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-   -   The Grand Anti-SC competition! - Results! (http://forum.shrapnelgames.com/showthread.php?t=22988)

Tuna March 3rd, 2005 07:40 AM

The Grand Anti-SC competition! - Results!
 
<font color="red"> look at page 6 for results
</font>

With everyone using mostly SC's nowadays, I thought why not have a bit of a contest with them.

The rules are simple: 16 players join up and send me the details of their sc's (rules below), I will build them, send them all to a single province in the most unfair order I can figure and then up the turn file here so everyone can see the battles.

The sc's can be based on any chassis, pretender, only wishable, whatever, as long as it's in the unmodded game it's fair game. They can be given any non-unique items, full complement of gems of any type or any mix, and any script the owner desires. They also can be empowered by total of 3 levels in addition to their natural magic abilities. The spell tech levels can be decided by the maker to restrict the complement of spells auto-cast, should the maker wish to.

To submit the pretender, send me a PM with:

1. His name
2. Country preference, if any. (should you want to cast any national spesific spells. Should this already be taken I will reply and let you change the design)
3. The chassis of the pretender, both the exact name and the ID (this can be seen by wieving the unit's stats and by pressing I (capital i))
4. All the items, both exact names and the ID's.
5. What you want to use the 3 magic levels for.
6. The script he will follow.
7. The max magic research levels at the time of the battle.

Also post his name here to confirm.

I will not be playing, for obvious reasons.

(edit1) the magic gem repositories are not replenished every fight, you use it against one combatant, it's lost.(/edit1)

(edit2) You do get to choose the random paths on units with random magic. (/edit2)

Azhur March 3rd, 2005 10:15 AM

Re: The Grand Anti-SC competition!
 
Mine isn't too original, but here's the first build:

1. Azhur
2. C'tis
3. Doom Horror, 651
4. Couldn't find those item ID's by capital-I (Amulet of Antimagic and Amulet of Luck)
5. W,2F
6. Cast Quickness, cast Phoenix Pyre, Attack Rearmost
7. Constr. 4, Alterat. 7

Turin March 3rd, 2005 10:39 AM

Re: The Grand Anti-SC competition!
 
I have sent you mine.
Blubba is the name of my valiant warrior.

Nice idea.

FrankTrollman March 3rd, 2005 02:03 PM

Re: The Grand Anti-SC competition!
 
Just curious, where are you getting a Doom Horror with Alteration 7? They pop out of Wish (Alteration 9), and very large castings during Astral Corruption. Even then, to actually get the Doom Horror, you'd need to successfully steal it with Enslave - no mean feat.

-Frank

Jurri March 3rd, 2005 02:43 PM

Re: The Grand Anti-SC competition!
 
You'll notice that the reason for restricting the research levels is:
The spell tech levels can be decided by the maker to restrict the complement of spells auto-cast.
Nowhere in the first post is there a requirement that the research levels should correspond to the critters in question. By design or not, I wouldn't know.

Jurri March 3rd, 2005 02:45 PM

Re: The Grand Anti-SC competition!
 
Oh, yeah, I sent you my Rocky. Adriaan...

quantum_mechani March 3rd, 2005 03:08 PM

Re: The Grand Anti-SC competition!
 
Are gems/blood slaves replenished between rounds?

Turin March 3rd, 2005 03:37 PM

Re: The Grand Anti-SC competition!
 
If I understand him right, he gives each nation one of the SCs and sends them all into the same province in a single turn.
So no replenishing between fights.

quantum_mechani March 3rd, 2005 04:02 PM

Re: The Grand Anti-SC competition!
 
Another issue- finding the item numbers. I know of no way to get the item numbers for misc items, and not everyone has a
save game with all weapons and armor forgeable...

PvK March 3rd, 2005 04:36 PM

Re: The Grand Anti-SC competition!
 
Magic items DON'T HAVE ID's.


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