.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   All American: The 82nd Airborne in Normandy (http://forum.shrapnelgames.com/forumdisplay.php?f=2)
-   -   All American (http://forum.shrapnelgames.com/showthread.php?t=328)

Berg May 25th, 2004 12:04 PM

All American
 
Hi there,


What I have seen from released screenshots and from downloading "101: The Airborne Invasion of Normandy" demo, which in a way is predecessor to AA, I am pretty sure this will be a good game.

Too bad it is delayed so much http://forum.shrapnelgames.com/images/icons/icon9.gif

Maybe you guys need to get few more people to work with this project http://forum.shrapnelgames.com/image...s/rolleyes.gif

All the best and I hope there will be some updates soon!

Gandalf Parker May 25th, 2004 04:33 PM

Re: All American
 
Thanks for the kind words. That will help.

Actually since its a Shrapnel development I think its more that they need to get more people to take over the "things we do now that we are a company" so that the original programmers can get back to the programming projects they love.

Things are moving in that direction (Im proof) so I have high hopes that we will see some answers on this. Some game conventions are at the tip of the "gotta pay attention to" list for just alittle longer.

Berg May 26th, 2004 09:19 AM

Re: All American
 
I know others saying good things will help http://forum.shrapnelgames.com/images/icons/icon7.gif

How many people there are working on All American right now?

I'm sort of designer myself, so I'm interested in developement "behind the scenes".

Gandalf Parker May 26th, 2004 05:36 PM

Re: All American
 
Quote:

Originally posted by Berg:
I know others saying good things will help http://forum.shrapnelgames.com/images/icons/icon7.gif

How many people there are working on All American right now?

I'm sort of designer myself, so I'm interested in developement "behind the scenes".

<font size="2" face="sans-serif, arial, verdana">Im not completely sure but I will send a "kicker" note and see if I can get an answer.

Of course Shrapnel always has interest in "sort of designer" people. Its what we are all about. http://forum.shrapnelgames.com/images/icons/icon7.gif

Berg May 26th, 2004 09:01 PM

Re: All American
 
Quote:

Im not completely sure but I will send a "kicker" note and see if I can get an answer.
<font size="2" face="sans-serif, arial, verdana">It would be just *awesome* to get some developement side updates. Maybe what kind of software is used to great this game or designer notes.

I really do hope this game comes out, I see the post go back to year 2000. No need for good game to be lost http://forum.shrapnelgames.com/images/icons/icon7.gif

Berg May 31st, 2004 09:34 AM

Re: All American
 
Quote:

Of course Shrapnel always has interest in "sort of designer" people. Its what we are all about. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Well, here's piece of something releated to WW2 I spend couple of hours. Not finished yet (ofcourse http://forum.shrapnelgames.com/image...s/rolleyes.gif )

http://www.ziil.ee/pert/loits/intro/


All times are GMT -4. The time now is 10:33 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.