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-   -   Unit Movement Keys? (http://forum.shrapnelgames.com/showthread.php?t=51689)

DRG August 29th, 2017 03:19 PM

Re: Unit Movement Keys?
 
Quote:

Originally Posted by Mobhack (Post 839476)

But never use the move-all mode anywhere that may draw opfire!

Well......the exception would be if you are making a Banzai! charge...... :)

The thing is if you ARE trying to keep your platoon together it helps to keep them that way......under the right circumstances

lawrie5 August 30th, 2017 09:30 PM

Re: Unit Movement Keys?
 
Like i say if you're playing a large engagement, with many hexes... and with many of your units.... all having to say move 'right.'

Let's say they're only moving a few hexes at a time (or sometimes 1 if they're infantry in rough terrain haha.)

Well.... to move 10 units... over 20 turns is to move and click the mouse 200 times. That is just with 10 units??!

Where as pressing buttons, with short cut unit cycle keys and a key for say right in this example is a million times less onerous.

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them, keys would be a life saver and there is no pretending otherwise.

There is no way... some guy is pleasantly benign at the prospect of say moving 40 units to the right each turn.... for 20 - 30 turns hehe.

So I deffo urge the inclusion of movement keys - so they can be used for repetitive tasks instead of the mouse. It would make larger scenarios far more playable imo.

PantherCub September 1st, 2017 04:00 AM

Re: Unit Movement Keys?
 
Quote:

Originally Posted by lawrie5 (Post 839482)

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them,

So you are racing your tanks ahead of your infantry? Very British...;)

lawrie5 September 1st, 2017 09:06 PM

Re: Unit Movement Keys?
 
Quote:

So you are racing your tanks ahead of your infantry? Very British...
Muhahahah true true!


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