.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   MP Game. CB Mod. Random Nations. (http://forum.shrapnelgames.com/showthread.php?t=27617)

Graeme Dice February 12th, 2006 07:36 PM

MP Game. CB Mod. Random Nations.
 
Having not played a MP game in months, I'd like to get one one more in before Dom3 is released. For this game, I'd like to randomly distribute each of the nations to the potential players. We will be using the latest version of the Conceptual Balance mod, and there are no house rules. We will be playing on a map with no more than 15 provinces per player. Turns will

The game conditions will be:
Map: 10-15 provinces per player.
Magic Sites: 50%
Independents: 6
Renaming on
Standard Research
No house rules
48 hr quickhost
The winning condition will be to control a number of victory points equal to the number of players. Each capital will count as a victory point. There will be a number of other victory points spread around the map. The amount of these victory points that are spread around the map will be one less than the total number of players.

Current players:
Graeme
Peacekeeper
WraithLord
Turms
Folket
OG_Gleep
Cainehill

The server is up at:
ip:68.148.13.231
port:10101

Cainehill February 12th, 2006 09:51 PM

Re: MP Game. CB Mod. Random Nations.
 

Random nations, but not anonymous? Might be fun.

Graeme Dice February 13th, 2006 12:47 AM

Re: MP Game. CB Mod. Random Nations.
 
Quote:

Cainehill said:
Random nations, but not anonymous? Might be fun.

The problem with fully anonymous play is that somebody has to know who is playing what race, so unless we can get a third party that's not playing to make the selection, it won't work.

Of course, I also happen to like the diplomacy, and the in-game communication system doesn't work particularly well.

Peacekeeper February 13th, 2006 12:59 AM

Re: MP Game. CB Mod. Random Nations.
 
sign me up.

WraithLord February 13th, 2006 06:31 AM

Re: MP Game. CB Mod. Random Nations.
 
48h quickhost.
Random nations.

Sign me up http://forum.shrapnelgames.com/images/smilies/happy.gif

Turms February 13th, 2006 07:01 AM

Re: MP Game. CB Mod. Random Nations.
 
Very nice settings. It's half a year since I last played any MP Dominions. I would like sign up. I just hope I don't get Machaka again (had it in the last 2 games).

Turms

Folket February 13th, 2006 07:01 AM

Re: MP Game. CB Mod. Random Nations.
 
I like it, sign me up.

OG_Gleep February 13th, 2006 10:05 PM

Re: MP Game. CB Mod. Random Nations.
 
I'll play. I need to learn new nations.

Graeme Dice February 14th, 2006 03:04 PM

Re: MP Game. CB Mod. Random Nations.
 
We now have seven potential players, which is just about the right number to get started.

OG_Gleep February 14th, 2006 08:48 PM

Re: MP Game. CB Mod. Random Nations.
 
I'm ready whenever.


All times are GMT -4. The time now is 01:45 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.