Forum: Coliseum
November 29th, 2003, 03:30 AM
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Replies: 9
Views: 2,961
Re: About the text delay speed..
Oh, I'll keep an eye on it, as I really want this game to turn out great. I wrote a gladiator text combat game for the Commodore 128 about 16 years ago, and this sure got my attention. :>
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Forum: Coliseum
November 27th, 2003, 09:18 PM
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Replies: 9
Views: 2,961
Re: About the text delay speed..
The test delay problem turned out to be the deciding factor in my NOT pre-ordering the game, sadly. Lots of great ideas here but perhaps some tweaking needed. It felt like the gladiator contests were...
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