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Search: Posts Made By: Fyron
Forum: SEIV January 26th, 2006, 06:52 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Massive Planetary Shield Generators

That sort of question should probably be posted in a new thread. Stickied threads should strive to remain on-topic, else they are not as useful as stickied threads.
Forum: SEIV December 8th, 2005, 12:56 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Massive Planetary Shield Generators

When quoted text is more than half of your post, that's a good indication to either remove the quotes or shorten them, possibly with elipses, just showing the first line or two. Readers can always...
Forum: SEIV June 5th, 2005, 03:57 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

In my assessment, Neural Combat Nets are dubious at best.

With two moons, it only takes 3 turns to get full training (training facilities on the planet and both moons will stack). 2 turns for 18%...
Forum: SEIV February 12th, 2005, 05:12 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Why not just use one with 10s of thousands of names, such as the one in FQM (http://fqm.spaceempires.net/)? Never have the same system names twice!...
Forum: SEIV January 22nd, 2005, 03:35 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

If you want to use such gamey exploits, just unclaim your home system(s) and disable the "automatically claim all colonized systems" option in the Empire Options screen (under Empire Status - crown)....
Forum: SEIV November 19th, 2004, 05:48 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

http://forum.shrapnelgames.com/images/smilies/frown.gif Indeed... damned experience. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum: SEIV October 20th, 2004, 08:59 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Let's keep things that are obviously bug exploits, such as conquering an ally's planets, out of the list...
Forum: SEIV October 19th, 2004, 03:34 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

That would definitely be a cheating exploit, as cloaked minesweepers do not sweep mines for balance reasons... You should definitely email the bug exploit to Malfador if it works.
Forum: SEIV October 18th, 2004, 02:35 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Just don't bother trying to get your fighter stacks to each have 3 of one fighter type, 1 of a second and 1 of a third... If you can even manage to do it once, losing a single fighter will screw up...
Forum: SEIV October 18th, 2004, 01:39 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

In my experience, they remain in the originally loaded order when you use Attack and Load Remotely orders. Even when you just move the fleet into the sector with the planet(s).
Forum: SEIV October 18th, 2004, 01:36 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Huh. That is your problem, you have poor troop ship designs. http://forum.shrapnelgames.com/images/smilies/wink.gif My designs are capable of dropping as many troops as possible, and even with 50...
Forum: SEIV October 18th, 2004, 03:04 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

I have been using 2 troop transports to conquer planets with a moon in the same turn, and using the move to next planet trick, to great affect in the PBW game P&N on PBW, take 2. Yes, it is using SE4...
Forum: SEIV October 18th, 2004, 02:50 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

22) If you disable Condensed View when designing a ship, you can stagger the placement of weapons to control which will fire first and in what order. This can be useful for using Ionic Dispersers,...
Forum: SEIV October 18th, 2004, 02:37 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Do you send your transports out with full cargo loads? Troops are rarely lost in ground combat in stock SE4, except in the odd situation where some player filled their planet with troops (which I...
Forum: SEIV October 18th, 2004, 12:24 AM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Does this happen in sectors with multiple planets? I find that if I order the fleet to attack every planet in the sector, then one load troops order, it works fine. I don't think I have ever had a...
Forum: SEIV October 17th, 2004, 08:05 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

Huh. I have never had a problem doing this. The only time a problem arises is if I have a ship survive with so much damage that it can't move much if at all, but that just stops the fleet entirely...
Forum: SEIV October 17th, 2004, 03:12 PM
Replies: 210
Views: 57,162
Posted By Fyron
Re: Gameplay tips & tricks

18) You can upgrade a single facility at a time on a planet that has lots of the same facility. Find a planet with just one obselete facility built. Add the Upgrade Facility X item to the build...
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