The Official e-Store of Shrapnel Games
This Month's Specials
Bronze- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
This is No April Fools Joke!
The 2023 Patches are In!
winSPMBT and winSPWW2
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Search
Today's Posts
Mark Forums Read
Showing results 1 to 17 of 17
Search took
0.00
seconds.
Search:
Posts Made By:
Fyron
Forum:
SEIV
January 26th, 2006, 06:52 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Massive Planetary Shield Generators
That sort of question should probably be posted in a new thread. Stickied threads should strive to remain on-topic, else they are not as useful as stickied threads.
Forum:
SEIV
December 8th, 2005, 12:56 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Massive Planetary Shield Generators
When quoted text is more than half of your post, that's a good indication to either remove the quotes or shorten them, possibly with elipses, just showing the first line or two. Readers can always...
Forum:
SEIV
June 5th, 2005, 03:57 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
In my assessment, Neural Combat Nets are dubious at best.
With two moons, it only takes 3 turns to get full training (training facilities on the planet and both moons will stack). 2 turns for 18%...
Forum:
SEIV
February 12th, 2005, 05:12 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Why not just use one with 10s of thousands of names, such as the one in FQM (http://fqm.spaceempires.net/)? Never have the same system names twice!...
Forum:
SEIV
January 22nd, 2005, 03:35 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
If you want to use such gamey exploits, just unclaim your home system(s) and disable the "automatically claim all colonized systems" option in the Empire Options screen (under Empire Status - crown)....
Forum:
SEIV
November 19th, 2004, 05:48 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
http://forum.shrapnelgames.com/images/smilies/frown.gif Indeed... damned experience. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
SEIV
October 20th, 2004, 08:59 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Let's keep things that are obviously bug exploits, such as conquering an ally's planets, out of the list...
Forum:
SEIV
October 19th, 2004, 03:34 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
That would definitely be a cheating exploit, as cloaked minesweepers do not sweep mines for balance reasons... You should definitely email the bug exploit to Malfador if it works.
Forum:
SEIV
October 18th, 2004, 02:35 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Just don't bother trying to get your fighter stacks to each have 3 of one fighter type, 1 of a second and 1 of a third... If you can even manage to do it once, losing a single fighter will screw up...
Forum:
SEIV
October 18th, 2004, 01:39 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
In my experience, they remain in the originally loaded order when you use Attack and Load Remotely orders. Even when you just move the fleet into the sector with the planet(s).
Forum:
SEIV
October 18th, 2004, 01:36 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Huh. That is your problem, you have poor troop ship designs. http://forum.shrapnelgames.com/images/smilies/wink.gif My designs are capable of dropping as many troops as possible, and even with 50...
Forum:
SEIV
October 18th, 2004, 03:04 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
I have been using 2 troop transports to conquer planets with a moon in the same turn, and using the move to next planet trick, to great affect in the PBW game P&N on PBW, take 2. Yes, it is using SE4...
Forum:
SEIV
October 18th, 2004, 02:50 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
22) If you disable Condensed View when designing a ship, you can stagger the placement of weapons to control which will fire first and in what order. This can be useful for using Ionic Dispersers,...
Forum:
SEIV
October 18th, 2004, 02:37 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Do you send your transports out with full cargo loads? Troops are rarely lost in ground combat in stock SE4, except in the odd situation where some player filled their planet with troops (which I...
Forum:
SEIV
October 18th, 2004, 12:24 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Does this happen in sectors with multiple planets? I find that if I order the fleet to attack every planet in the sector, then one load troops order, it works fine. I don't think I have ever had a...
Forum:
SEIV
October 17th, 2004, 08:05 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
Huh. I have never had a problem doing this. The only time a problem arises is if I have a ship survive with so much damage that it can't move much if at all, but that just stops the fleet entirely...
Forum:
SEIV
October 17th, 2004, 03:12 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
57,162
Posted By
Fyron
Re: Gameplay tips & tricks
18) You can upgrade a single facility at a time on a planet that has lots of the same facility. Find a planet with just one obselete facility built. Add the Upgrade Facility X item to the build...
Showing results 1 to 17 of 17
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
06:10 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.