behaviour on Macs
 
There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:
  • Right-click is currently implemented as command-click, but it should be control-click to match the Mac standard.
  • Multiple selection is control-click, but it should be shift-click for contiguous selection or command-click for non-contiguous selection.
  • Clicking in a scroll-bar below the thumb should scroll down; above the thumb should scroll up. Neither does anything ATM.
  • Page-up and page-down should cause scrolling lists to scroll by one page, but does not.
  • up-arrow and down-arrow should cause scrolling lists to scroll by one line. They don't.

And of course, there's the one all-important non-bug: It runs on the Mac! http://forum.shrapnelgames.com/images/smilies/happy.gif

thejeff October 12th, 2006 10:04 PM

Re: Siege reports
 
First time I've beseiged a castle with spies present.

[img]/threads/images/Graemlins/Bug.gif[/img]The game reports: The besieging army is about 230 units large. <snip> The army is besieging a Great City.

The snipped part gives a description of the defending army,
not the besieging one.

Which is correct, but it shouldn't say besieging.

Ubercat October 12th, 2006 11:53 PM

Re: Bug thread
 
I don't recall seeing this one listed, so here goes. Gateway spell is bugged. The spell description both in the manual and in the game, state that this allows the caster to teleport himeself and units under his command to a friendly lab. Only the caster is moved. His troops stay behind.

Daynarr October 13th, 2006 03:09 AM

Re: Bug thread
 
Quote:

Ubercat said:
I don't recall seeing this one listed, so here goes. Gateway spell is bugged. The spell description both in the manual and in the game, state that this allows the caster to teleport himeself and units under his command to a friendly lab. Only the caster is moved. His troops stay behind.

It has been reported here. As you can see there, it's already fixed for the next patch.

Taqwus October 13th, 2006 05:43 AM

Re: Bug thread
 
[img]/threads/images/Graemlins/Bug.gif[/img] Omission: according to the manual, certain armors ex. dragon scale mails provide a morale bonus to the wearer, but this is not actually mentioned in the in-game description.

Arralen October 13th, 2006 08:38 AM

Re: non-Mac-like behaviour on Macs
 
Quote:

dfsuther said:
There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:

These are no bugs!!
This isn't a Mac - game. Its a Windows- and Linux- game that accidently was compiled to run on Macs as well. http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif

In earnest - these things might be "un-mac-like", but don't expect them to change because that would mean the Mac version of the game would have vastly different GUI code than the other versions.
But without a whole team of developers, this would become unmaintainable soon - and Johan is all on his own ...


Buatha October 13th, 2006 09:08 AM

Re: Bug thread
 
Is there an ETA on a patch or is it too early at this point?

dfsuther October 13th, 2006 10:32 AM

Re: non-Mac-like behaviour on Macs
 
Quote:

Arralen said:
Quote:

dfsuther said:
There are a bunch of "un-Mac-like" things in Dom III as currently implemented. Here goes:

These are no bugs!!
This isn't a Mac - game. Its a Windows- and Linux- game that accidently was compiled to run on Macs as well. http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif

In earnest - these things might be "un-mac-like", but don't expect them to change because that would mean the Mac version of the game would have vastly different GUI code than the other versions.
But without a whole team of developers, this would become unmaintainable soon - and Johan is all on his own ...


I kind of figured this might be the case. That said, if ya don't report it, it certainly won't be fixed... By the way, I didn't realize that Johan is all on his own. I'm very impressed with this as a one-man product!

Dean

Nerfix October 13th, 2006 11:39 AM

Re: non-Mac-like behaviour on Macs
 
Actually, he does have KO with him. So it's a two man product. Not such a huge difference though... http://forum.shrapnelgames.com/images/smilies/happy.gif

NTJedi October 13th, 2006 02:41 PM

Re: non-Mac-like behaviour on Macs
 

[img]/threads/images/Graemlins/Bug.gif[/img]

I haven't seen this mentioned yet, but on the top right of the screen a small icon for the time of year is displayed. The bug is when you highlight the icon it tells you the time of year yet says "of the ascension wars".


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